I'm...slightly baffled here.

"
Nssheepster wrote:
"
innervation wrote:
I'm fine with certain, expensive, crafted yellow items being better than lightning coil, yeah. That's the way it always should have been.


I admit...What's the point of Coil now? What Coil offered was...UNIQUE. That was kinda how I preferred it, TBH.

Now, when the league is done we'll have a Mirror worthy chest piece of every style beating Coil, and Coil is worth less and no longer unique. Coil will be what you buy on the way to legacy gear....That doesn't seem right to me.

TLDR I liked Unique stuff STAYING Unique



its half a non legacy coil, the point of coil now is that its a full coil. I wouldnt swap a coil for one of these armours regardless of the rolls, you want a coil for phys resist, and a coil still does that best.

I think youre just on a different page on a few of the concerns. Warbands is not legacy, there are warbands unique chests in the game now and its potentially a zana mod as she is now on a rotation, you can spawn them in the uber lab via darkshrines, theres a number of potential ways to get those hats, I heard a div card might be coming? Physical taken as elemental is not unique to Coil either, it was on Cloak Of Flame first, and then also on Coil, then on Taste Of Hate, then added to potential rare items via the Warbands hats. Taken as chaos is on the bow? I forget that thing tbh, the mod is on a lot of items at any rate.

Uniques are not supposed to be all consuming like coil, rares are supposed to be better. Theres a problem with the game when everyone just uses a unique like coil, not when people are using rares. I would never play evasion dodge without a coil, theyve added kintsugi now, still waiting to try it out personally. Thats not good, even if you just want evasion, life and resist (god help you, rip tbh) then you use queen of the forest, why would you use a proper evasion chest unless it was virtually eternal crafted perfect? Even then personally I would never use one outside of maybe magic finding in softcore. It should be a rare item game, not everyone using the same unique.

Yet coil is still better, so much better that Im never going to use one of these chests on a serious character. Once you can deal with the resist youre never going down from 30% to 15%. I dont even use 30% coils, I avoid coils in leagues and use a ton of legacy 40% ones in standard, even the drop from 30 to 40 rules out me ever using a new coil after the league ends, I wouldnt use a 30% coil even if they changed the -60% lightning res to +60% lightning res and buffed the life to 115.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
"
Nssheepster wrote:
that will be the dream of, I'd say, 70% of everyone in the league, to craft a legacy mirror worthy item and make tons of cash.


I don't have a mirror worthy piece of gear in 4 years of playing. But now I'm gonna get one in less than 3 months? Ok, I guess sign me up if that's what Essence League is going to deliver.
Legions of streamer sheeps and redditers would like to have a word with you coil fanboy.


But seriously, it's not that strong. 15% phys as cold and some generic rare affixes isnt great. Resists can be capped easily and youre left with a slightly higher life roll or some worthless secondary defenses. I'd still go coil any day unless I was starved for resists and wanted to push my dps at the cost of defensives - which is never going to be the case unless youre using a special snowflake build.

I do think coil being bis for any non ES build an issue but more so that GGG has so grossly overtuned monster damage that the only way to survive is to drink like an alcoholic and stack defensive uniques in addition to 1 shotting them across the screen.
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim#2731 on Aug 13, 2016, 1:16:25 AM
"
Nephalim wrote:
Legions of streamer sheeps and redditers would like to have a word with you coil fanboy.


But seriously, it's not that strong. 15% phys as cold and some generic rare affixes isnt great. Resists can be capped easily and youre left with a slightly higher life roll or some worthless secondary defenses.

I'd still go coil any day unless I was starved for resists and wanted to push my dps at the cost of defensives - which is never going to be the case unless youre using a special snowflake build.


*Smirk
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
Snorkle_uk wrote:



its half a non legacy coil, the point of coil now is that its a full coil. I wouldnt swap a coil for one of these armours regardless of the rolls, you want a coil for phys resist, and a coil still does that best.



....See, you're missing the synergy here. With COIL, you didn't over-max lightning res. With just Taste, you didn't over max cold res.

There'd be no point trying to do both, OR doing one or the other.


This BEATS coil because it's the SAME as Taste, meaning you can and SHOULD stack TONS of + max cold res, and suddenly, you're actually mitigating MORE than Coil ever did.

Math it and see, this actually BEATS the old Coil/Taste combo as soon as you start stacking a little max cold res. Not only that, this has NONE of Coil's downsides.

