Elemental focus: The answered question
What GGG doesn't thought if when making this gem (i call it now)
- Step 1: Use a physical conversion skill (for instance Ice Crash/Molten Strike/Static Strike etc.) - Step 2: convert the rest of your physical damage with Physical to Lightning or AoF. - Step 3: Use Melee multipliers, WED and this new gem on your skill - Step 4: ??? - Step 5: Profit! Congratulations, you deal extrem amounts of DPS now! Same scenario already happend in 2.1 if you think about it for a little while. All fire skills which where convertet to 100% chaos + poison were absurd in termes of damage because they where able to scale of a wider variety of damage nodes on the tree and had access to additional more multipliers they otherwise can't have. Same will happen with this new gem i feel. Last edited by Wiesl_1404#1448 on Feb 23, 2016, 5:02:54 PM
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Weapon Elemental Damage, Melee Physical Damage, (Resistance Type) Penetration, Faster Attacks and Multistrike are all force multipliers for converted physical damage anyway, so this gem is unlikely to make too much of a difference to that playstyle because they've already reached the point of saturation for potential "more" or quasi-"more" style bonuses... and that's before considering defensive alternatives or gem options specific to the style of the skill, and assuming resolute technique had ruled out the crit gems. It'd just be a question of which force multipliers were the largest.
Losing status ailments is pretty significant in that regard, because Shock is a large force multiplier already and Ignite is a sort-of. The only straight trade away from something else to damage would be for cold skills. I'm Chimerical Jim. Softcore. Hardcore. Manticore.
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" What GGG has thought of when making this gem (I call it now) - Counting the number of existing MORE multipliers as well as the number of links on items, and considering whether adding yet another MORE multiplier will significantly affect the amount of damage that can be dealt or merely provide players with alternatives to the existing MORE multipliers. Last edited by Pi2rEpsilon#4367 on Feb 23, 2016, 8:19:20 PM
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ITS FUCKIN CALLED OCCULTIST INFERNAL BLOW BOIS.
1) INFERNAL BLOW 2) WED 3) ELEMENTAL FOCUS 4) FIRE PEN 5) WHATEVER YOU WANT 6) WHATEVER YOU WANT AGAIN. DONE! Last edited by Rusery#1862 on Feb 23, 2016, 8:34:01 PM
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" What? Drawback? Where??? Consuming Dark + Infernal Mantle + Some Fire Spell + Controlled Destruction + Elemental Focus + Whatever other supports + some critical nodes and voila... What drawback? Clearly GGG has ceased to think with the head and now are using the ass... Bethesda is known for having good ideas and terrible realization of them. GGG is a Bethesda subsidiary or what?
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Uhm... When did Oro's become good? I really LOVED Oro's when it first came out, but no matter how I tried to make it viable, it wasn't. Even the guy who created Oro's' build wasn't that good, and any build, including his, required a 6L to even function...
I know they nerfed the downside on it (it's still not worth it,) but I just don't see how it's ANY better than any other Weapon, one-handed or otherwise.. Seriously, is it just the Frenzy Charge generation that's making people go crazy? Since Blood Rage and Blood Dance already does that... Granted the ability to use the best Support Gem in the game is quite nice (WED,) but that's not enough to carry an Item into viability. It's a fun Item, but it's not efficient at all. And I'm usually the proponent of shitty/underused Uniques that people disregard (which I try to make viable builds out of) and even I think it's not good. That's sayin' sumtin. What am I missing here? EA IGN: We_Have_Monk_at_Home *Burnt out and waiting for either PoE1 League or new PoE2 Classes.* Last edited by Sheriff_K#3938 on Feb 23, 2016, 9:19:42 PM
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" isnt righteous fire rarity quantity aoe/elemental focus a better Choice ? |
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"Only if you are the kind of person that is way too attached to it characters that it doesnt enjoy that moment of the year where GGG offers its players a refreshing experience ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it Last edited by Sexcalibure#7575 on Feb 23, 2016, 10:46:43 PM
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" Hmm, maybe Faceburner build? Facebreakers with 1) Infernal Blow 2) Added Fire Damage 3) Elemental Focus 4) Fire Penetration 5) Faster Attacks 6) Melee Physical Damage? I wonder if you could get the skill radius large enough to compensate for the slow attack speed? If so, this could be a slow but fun Hulk Smash and Burn build. "The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910 |
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this gem is going to be absolutely AMAZING for a couple of my builds.
#1, hyaonclone with cast on melee kill shock nova. i don't need to shock with either cyclone or shock nova because i use vessel of vinktar which shocks everything anyway. so straight up crazy boost in damage. thank you. #2 my HoA focused build. going to run HoA on a 6L and this will straight up crazy boost my 100% physical conversion to elemental. running burning arrow with phys to lightning, and now this obviously. will allow me to deal so much damage that my HoA will burn like crazy. should be able to hit 10-12 million DPS now with the addition of this gem. #3 my blade vortex build. though im running low on links for this skill, this could really add in a massive boost of damage if i so choose to cut something else out, though im not sure what. what it won't work for is my windripper full lightning damage/three dragons freeze machine build. i need the freeze effect, so this gem is a no go...at least for its AoE lightning arrow main attack. for single target burning arrow, absolutely. so what do you think we're looking at here? 30% level 1 more mod, whats it going to be at level 20? 49%? any guesses on what the quality bonus will be? |
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