Mechanical Questions Thread
My question is about the notable Doomsday.
I read somewhere that hexes on Hexproof enemies don't gain doom. Is that true? Either way, since Hexproof enemies now can be hexed, does the effect of Doomsday which manually sets a hex's doom to the maximum do so even for hexes on Hexproof enemies? The main purpose of this question relates to Hexblast versus hexproof enemies. |
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Hi everyone! I have some problems with The Hollow Pledge prophecy. Cant find out where is the correct one Tunneler. Which map should i run? Thank you and have a nice day!
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" Grotto, geode, underground river. |
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Temple Of Atzoatl question:
I was in a party with a friend and he was the leader. I could not check the Temple map (Alva would always say she's busy), so had to explain what he saw to me in voice chat. It was very inconvenient. Is there a way around it? |
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"I see no reason why Hexes on Hexproof enemies wouldn't gain Doom as normal. Hexproof means "unaffected by Hex curses", not "immune to curses" like it used to, so Hexes can apply to them and gain Doom as they normally would. |
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I just noticed that Ice Spear has special handling of multiple projectile support, launching them in sequence rather than at the same time. Does it mean that a single target can be hit by more than one projectile from the same cast?
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How does champion's "Enemies Taunted by you deal 20% less Damage with Hits and
Ailments against other targets" from conqueror passive interact with totems? Do totems apply that and if they do, do the enemies do less damage to the player's character? Last edited by artojas#0219 on Jan 12, 2021, 3:01:30 AM
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Question regarding any active brand's interaction with 'more cast speed'. Any active gem for brands reads 'Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency'.
Does this mean that the new Inquisitor mechanic of Fanaticism with 75% more cast speed and Spell Echo Support's 70% more cast speed(I'm aware that brand activations will not repeat from spell echo) do not affect brand activations because they are 'more' modifiers? I did some testing with Spell Echo Support and while it obviously affected the speed of casting the brands, it seemed to have no affect on the brands' activations themselves. Is this intended? |
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If I may add to my previous question...how does the Ice Spear's second form critical chance bonus stack with regular crit chance increases? If I have lvl 20 IS and 100% increased critical chance, will the second form have 56% critical or 98%?
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If I use Spark and the new Deadeye Ascendancy and spark hits a wall while still having chains remaining, will the spark be able to chain off that wall?
And will those chains target enemies? |
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