Goddamn Hall of Grandmasters

HoGM is GGG's pinnacle of disgusting game design.

Syndicate mechanics follows.
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Krappakreepo wrote:
They paid $500 to get their characters in, it's a good idea to not piss off the whales keeping your game afloat


idiot you are. And 500 hardly makes you a whale around here.

15-20k and I'll consider you a semi whale
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DreadLordAvatar wrote:
HoGM is GGG's pinnacle of disgusting game design.


This is the lowest effort content I've ever seen. They even left the names of the tools in, so that it can't even be immersive somehow.

Truly disgusting idea, hope the money was worth the Atlas blemish.
HoGM Ez map
arc traps slaughtered everything on that map without even blinking. mostly because you can stay away just long enough to put up like 20 traps then they all just instantly die, it's so stupid
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CooCool wrote:
HoGM Ez map


Yeah, its 5c to go every league.
I buy its completion.

EZ and convenient. All happy
Also SSF is cancer :P
GGG nerfed it or what? Just completed this crap with bow ele hit. Once had to swap to Belafire and shield, because one troll was just "invulnerable", but he doesn't inflict any damage though. Rest was quite easy.
You have been placed on probation for: ● Make hateful or needlessly negative comments ● Personally attack or cause harm to the reputation of others ● Antagonise others in an obnoxious manner ●
rc Traps can clear HoGM with 10c gear.
Its not the difficulty that makes this map "dead". Even if you can clear it without any problems its just not worth because of lieterally 0 reward.
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Krappakreepo wrote:
They paid $500 to get their characters in, it's a good idea to not piss off the whales keeping your game afloat


The little bit of money they got from that is not worth pissing of the majority of the playerbase
Need more brains, exile?
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srogi_kotek wrote:
GGG nerfed it or what? Just completed this crap with bow ele hit. Once had to swap to Belafire and shield, because one troll was just "invulnerable", but he doesn't inflict any damage though. Rest was quite easy.


Saw this topic bumped and wanted to say the same thing.

I tried it last night with CoC discharge and found that it was actually pretty damn doable even without block chance reduction. Danzig just doesn't seem to be the extreme danger he used to be. I'm squishy as fuck so I still die occasionally (level 100 in softcore so who cares), but the only one that can lock me out of a 4-hall clear is Achilion's character Sir_Janusz which he had spec'd for scorching ray with (I assume) Aegis Aurora and general tankiness. This character kills me faster than I kill him with balefire. There's also a level 93 aegis tank, but they do literally no damage so I kill that one with balefire very quickly. Literally every other character I essentially oneshot.

This morning I just ran 10 hogm maps and got one
, so that's something. I have to turn back from a hall in which I see Sir_Janusz but can always clear at least 3 halls (and there are enough grandmasters that Achilion's character shows up in maybe half of the maps--the rest of the time I clear all four halls).

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