Add chaos orbs to vendors sell list (1 regal per orb)

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Neither have you provided a reason why the current state is wrong. It isn't... Regal orbs are different from Chaos orbs, and thus are of course valued differently by the players. This will change over time.


I don't mean to say that the current state is wrong, therefor there is no reason required. I am talking about a QoL improvement.
I want to underline, that there is an unnatural anomaly regarding the chaos/regal recepies. I am being punished for farming higher zones, and this is wrong. I am provided the freedom to downgrade the recepie by adding a ilvl 60-74 item, but its annoying as f. when you do 50 recepies per day.
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https://www.pathofexile.com/forum/view-thread/1390390
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Argwain wrote:
I don't mean to say that the current state is wrong, therefor there is no reason required. I am talking about a QoL improvement.
I want to underline, that there is an unnatural anomaly regarding the chaos/regal recepies. I am being punished for farming higher zones, and this is wrong. I am provided the freedom to downgrade the recepie by adding a ilvl 60-74 item, but its annoying as f. when you do 50 recepies per day.
Have you read my suggestion in this thread a few page ago?

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I prefer swapping regal recipe vs chaos ones. Why? you always regal first b4 chaos. So it makes perfect sense that regal is lesser orb compared to Chaos.


And as well as changing all forsaken master crafting/vendor that cost chaos to regal.
that means there will be nothing that cost chaos from forsaken master.

This should create a reasonable sink for regal


If the recipe for regal is 60-74, Chaos is lvl75+ & forsaken master crafting/purchase use regal instead, thats is overall better and doesnt create a fix market.
Last edited by Darkkrows#6635 on Apr 18, 2016, 9:36:03 AM
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Darkkrows wrote:
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Argwain wrote:
I don't mean to say that the current state is wrong, therefor there is no reason required. I am talking about a QoL improvement.
I want to underline, that there is an unnatural anomaly regarding the chaos/regal recepies. I am being punished for farming higher zones, and this is wrong. I am provided the freedom to downgrade the recepie by adding a ilvl 60-74 item, but its annoying as f. when you do 50 recepies per day.
Have you read my suggestion in this thread a few page ago?

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I prefer swapping regal recipe vs chaos ones. Why? you always regal first b4 chaos. So it makes perfect sense that regal is lesser orb compared to Chaos.


And as well as changing all forsaken master crafting/vendor that cost chaos to regal.
that means there will be nothing that cost chaos from forsaken master.

This should create a reasonable sink for regal


If the recipe for regal is 60-74, Chaos is lvl75+ & forsaken master crafting/purchase use regal instead, thats is overall better and doesnt create a fix market.


That isn't logical to change the cost from chaos to regal on the things currently sitting at chaos orbs, reason being that masters were implemented to help people craft their own gear, if it is set at regal instead of chaos then players WILL have to trade, especially if they aren't doing the higher level content in order to use the masters, this is an issue because your suggestion is rather pointless in the overall scheme of solving an issue, because in the process you are creating one.


The solution is already there for OP or anyone that wishes to not use the regal recipe, if your too lazy to do it, well as the saying goes ........


https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
+1.

I think this is an elegant and simple solution. :)
After some hesitation I'm going to +1 this as well.

If the Regal recipe exists and the Chaos recipe exists, then vendor should sell 1 Chaos at a price of 1 Regal. I feel that's a much more airtight and clearly true statement than simply "vendor should sell 1 Chaos at a price of 1 Regal."

It does make me wonder just a little if (Chaos recipe should exist) AND (Regal recipe should exist) = TRUE, but after quite done deliberation I couldn't think of any reason why they shouldn't.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Apr 18, 2016, 10:19:13 AM
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ScrotieMcB wrote:
After some hesitation I'm going to +1 this as well.

If the Regal recipe exists and the Chaos recipe exists, then vendor should sell 1 Chaos at a price of 1 Regal. I feel that's a much more airtight and clearly true statement than simply "vendor should sell 1 Chaos at a price of 1 Regal."

It does make me wonder just a little if (Chaos recipe should exist) AND (Regal recipe should exist) = TRUE, but after quite done deliberation I couldn't think of any reason why they shouldn't.



This shouldn't be the case because regals and chaos don't have a fixed cost related to each other, by creating a vendor recipe it establishes this fixed cost.

Ultimately this is just a "im a lazy player allow me to continue to be lazy" issue.

https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
1 Regal >= 1 Chaos is not a fixed price, it's an inequality.

The nature of the Regal and Chaos formulas already tells players "Regal >= Chaos." It's in the design, which you admit yourself: you can always get a Chaos from the Regal formula if you want to. The only question is how much tedium you want to force upon players in terms of turning those Regals into Chaos.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Apr 18, 2016, 10:56:01 AM
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ScrotieMcB wrote:
1 Regal >= 1 Chaos is not a fixed price, it's an inequality.

The nature of the Regal and Chaos formulas already tells players "Regal >= Chaos." It's in the design, which you admit yourself: you can always get a Chaos from the Regal formula if you want to. The only question is how much tedium you want to force upon players in terms of turning those Regals into Chaos.


This is only true assuming that you have access to and do higher level content regularly, if not your simply admitting that a fixed price should be established when a fixed price isn't necessary, the player can have the option to do chaos instead of regal, but by giving players the option to turn regals into chaos at a vendor you remove the thought process and the option altogether because its just create regals and turn into chaos later.


So by "creating an option" via vendor recipe your establishing that no choice be made at the time of doing it because the choice is and can always be made later. Just make the regal now and convert later.

Not great game design IMO.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Last edited by goetzjam#3084 on Apr 18, 2016, 10:59:32 AM
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goetzjam wrote:
So by "creating an option" via vendor recipe your establishing that no choice be made at the time of doing it because the choice is and can always be made later. Just make the regal now and convert later.
That's what would be lost by having vendor sell Chaos. What would be gained is not having to tediously farm a rare item from an underlevel zone to complete the recipe. Considering that tedium is a prerequisite of actually having a choice, that is not good design.

All of this is conditional on the Chaos and Regal formulas existing. If Regal formula didn't exist, I feel it's obvious vendors shouldn't sell Chaos for Regals.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Apr 18, 2016, 11:13:09 AM
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ScrotieMcB wrote:
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goetzjam wrote:
So by "creating an option" via vendor recipe your establishing that no choice be made at the time of doing it because the choice is and can always be made later. Just make the regal now and convert later.
That's what would be lost by having vendor sell Chaos. What would be gained is not having to tediously farm a rare item from an underlevel zone to complete the recipe. Considering that tedium is a prerequisite of actually having a choice, that is not good design.

All of this is conditional on the Chaos and Regal formulas existing. If Regal formula didn't exist, I feel it's obvious vendors shouldn't sell Chaos for Regals.


The regal and chaos thing has always existed and should remain so. I can see why they didnt up the regal to +2 like they did with the rest of the maps because people could get confused or what have you. Either way that wouldn't fix the issue that regals are about 1:1 depending on how you look at it.



In terms of "tediously" farm an underleveled zone to get a rare, thats just a load of shit quite frankly and anyone that wants to spread that shit can be known as a shit smearier. It takes less then 1 dried lake run to get a rare, I dont care if you have negative rarity or no quantity, I don't care if you use default attack, you can get a rare in literally a matter of seconds to do chaos instead of regal, if you so want.


Lets also remember this, even though OP plays on PHC is a vastly different issue in sc temp league, hc temp league and standard. Applying one solution upsets the balance in others, thats why the solution that is in front of peoples faces is the best, you can do it if you aren't a lazy fuck.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

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