If you're telling me you'd take Coil and Taste, with the meh rolls on coil, the - res, the locked armor/evasion base....

Over a Taste AND a synergistic, any base you want, even ES, Version of Coil that gives you more power if you do the obvious thing and stack a little +max cold res....


Then you have real issues I cannot help you with. Please just leave.


- Sheepster
This really is only a problem for standard then it is in leagues. If this league rolls over then yeah it may push coil away.

Otherwise yeah, the new essence rolled gear might be something you attempt to shoot for if your serious about your character. Might just keep coil on until that happens.

In a 3 month league scenario, it's nice to have some options and/or goals to work towards. Instead of getting a coil then being done. Considering the league realistically lasts around 1-2months of really active people. It will probably be difficult to roll some really nice pieces of gear with these essence.

Or hell, if they keep this system in the game.. maybe a fated coil will come out.. oh yeah I went there
"
Nssheepster wrote:
"
Snorkle_uk wrote:



its half a non legacy coil, the point of coil now is that its a full coil. I wouldnt swap a coil for one of these armours regardless of the rolls, you want a coil for phys resist, and a coil still does that best.



....See, you're missing the synergy here. With COIL, you didn't over-max lightning res. With just Taste, you didn't over max cold res.

There'd be no point trying to do both, OR doing one or the other.


This BEATS coil because it's the SAME as Taste, meaning you can and SHOULD stack TONS of + max cold res, and suddenly, you're actually mitigating MORE than Coil ever did.

Math it and see, this actually BEATS the old Coil/Taste combo as soon as you start stacking a little max cold res. Not only that, this has NONE of Coil's downsides.

If you're telling me you'd take Coil and Taste, with the meh rolls on coil, the - res, the locked armor/evasion base....

Over a Taste AND a synergistic, any base you want, even ES, Version of Coil that gives you more power if you do the obvious thing and stack a little +max cold res....


Then you have real issues I cannot help you with. Please just leave.





a 30% coil with 75% lightning resist is resisting 22.5% phys. A 15% new chest with 100% cold resist is mitigating... 15%.


a ToH has 20%, that means with 75% cold resist you get boosted to 81% cold res by the flask and then get 16.2%, with 100% cold res you get 20%.

coil + toh with 75% all res = 22.5% + 16.2% = 38.7% phys resist.

new chest + toh with 100% cold res = 15% + 20% = 35% phys resist.

So you want to talk about how much you have to sacrifice in terms of auras, maybe shield slot, passive investment in aura/flask effectiveness etc its going to take to get 100% cold resist and still fail to match a non legacy coil + toh?

Mitigating more than coil ever did? Stacking max res when using physical taken as elemental with the aim of getting more phys reduction from your % has almost always been a complete waste of resources. It seems more important than it actually is because of the association with how max res deals with pure elemental damage, how important going from 75% to 85% is. Where people go wrong is they forget to bring it back to what % pf the physical is being dealt with.

A new 15% chest with 75% cold res mitigates 11.25% physical damage, with 100% resist its giving you 15%, so thats a 3.75% physical damage reduction gain. 1 endurance charges gives you 4% physical resist, what does it take to get 1 extra charge vs 100% cold resist?

My coils have 40%, Ive been using them for years across a wide range of builds.

I love all you people on the forums, we can disagree but still be friends and respect each other :)
Lmao, it's this guy drooling over that Essence again. I see nothing but the usual powercreep (if we can call this powercreep at all since good chests with that mod will be rarer than Headhunters). This thread is a joke. Acting like a one in 100k-1m body armor breaks the game when there is so much unbalanced shit around. topkek
It's not going to that broken, IMO.

The item upgrades a normal or magic item to a rare with that being one of the mods.

Pretty sure it works like a semi regal if used on a magic item (as in it will keep the mods and fill the remaining slots).

So you have 3 properties which you can control (1 prefix, 1 suffix, and whatever slot the Essence mod fills). The other 3 slots are filled randomly, I'm pretty sure.

Also, that mod you mentioned (15% phys as cold) might fill a prefix slot (I would bet on it). And prefixes are generally much more important for the quality of an endgame chest than the suffixes are (not all builds need a ton of resists or stats from their chest).
Theorycrafter/Build Creator for PORTAL guild
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I really don't like being insulting, but a tl;dr of this thread is just too good to pass up.

Person 1: essence rare beats coil! Do the math!

Person 2: I did the math, coil is still better
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