When will Labyrinth be nerfed for non-elite players to get Ascendancy classes?

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Shagsbeard wrote:
You'll learn it... just like you learned to beat the unbeatable bosses in Act IV. It's tough, but give it time.


I have never beaten the bosses in Act 4 on any character, without dying/respawning and picking up where I left off.

But you can't do that with this boss, the entire Lab resets.
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Asmosis wrote:
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Shagsbeard wrote:
You'll learn it... just like you will learn to beat the unbeatable bosses in Act IV. It's tough, but give it time.


Slight correction there, I have a feeling he hasn't stepped into A4 yet.

If its the boss then, come back when your ready. he doesn't scale up at all, so you may just need to improve your gear/skills etc first.


I am still on act 3, and I'm already level 40 just trying to complete this and failing.
Last edited by onlinegamer1#0481 on Mar 5, 2016, 10:36:55 PM
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Zeshin wrote:
Maybe give some info on your characters stats, skills, gear (hell link em) and maybe someone can try and help. But just saying its too hard with no frame of reference isn't terribly useful.


See my character list (should be viewable). Zaoquake (Marauder).
Rise to the challenge.

It can be daunting, yes. It should be. It's a Labyrinth. But the more you play it, the more you'll learn.

I'm anything but an elite player and it took me, oh, about two or three days to start to feel comfortable down there. Now the rest of the game feels almost boring by comparison.

The Labyrinth is actually very well balanced. It's killing high level players used to facerolling on autpilot; it's more than doable for low to mid level players who take their time and pay attention.

That's pretty much the definition of balanced. :)

Best of luck.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Last edited by Foreverhappychan#4626 on Mar 5, 2016, 10:46:46 PM
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HeWhoAnswersTheCall wrote:
Rise to the challenge.


Or better yet, Ascend to it.
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Hodari wrote:
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HeWhoAnswersTheCall wrote:
Rise to the challenge.


Or better yet, Ascend to it.


Nono, you rise to the challenge, you overcome it, THEN you Ascend...

Good thin you're not making this game. You'd have it all backwards. 'Here, have your rewards, now go earn them!'

Duuuuuuudeno.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
how odd, and here I thought the boss was the easy part of the laby....
I dont see any any key!
Hey man I died a couple times on normal as well but I killed izaro with a friend. If you're melee its pretty tough but doable. I got him down to maybe <5% health by myself both times before being cleaned up. I partied up with a buddy who uses totems and it was a lot easier as he can do damage and stay far back. Instead of getting close to izaro on the last stage, I just ranged him with sunder to not take any chances. Also the second stage when he has all those charges around him, the pillars dispel them. Around 2/3rds of his health he will dip out. Save that last pillar so you can get him to the least amount of charges before the final fight. It helps tremendously.
This whole thing need to be redone because its retarded cant even get a class because its behind a 2 hour hide and seek to die at the end or d/c wall
I have high latency. The boss isn't a problem. The traps are. When the spike traps on the floor show down, they are actually up... unless they are actually down. In other words, it's a 100% guessing game.

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