When will Labyrinth be nerfed for non-elite players to get Ascendancy classes?
Problem I see with the lab is people are over leveling it.
I feel like it's balanced around people being able to over level it. Possibly making it so you can't enter the zone way over leveled would allow them to balanced the damage / health of the area. This would also make the speed run attempts in normal cruel more competitive as it wont just be a lvl 100 character breezing through the areas. |
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" True. " Well, thats it, simply as it is. Shitty comp? Mediocre connection? HC playing? All here. Played just normal until end cruel, done normal lab with level 55. Took about 20mins, facerolled Izaru, grabbed my class. I don't really understand why other people don't do it that way, if they only want their save Ascendancy points. "better to simply go balls deep full retard if you gonna go retard." -Boem-
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" Dude, I have a series of hamsters powering a IBM 386 with the turbo button off and stolen Internet from my neighbor and I beat him at 22 in all whites and one blue. L2P, bro. L2P |
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Last edited by Kydyr#5120 on Mar 7, 2016, 5:48:01 PM
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Because of the level curve present through most of normal and cruel, for me, it's just easier to rush it when I'm close to map level. It's annoying to have to run it twice in a row just to ascend, but it could be far worse.
My only real issue with it is: it's way too laggy for me. Even trap cause lag. Were it not for being overleveled, the last phase would have killed me. The skeletons just create massive amounts of lag, as does one of his major attacks (never saw the animation, so not even sure what it is, but I think it's similar to mala or volls sword slam thingy). It's an interesting concept, and opens up some possibilities for builds, but overall, I feel it's more lackluster than anything else. The only real exception to this is the Scion, who's ascendant is fairly unique and far more interesting. I went 'zerker on my ground slam mara, and the last 2 points are pretty much optional. Nothing really appeals to me. The 40% more damage is all I really needed or wanted. Changes the way I'd build since damage is far easier to come by. |
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" No high end PC here - bought it used for 350$ last spring As to people with lousy connections well <shrug> I am not saying L2P but Lab isnt really as hard as a lot of folks are making out. ~ Please separate the PoE1 and PoE2 forums.
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" Really? I took me 15 minutes lol... 2 fucking hours? what were you doing in there? Counting bricks? I love the place... sweaty palms and all! The boss is a bit hectic.. i havn't attempted the Merci version yet :) i thought i'd just gear up and go back in around lvl 70-75... Why the rush? Normal, Cruel is rather easy. Have fun... explore, feel happy once you succeed... not everything has to be a clean kill after the first attempt... |
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Either the people complaining about his damage are failing the mechanics in the first two fights or are playing some goddamn squishy builds.
When I did it on Cruel at lvl63 I had like 2,8k hp and I could stand in his green barrage stuff or his reave thingy and it did like 20% of my HP tops. Either my build is magically the tankiest build EU (it's not) or people are letting him get 10000 charges or all three elemental buffs. And it wasnt that bad when I did it on a fresh toon at lvl40 on normal, either. Last edited by crafteri#4510 on Mar 7, 2016, 9:53:58 PM
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" 3 hours a day is not casual. That's some seriously bent thinking. Casual is 3 hours a week or less. | |
Please g̶o̶d Rnjesus DO NOT break the best thing to happen to this game in ages!!
Who taught you how to fight... your mum? (òÓ,)_\,,/
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