[DEAD in 3.0] DESTROY THE ATLAS! | 2H Dual Warchief Totem

lol

I have tried this build today just to test.

I killed atziri with a bunch of low level gems and warchief level 13! lmao

This is so broken that when the nerf comes, they'll probly even change its name.
Last edited by SupaMF on Sep 20, 2016, 7:29:16 PM
This might have been answered but have anyone tried this with facebreaker + warden's brand + abyssus + steel ring? Just those 3 items should net you something like 80-120 flat phys. Should scale through the roof.
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NotPorn wrote:
This might have been answered but have anyone tried this with facebreaker + warden's brand + abyssus + steel ring? Just those 3 items should net you something like 80-120 flat phys. Should scale through the roof.


yeah i tried facebreakers.....didnt have as much fun as with this...facebreaker build came with lowish health(4500ish FB 5700 this build for me) major downside at least for running facebreaker build is movement skill...love the bunny hop with this build but facebreakers lack sockets and weaponslot wich some movement skil req....as for running uber lab with facebreaker..yeah damage is very high but the abyssus is ouch with low health and spikes and chainsaws...died many time due to the penalty on abyssus was for me 49% more physical damage taken..)


this build has at least for me a lot lower dps cus i dont have the atziri axe yet..but i still pretty much grind every mob and boss i came alone to pulp..and lived...couldnt say that of my facebreaker(beserker)

paper dps isnt everything
Hi, first of all you did an amazing guide!

If you could choose btw Belly, Brass Dome and Legacy Coil which one would you choose??

Thanks in advance
There was something about this. Gorno preferred the Dome.
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tntkiller wrote:
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NotPorn wrote:
This might have been answered but have anyone tried this with facebreaker + warden's brand + abyssus + steel ring? Just those 3 items should net you something like 80-120 flat phys. Should scale through the roof.


yeah i tried facebreakers.....didnt have as much fun as with this...facebreaker build came with lowish health(4500ish FB 5700 this build for me) major downside at least for running facebreaker build is movement skill...love the bunny hop with this build but facebreakers lack sockets and weaponslot wich some movement skil req....as for running uber lab with facebreaker..yeah damage is very high but the abyssus is ouch with low health and spikes and chainsaws...died many time due to the penalty on abyssus was for me 49% more physical damage taken..)


this build has at least for me a lot lower dps cus i dont have the atziri axe yet..but i still pretty much grind every mob and boss i came alone to pulp..and lived...couldnt say that of my facebreaker(beserker)

paper dps isnt everything


Thanks for the answer. Was mainly theory craf. But you could hotswap the abyssus for devoto's during the traps. But like you say, FB always come with the problem res and health. Major downside.
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GornoDD wrote:

Right now the game seems to be very much asking for at least 9-10k HP to survive these massive hits that some of the highest tier bosses can drop. Its a tricky thing to pull off with a build like this and If anyone of you has some good ideas youre highly welcome. I have seen some of you are very smart and have a profound understanding how this build comes together.


Saw another build that uses Starforge and Voidhearts(nerfed ones, temp league) for poison and with that an kaom's heart you can easily get into 7k Life range. I might go that route when I get the gear for it. Only issue is needing dual 50/50 voidhearts only gives 75% chance If wacky poe math is correct. But with the 5% and 2 8% chance to bleed and 25% chance to poison on bleeding add up it could work, just resists/life would be harder to acquire. And I'd go back to beserker because Warchief would be obsolete since no ele dmg can be used with the sword.

Still loving this build, did 5 phoenix maps last night with ease because totems are fire immune. Chimera/hydra are still an issue since bleed immune/frost just locks up totems. Mino is not too bad, just gotta know when to move to a next section when cave ins become overwhelming and avoid his burrow attack. Doing double Rigwald as part of the last grind and even while he is curse immune, poison takes him out with ease.

While my damage is nowhere near yours I still got 180k with concentrated effect on and vaal haste/flasks so its great build and the ping ponging of lion's roar helps cause bleed to do more damage on tankier targets like 3-4 essence rares/t13+ bosses.

Also, what do you think about running Daresso's Salute? http://pathofexile.gamepedia.com/Daresso%27s_Salute 60% increased dmg while full health +2 weapon range and 10% move speed seems great since we use the melee on full health gem. Only problem is burning/chaos ground.
Last edited by Dorithe on Sep 21, 2016, 8:56:41 AM
How does this build compare to the multi conversion warchief totem build?
Awesome build man never had such an easy levelling experience. However I need some help with progressing through end game.

Gear




Tree

https://www.pathofexile.com/passive-skill-tree/AAAABAEDAAHnBLMFLQmWC2EQzBQgFgsXjBjbGjgaVR6UIWAnLymlKhMrtjboOQ48BTwtQKBEnkZpR35QR1O7Vw1Y5VnzWiteE18_YSFlTWZUZp5o8nIPcql07XTxdU52rHrve4x7s3zZfuCCB4NfhMSE2YTvhVKHaoxGkFWQbJRvl3meV57Nn8uiAKPypo2nMKknqZSsqq2Nr2y5fr02vqfAZsQVxPbGBMauz2fPftIh2WHaweRR6hjrCe8O73zwH_JB9zL4kw==?accountName=asbo96&characterName=HakaiNoKami


My totems do 11k each, Ive got 4k HP, 2.7k armour and max res. What should i be working towards? Obv im still levelling and hopefully will get to mid 70's today but like whats should be my priority? I want to start farming uber lab to build up currency. Should I focus on atziri first?
getting a major step closer to where i need to be..


gear now :D
Spoiler



have a bit of alternate skillpoints i have also taken a few of the life/chaos resist ring and a 30 int node for gear/gems req

tree

Passive skill tree build

resist are fire 73% cold 75% lightning 71% chaos 75% so im pretty happy with the ring/amulet setup


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