Ascendancy nut-ball theory-craft thread.
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Post your theory-crafts for ascendancy here.
Obviously, with the limited information we have available this futile exercise is the domain of utter pointless nut-ball theory-crafters. First draft -> Run all map mods/iron will/aura-mancer/low-life/chaos/occultist
additional info
main-hand doon cubawarrarerry(yes, that thing) repentance gloves -> Dex to str jewel between shadow/ranger Use essence drain life regen property to sustain casting with blood magic non-shavs low life, so beefed discipline/high es armor/high es shield for base value's High str to cover base-line HP needs while also scaling dps Flex your creativity muscles! Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Feb 19, 2016, 7:40:10 AM Last bumped on Mar 6, 2016, 1:40:24 AM
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My Ascendancy trapper
The whispering saboteur trap/cluster trap/trap cooldown(? undecided)/cold to fire/controlled destruction or conc effect/fire pen Trap cooldown can be replaced if not required with hypothermia/ conc effect. Trap-hype \o/ Peace, -Boem- edit : obviously a whispering ice build, didn't mention it since i thought the passive tree and name would give it away. Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Feb 19, 2016, 11:41:40 AM
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These new ascendancy forum portraits look cool.
Last edited by raxleberne#7393 on Feb 19, 2016, 11:47:29 AM
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Queen of flasks ranger let's go!
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Hierophant, Conviction of Power = 25% chance to gain an endurance charge when you get a power charge
Romira's Banquet = Gain a Power Charge on non-Critical Strike Incinerate = 0% critical strike chance, 5 casts per second Templar that gets endurance charges from power charges from non-critting, not sure if a good idea --- Something I'm actually planning on, regardless if not optimal Ranger that converts energy shield nodes into armor ones and uses strength armor or Ranger that converts evasion into armor and uses dexterity armor chest armor is tabula rasa (can't live without it) use very high defence shield and get "increased shield defences" passives to get armor Malachai's Simula to have blood magic (can't live without blood magic) Use ethereal knives and get: projectile damage and speed, spell damage and cast speed, neutral physical damage convert that small cluster of cold damage into physical damage (if converting evasion to armor) Use deadeye ascendancy to get increased projectile speed and "skills chain +1 time" long range ethereal knives that chain, physical damage only, good amount of armor from shield Use astramentis to have enough intelligence for high requirement wands and to use strength gems (can't live without it) |
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I am the stereo-typical lazy gamer who usually just looks on here and copy/pastes builds into the game whenever I see something I like.
I have been pushing the bounds of my creativity alot lately when I saw come of the new classes, and I have been wracking my brain to build something myself, that is unique to my playstyle, while still being an end game build. As of yet, everytime I open on of the new classes and look at their skills, my mind explodes. I honestly have no idea what I am making when the expansion drops, but am SUPER excited to jump in and play it.... I will post in here when I figure something out... |
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" nice build xD |
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" That's normal :) I usually have around 25 theory-drafts before the realm goes live. It's just an exercise to explore options and mechanical/passive tree interactions. " I got a draft for that :) Ill link it in a bit, gotta recreate it made it a week ago. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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" yeah I know, regardless of what I theorycraft, it always ends up using tabula rasa, astramentis and some form of blood magic white sockets = versatility 6 links = power It's either a chests with 4 links and having to get the right colors (which is sometimes impossible considering my budget) or the power of a 6-link with any gems... versatility is important, I need to use gems of all types, which means I need stats of all types and I also need to be able to use whatever piece of gear that can help me, that means stats again I really despise stat requirements, old school piece of crap mechanic can't rely on getting stats on gear, too arbitrary and not enough in quantity, I'm doomed to alway use astramentis As for blood magic, well I just hate limited resources/ammo, so I hate using flasks to regenerate mana, getting mana regen is never enough but getting life regen gets the job done mana leech is an option but it's not as good I know I suck |
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@Deadpeng
This was my pathfinder draft. The theory is Mjollnir chaos discharge Basically we utilize atziri's flask with 100% up-time coupled with the "poison on hit during flask up-time" Now your doing a regular mjollnir discharger that can use all the unique flasks, does crit discharge that poison stacks(while the regular molten strike also poisons etc) Increased aura efficiency for + max resist, saffels to boot + flasks up-time.(can use regular flasks with increased effect resulting in 40% charge on crit i assume) Now atziri flask adds 25% of elemental as chaos and provides leech. And due to the sheer speed at which mjollnir discharge proqs that's a lot of poison stacking in 2 seconds. End-game with volls devotion to double both the chaos deeps and discharge deeps. Kings-gaurd armor for constant life refil coupled with leech. Peace, -Boem- edit : Low life variant of the same build for more pow? $_$ Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Feb 19, 2016, 12:59:33 PM
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