[2.3] TheoryCrafting Staff juggernaut CoC discharge
" It also means we don't necessarily need to run staff, we can run dagger + shield probably. (at the loss of 10% chance to get endurance charge on crit and less crit nodes to pick up) | |
Trying dual wield daggers right now.
At first glance it looks pretty neat. | |
" Confirmed by self casting when nothing else is happening. It also seems that this works through immortal call with my limited testing.. Last edited by permut on May 31, 2016, 7:05:16 AM
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So, loop is cheap Voll's for Juggernaut.
Good - then it gona be my starter build :) | |
There are also enchant for gloves that spawns wepon clones on hit.
Duno if this helps. " With LC or Cloack of Flame you can be damaged from Loop still being immune tp physical. BAd is - IC will interact with Discharge. Both of them will weaken eachother Last edited by lapilesos on May 31, 2016, 7:12:00 AM
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Endurance Charge Generation is really really hard if you want them in great quantity without the need to kill something.
I suggest Mjölner Romira's Banquet and Voll's Devotion (sadly) _______________________________________________________________________ Staff coc Discharge needs charges. Staff nodes are not enough for Generation and against bosses you cant use on-kill effect like Warlords Mark and you Need massive crit chance. Juggernaut + Scold's Briddle is nice depending how fast you can hit yourself but it is still inferior to Voll's Devotion. With staff + Voll's Protector you loose massive defenses. How do you want to kill if you get yourself killed? The idea seems Hipster-like. I will go Juggernaut with Mjölner, Romiras, Volls and Aegis. lvl 95 - Life - Skill Point - Endurance Charge Needs massive Int and Strength from gear. ign: fanimala
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fanimala, i think you're underestimating the skeleton spawning strategy, i get a decent amount of endurance charges with a moderate amount of crit chance.
(Of course not as many as with a classic trickster + voll's chest, but at a major discounted price, the difference being as every charge i get will be 9 charges, we also have the opportunity to gain 900 hp every discharge if we choose not to go for a major armour body armour.) And it's easy to tell that this will not be the optimal spec - this is a prophecy viable spec. (Voll's Devotion might only be available from the cards as far as i've seen from preliminary Zana device mods.) Last edited by permut on May 31, 2016, 7:43:39 AM
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" Maybe with scold's + loop + fast hitting dagger there will be enough carges. | |
If i equip Scold's i'd say it's not cheap anymore though. :-)
But it seems to work good enough without it when i use summon skeletons in the main link. There's one major money sink in this build. Getting the right colours on a chestpiece. (if you want to get rid of Tabula, which you probably want to seeing as rings won't have any resistance) But fear not - if you run staff you can get a 6l with the right colours alot easier, by doing this you can also run kaoms (if armour isn't the biggest issue) Last edited by permut on May 31, 2016, 8:16:27 AM
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" Scold's ist not leagues or mapmod spetific - so affordable:) Colors on kingsguard... what will be a problem here? greens? |