Labyrinth - 10 minute run and few tips for people who struggle

second char has 4.6k life, 5L belly and is a cleave DW melee build..
Sorry then. I looked at your second post and thought it was the same char as in the second video.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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Ceryneian wrote:
<5min wander KB. Talk about faceroll:

https://www.pathofexile.com/forum/view-thread/1012231

So much for not being about gear and DPS, and more about "thinking" and "skill".




I can't even afford this guy's flasks.
Quoting Saltychipmunk:
...I look at the new act 5 boss where you have to hide behind the statues to survive the bullet hell and all I can think is... how the fuck are zombies going to survive that?

They don't know what hiding is... they don't know what dodging is... they are morons.
https://www.reddit.com/r/pathofexile/comments/49mnjp/what_speed_merc_labyrinth_runs_look_like_0903/

Because...

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sidtherat wrote:

maybe because that is the only way to curb the power creep by the way of removing full banana 3k hp 1.5mil dps builds


3.9K HP, 230K tooltip DPS, yes, this is Mathil, but still he takes 1/3 of traps just in the face through bubbling flasks.

So please, Sid, no more BSes about skillz, removing glass cannons, no chicken logout and such.

Labyrinth is not to remove glass cannons builds. Labyrinth is their natural habitat. Labyrinth not punish glass cannons and FOTM builds, Labyrinth is made for them.

What Labyrinth punishes, is not typical, slow movement tanks and players playing on weaker connection/computers.
Anticipation slowly dissipates...
Last edited by tmaciak#3784 on Mar 9, 2016, 4:37:46 AM

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