It's finally time to balance groups

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GeorgAnatoly wrote:
Off topic:

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Saltychipmunk wrote:
...groups were awful since day 1 of this games inception.


Not true, the forced loot tension of old was brilliant and added a great element of engaging and entertaining play to what became otherwise lackluster partying.

Ahem, carry on...


The joy of loot tension aside... Having the loot timer cluttering up the screen would make things even worse. I'm so glad GGG finally saw the light on that subject.
IGN: Wrathmar * Paulie * Client

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