VAAL Fight OP for Solo Evasion

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OwlRaider wrote:

It's not that it should be, it's that it is.


Yeah, aaaannnddd what?

I mean we know that its this way, a lot of people also agree that its stupid

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OwlRaider wrote:

Fact of the matter is that Vaal is the only boss that's being heavily discussed, any other boss rarely mentioned on the forums/in game, it's all about Vaal. Some people find it cakewalk since they dodge everything he has, others die to it repeatedly. To toss my 2 cents in, people have different connections, different computer specs, etc, you can't tell someone that he isn't supposed to have desync issues in the Vaal fight when he does have desync issues. You need to be in his own shoes, with his own computer and connection to know what he is and isn't supposed to be experiencing, otherwise you're doing both you and him a disservice when you judge him on such. Other than the desync issues, the people dying to Vaal should be read up the advise in this thread, and many others, as that advise is tried, proven, sound and works for all classes, melee and range alike. If you don't have lag, desync issues, graphics issues, etc, than there's absolutely no reason for you to die to Vaal if you follow the common strategies against him. If you do than you should find out the causes for your problems(bad graphics card, bad ISP, bad machine, etc) and fix them, otherwise just pray that the stars will align for you to be able to beat Vaal without any of these issues biting you in the butt.


I dont think we can argue anything properly regarding vaal until PoE fixes its desync issue, if ever

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casval776 wrote:

Because it's mathematically more efficient? In most games, including this one, the only way to spec a full evasion build is to invest everything into it. Meaning you're using more passives for evasion than for HP. You'll never hit 100% evasion so eventually you're getting hit. Armor is only so good but you have even less HP than everyone else. So when you DO get hit, you're losing a higher percentage of your health than those who went for HP. Let's not forget that most mobs in this game come in packs and it's a separate dice roll for every incoming attack. If there's a ton of mobs, you're going down anyway since you have relatively no HP.


You are stating why its stronger, not why its meant to be that way

Try again
Last edited by deteego#6606 on Feb 24, 2013, 6:05:37 AM
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deteego wrote:
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casval776 wrote:

Because it's mathematically more efficient? In most games, including this one, the only way to spec a full evasion build is to invest everything into it. Meaning you're using more passives for evasion than for HP. You'll never hit 100% evasion so eventually you're getting hit. Armor is only so good but you have even less HP than everyone else. So when you DO get hit, you're losing a higher percentage of your health than those who went for HP. Let's not forget that most mobs in this game come in packs and it's a separate dice roll for every incoming attack. If there's a ton of mobs, you're going down anyway since you have relatively no HP.


You are stating why its stronger, not why its meant to be that way

Try again


I'm not seeing the difference. If you could reach 100% evasion it would make HP, ES, and Armor completely useless. It has to be that way because it would be completely broken otherwise. Same thing for Armor, if you could reach 100% damage reduction, there'd be no point for HP, ES, or Evasion.
If you're reading this, I'm probably on another year-long ban.
Thanks GGG.
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casval776 wrote:

I'm not seeing the difference. If you could reach 100% evasion it would make HP, ES, and Armor completely useless. It has to be that way because it would be completely broken otherwise. Same thing for Armor, if you could reach 100% damage reduction, there'd be no point for HP, ES, or Evasion.


Firstly, evasion and HP are vastly different mechanics

Secondly, no one is talking about 100% evasion, there are numerous other ways to deal with evasion (entropy, accuracy and other mechanics GGG can implement)

Using your logic, HP right now is broken (and it is, there is no reason not to go HP, or ES if you happen to be CI but thats irrelevant)

And there are other things, like attacks being undodgable (which is on topic regarding Vaal)
Last edited by deteego#6606 on Feb 24, 2013, 6:12:02 AM

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