Skill Reveal - Earthquake
" Fixed that for you. Last edited by Exile009#1139 on Jan 11, 2016, 12:10:04 PM
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" Fixed that for you. Last edited by Exile009#1139 on Jan 11, 2016, 12:09:42 PM
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The new generation of ground slam.
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Here's an idea for a new skill, GGG. Just in case you're running low on ideas -
Spatial Distortion Spell, AoE Pulls all monsters in an area around your character towards you and slows them for a short duration, then explodes, dealing a % of the total of all their life as damage to each monster. It's NOT like Abyssal Cry/Infernal Blow in that, firstly, you don't need to kill any initial monster for it to work and, secondly, the damage done is based on total mob pack health (so it'll be a very small % in order to be balanced) rather than % of the individual monsters' health. Also, it's NOT like Vaal Cyclone either. Vaal Cyclone is an attack and so its damage is based on your weapon, it does the same damage regardless of number of mobs, etc. etc. The only similarity is the pulling-in effect and that you have to be tanky for it as well. The way this'll work is that it'll be extremely powerful against large packs (practically 1-shotting bosses if they have enough adds around them), but weak against small ones and totally ineffective against lone monsters. Also, you'll need to be a bit tanky in order to survive the initial couple seconds with them swarming around you. ;) Extra props for making it look like a black hole! :D PS: Yes, all you haters, it won't be the most effective mainline skill. But it promotes a certain playstyle of its own that can, I feel, be a lot of fun. Or just use it as a finisher or fun add-on, like we used to do (and hopefully some still do) with many of the Vaal skills. :) Last edited by Exile009#1139 on Jan 11, 2016, 12:56:28 PM
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This looks so sick. I already have a few ideas on some builds.
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" Already possible with Empire's Grasp. |
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" Hmm...that reminds me of the Hook Shot skill from the Zelda games. :D Also, Empire's Grasp makes it needlessly complex - you'd need an attack (probably Split Arrow so as to save on LMP/GMP) + Knockback + Pierce, besides Empire's Grasp itself. And even with that setup, it'd take several shots to pull distant mobs all the way to you. What he's asking for is a single gem skill that pulls any hit mobs all the way to your face, just as Brutus does, and that leaves our gloves alone. Last edited by Exile009#1139 on Jan 11, 2016, 1:01:46 PM
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Don't you think it's the axe and sword that needs a new skill not maces? Slashing weapons have cleave instead of blunt's ground slam, tell me which one is more useful.
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yet another '0 fps when used with multistrike' skill animation.
Problem: impostor syndrome Solution: nerf everything Result: depressing mess Last edited by a_z0_9#4860 on Jan 11, 2016, 1:05:49 PM
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It is what it is - nothing new here!
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