Path of Maps - Track your map runs

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niuage wrote:
Small update:



- displays the character's class with an image
- displays challenge count if you're on the ladder. I'll fetch the info periodically, it wont update instantaneously.


This is a nice little update, I like it.


That's coming soon! Let me know here or in PM if you're a lab runner that's interested in trying the new app that will be tracking lab runs automatically. Each circle represents a room (timestamp displayed on hover), and the rectangles with timestamps represents the Izaro and Argus kills. You can also track the drops like a regular map.
Track your map runs: http://pathofmaps.com (retired)

Retired item indexer: https://github.com/niuage/poexplorer
Last edited by niuage on Feb 7, 2017, 5:17:44 PM
For those who wanna try the new Lab tracking, please go download the new ZIP over here: https://bitbucket.org/niuagez/path-of-maps/downloads

In theory you wont have to do a thing (if the path to your log file is setup correctly already).

Any feedback is welcome.
Track your map runs: http://pathofmaps.com (retired)

Retired item indexer: https://github.com/niuage/poexplorer
I must be the biggest noob in the world, but... when I try my keybind it says cannot log map try again... what did I do wrong (probably in the setup or something)
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niuage wrote:
For those who wanna try the new Lab tracking, please go download the new ZIP over here: https://bitbucket.org/niuagez/path-of-maps/downloads

In theory you wont have to do a thing (if the path to your log file is setup correctly already).

Any feedback is welcome.


once this weekend ends & overwatch's season and chinese new year event ends, i'll jump on trying out the lab-enabled client. :)

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Zaraxia wrote:
I must be the biggest noob in the world, but... when I try my keybind it says cannot log map try again... what did I do wrong (probably in the setup or something)


just general troubleshooting: do you have your path to your client.log set correctly in the settings? are you keeping your mouse over the map when you hit the keys to log the map?
Legacy SC IGN: TotenkinderAlstar
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When I was young / Yeah I used to believe it / That the stars in the night sky
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Last edited by cst003 on Feb 11, 2017, 12:28:23 PM
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cst003 wrote:
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niuage wrote:
For those who wanna try the new Lab tracking, please go download the new ZIP over here: https://bitbucket.org/niuagez/path-of-maps/downloads

In theory you wont have to do a thing (if the path to your log file is setup correctly already).

Any feedback is welcome.


once this weekend ends & overwatch's season and chinese new year event ends, i'll jump on trying out the lab-enabled client. :)

"
Zaraxia wrote:
I must be the biggest noob in the world, but... when I try my keybind it says cannot log map try again... what did I do wrong (probably in the setup or something)


just general troubleshooting: do you have your path to your client.log set correctly in the settings? are you keeping your mouse over the map when you hit the keys to log the map?


Yeah, and I had it log 1 map, but after that every hotkey added that map (a gorge) even when I want to log items or start a new map.
I've heard of this bug happening once or twice. When it happens, try hovering over the item, then press the standard shortcut to copy an item: Ctrl + c. Then try the start command again. What shortcut are you using? Ctrl + s?
Track your map runs: http://pathofmaps.com (retired)

Retired item indexer: https://github.com/niuage/poexplorer
I think that next im going to work on a view focusing on item drops and their value, instead of the maps themselves. It could be useful for those who want to run 100 strands for instance, and see what they got overall.
Track your map runs: http://pathofmaps.com (retired)

Retired item indexer: https://github.com/niuage/poexplorer
I don't know whether it's something you have considered and decided against or not, but i would love to be able to choose the vendor exchange rates for the Sustain coefficient ranges.

And I think a number for the average Sustain coefficient would be pretty nifty to.
Hey,

What you mean is you'd prefer to get your sustain coefficient based on the fact that you have to sell 3 maps to NPCs and not 2, to get a +1 map back?
It's mostly that handling both and letting the user choose which one they want would add complexity at different levels (code, UI), for something that does not seem worth it.

Getting the average sustain coefficient should be feasible tho :)
Track your map runs: http://pathofmaps.com (retired)

Retired item indexer: https://github.com/niuage/poexplorer
Last edited by niuage on Feb 21, 2017, 12:58:12 PM

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