Is this the end of POE?

"
CerbereGamer wrote:
I would like to play a real viable Witch Caster for once without having to buy this Shavronne's which is absolutely needed in every single ES build.

Chaos Res and Mana regen need to be hardly buffed.


You are doing something terribly fucking wrong if you think you need shav for every Witch ES build.

Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Nope, but you are welcome to come back in two years and see for yourself.
Yay, another "end of PoE" thread, no wait... funny... not. These types of threads come around every few months, usually near the end of a league when more are either bored or frustrated that their build didn't work out so well and can't progress into the 90s.

In the most recent State of Exile podcast #40 near the very end Zeno brings up the subject of trade and Chris says GGG is working on some sort of asynchronous trade function (the here-to-for mentioned vaporware known as "Public Stash"). At least we have a pretty good idea that something to replace the awful trade chat is in the coding pipeline. No hint if we can get it this year or not though.

I got burned badly by the original release of The Awakening (aka PoE v2.0) and quit for good (or so I had thought) in early September. With the patch that increased divi-cards by 4 times, fixed the higher level tier map drop rates, and other act 4 boss tweaks (they were way over-tuned), I decided to try the one month race. My lack of enthusiasm toward PoE got me a late start and so I'm only in Cruel Sarn at this time but I decided to play a bow Ranger, got a Rain of Arrows early, then got a Puncture. I went physical crit and have 3 of 4 passive nodes at level 54 (Lethality, King of the Hill, and True Strike) and working toward Assination node. I have to say that without a doubt I'm massively enjoying my crit ranger build. With over a 30% crit chance so far I can alternate between RoA and Puncture and shatter entire mobs. With Herald of Ice and Herald of Ash and Projectile Weakness curse the visual and sound of a large mob being one-shot crit shattered is very fun. I hope I can sustain that through Merciless before this race ends.

Looking at the 1 month ladder it looks like the best class this time is Scion. So caster may suck for this league but that's just part of the fun of PoE trying to figure out which build works and which ones suck and fail. Only in a short 1 month league there isn't time to start over so it does suck to find out you can't progress with your current build. We've all been there many times. I have thrown away dozens of failures so this is just a normal part of this arpg.

Everyone who seriously plays PoE will eventually suffer from some form of burnout. This is true of every game so PoE is no different than any other game. Take a break and play something else or just experience life. Come back later after the next short 5 week league with a fresh attitude toward PoE, theory craft and then implement a new build.

As is frequently seen here, "peace out".
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
Last edited by Arrowneous#3097 on Oct 23, 2015, 8:27:09 AM
Better not,

I just really started with PoE coming from the very disappointing, dry and empty(for an arpg) now casual-only "Diablo" 3 and so far I really have fun (now lvl 65 Marauder).

I´m enjoying this.
"
Arrowneous wrote:
Yay, another "end of PoE" thread, no wait... funny... not. These types of threads come around every few months, usually near the end of a league when more are either bored or frustrated that their build didn't work out so well and can't progress into the 90s.


This summed it up nicely. Btw, even today plenty people play games that are out 10 years or more, so PoE is having plenty of time left on the gaming market ;)

Don't worry, PoE ain't going anywhere soon.
Last edited by Tom7i#1833 on Oct 23, 2015, 8:48:37 AM
Like I said, a new league isn't going to fix the problems. New content isn't what they need right now, they need to fix the current game.
"
robertredberry wrote:
Are we witnessing the end of POE?

Another league isn't going to fix the problems they are having with this game:

-Trade is a long way off.

-Maps suck.

-Casters suck.

Next generation games are already coming out that will run on this machine sitting in front of me, it barely runs 3 people parties in POE.

Unfortunately, I already know the answer to my original question. Yep.


But you see - the problems you mentioned the game has in your OP are "problems" YOU percieve as such, not me or the guy above my previous post; so while you might start playing those next-gen games when they come out, me, the guy above me and tenthousand others will keep on playing PoE, which in turn means that PoE will not "end" anytime soon. For you and some others, maybe; but for the general gaming market, no.
Last edited by Tom7i#1833 on Oct 23, 2015, 8:52:59 AM
Op doesn't even have 20/20, this thread is invalid.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
robertredberry wrote:
Are we witnessing the end of POE?

[...]

Unfortunately, I already know the answer to my original question. Yep.


It depends. The core question is, if GGG make enough income from POE to pay the servers and employees.

Diablo II was made in 2001, and it's still being played in 2015.

I came from D2 to POE, and found a good game. So even if some players are leaving and playing other games, there are also some people coming to POE from other games. I don't think POE will die so soon, unless GGG makes no money out of it anymore.

Personally, I'd like an in-game auction house, and a real game currency. Or player shops like Ragnarok online had. Just an easy way to offer items to other players, and an easy way to buy items from other players. But D2 didn't have any of that, and it didn't kill the game either.

The skill gem + linked and colored item sockets give POE a unique feature. At times I miss some of the items moddings that were possible in D2, like adding resistances, but in general the gem + linked sockets system is a very intersting item modding system. Coming from an old game like D2, the graphics of POE look good to me, good enough for sure. And this even that I had to turn the graphics setting all down so that it runs on my PC. There are still moments when I stop and study the graphics, because I like the way it looks.

So if nothing serious happens, I'll play POE for the next ten years, like I played D2 before. POE surely has the potential to fill that time (for a casual player like me). There are so many ways to combine character classes/passive skills with items and active skills, it will offer a lot of room for experiments.

Adding a real currency and an auction house is definitely still possible and will solve the problem with trading. GGG can do that any time, if they want to.

"End game content" is "broken" in almost all games. It's just where the progression flattens out, everything becomes tedious, slow, time consuming, the feeling of success comes more seldom, the "have seen it all" is the normal state.

In D2 I usually quit my characters in the late level 80s, because there wasn't much new anymore, and it was more fun to start freshly, try another build, other skills, other items.

So the people who feel bored in the end game may leave, the experimenters will stay and try something else, until they also feel that they have tried every interesting class + skill combination. But in POE this will last a while, and so I'm sure I won't leave soon. And there should be a number of people with the "experimenter and explorer" personality trait, so that POE will have a long-term player base - which also may be more willing to pay to support the game, because they spent so much time with it already, and thus can establish a slow but cointinuous growth of the games content.

tl;dr

POE has potential to fascinate a certain group of players for a long time. POE isn't at the point of dying yet, even if the player base might shrink a bit.






Last edited by Ferrocet#5658 on Oct 23, 2015, 9:16:47 AM
"
robertredberry wrote:
Like I said, a new league isn't going to fix the problems. New content isn't what they need right now, they need to fix the current game.


Totally agree. With PoE stagnant going after problems that would have much longer and larger impact to the quality of the game than a simple content addition that people won't care a bout after two weeks is the way to go.

Really surprised to see so many disagree.

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