Twin Terrors:DW/Evasion (ele and phys versions). solo run complete. Detailed guide! 10.2 updates

Like the guide. Don't like the build

Btw, I'm curious what ur crit % actually is with the few nodes picked up. Oh, and plz link gear
IGN - Kaputz
Last edited by K4PuT2#6326 on Mar 4, 2013, 12:46:10 PM
Thanks for the quick reply on my question about weapons earlier! Another one...
I haven't played this character a lot yet (lvl 16) but it seems that you are missing out on a whole lot of easy DPS by not taking the atk speed/duel wield damage at the beginning of the passive tree. Is this something that would be good to go into after the rest of the build? Or is getting to the other parts of the tree THAT much more important?
IGN: Dmillz
"
K4PuT2 wrote:
Like the guide. Don't like the build

Btw, I'm curious what ur crit % actually is with the few nodes picked up. Oh, and plz link gear


About 20% depending on the gear (maligaro gloves are biggest dps piece ). Gear is linked in this thread
IGN Nordes
"
Dmillz wrote:
Thanks for the quick reply on my question about weapons earlier! Another one...
I haven't played this character a lot yet (lvl 16) but it seems that you are missing out on a whole lot of easy DPS by not taking the atk speed/duel wield damage at the beginning of the passive tree. Is this something that would be good to go into after the rest of the build? Or is getting to the other parts of the tree THAT much more important?



DPS on later difficulties and maps is not nearly as important for melee. HP and survivability is most important.
IGN Nordes
Hi again, I hear they're changing the duelist's skill tree. Just wanted to give a heads up. :P
"
dark_madmax wrote:
"
DotaIsBetter wrote:
You said you updated your build to include endurance charges, but I don't see where actually getting the charges is in the build.


The one near the troll blood in the end game build . I also recommend get 1 end charge as reward in merci. Total that makes 5 frenzy 5 endurance charges


I do not see either of those two skills in the end game build. I am so confused.
IGN: Bouncecles
"
DotaIsBetter wrote:


I do not see either of those two skills in the end game build. I am so confused.


"Golem" blood - the one in marauder is troll blood. But its right in bot of duelist tree with the only endurance charge nearby. Are you sure you looking at "end game" build and not merci act3 build?
IGN Nordes
"
dark_madmax wrote:


"Golem" blood - the one in marauder is troll blood. But its right in bot of duelist tree with the only endurance charge nearby. Are you sure you looking at "end game" build and not merci act3 build?


Oh, I guess I wasn't clear in my first question. I see now that Enduring Cry is the skill used to get endurance charges. It was hidden under tips and not under skills. I am less confused now.
IGN: Bouncecles
We need a new build due the reset :D

Best reggies... and thanks for the amazing guide.
"
xerox85 wrote:
We need a new build due the reset :D

Best reggies... and thanks for the amazing guide.


Yeah I am working on it. basically change helps this build a lot- more skill points available for same amount of HP, I am just debating between going for even more HP or going more damage and utility. It is possible to now get 300% HP increase , or get more evasion ,attack speed and crit bonus, I need put the numbers down to see which is better


Here is one of the version I quite like atm :
http://www.pathofexile.com/passive-skill-tree/AAAAAgQAmSu9gavFR35lTYTZbmm-p9JN7-PAD2NwNJO2QVoaLIV08SFgGNueuUCgW69DnAUt707dDdDuwYtgSzIJouos6Tqz_MX3o6zqeu8S4RUgNYZW-megYnnT_HTtks1fmIPbuc2dqu4OdEGHdhX24oBZbfxLTsgj9nfXFHVKfQAGrEcdvs5xNZLv8H8rOu1sFlpIMHzWilFHqriNvz7Pqn8Ftb3mhxkM8qXLNj3ndGHih9vrYxa_pn-ZmvPq7UG293BSsbMRL7VIbWxte1M1VUs2e4w2JpXLQXK73efVHOaIg70=
IGN Nordes
Last edited by dark_madmax#3928 on Mar 8, 2013, 10:11:39 AM

Report Forum Post

Report Account:

Report Type

Additional Info