Skill Reveal - Earthquake

So I need to start stacking earth damage now
Nice!
Will try to incorporate it in my build.
So it's Ice Crash with a delay and a hard-capped attack interval. Either clears ~the screen, but one does it faster. 'least It looks much better aesthetically, that's for sure. Ice Crash is a bit much for me, esp. with +AoE.
Maybe it'll be interesting in a rotation style play?
Also, slow chunky hits have this problem:

Reflect.
http://img-9gag-fun.9cache.com/photo/aVPe1LK_460sv.mp4
Dream with me !
Last edited by Hilldrake#6698 on Jan 12, 2016, 1:17:45 PM
Hulk smash Inc = Facebreakers + Meginords + Rigwald's Curse
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
"
gandhar0 wrote:
Hulk smash Inc = Facebreakers + Meginords + Rigwald's Curse
Don't forget about Demigod's %X%
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
Mechanics question: when your initial attack applies the "earthquake marker", can you replace that earthquake marker with a second hit that refreshes the duration, or does the initial earthquake marker prevent subsequent markers from being placed?

I ask for the sake of crit builds. It would be more mechanically interesting if the player had the ability to replace the earthquake marker if the first did not roll a crit, than if the player were locked out of placing more earthquake markers until the first one fired off.
Moar delay skills :|
Yay! Another AOE melee skill that will work better as a single target melee skills than any ACTUAL single target melee skill!

The final nail in the coffin to any hope that this game will ever be about anything more than 'clear speed'?

Good lord, what has happened with the diversity in this game that used to be so touted so proudly?
picking up items and missing one mob here and there + wanting to full clear will make the clear speed of this skill pretty bad. its a bit like a trap build really, with a longer animation and a big fat weapon.

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