Dualwielding shields please
" The moment you equip a second shield, the main hand is considered a shield-weapon. No problem in coding that. Dual-Shield doesn't mean both shields have to function as a weapon. The advantage is, that your main hand provides a huge defensive buff (more block, more armour/evasion/ES) and still can be used to bash enemies in the face. Ofc you won't do as much damage with the shield as with a weapon, but it's not meant to be a high DPS build. Here some options how to use double shield: - Double shield would be incredible good for summoners, because they have a skill that allows you to give your shields buffs to your summons. So having 2 shields means more buffs (but of course you have to travel a long way for getting from witch to, lets say, duelist/marauder part, if we consider the shield nodes are set there) - High Defender, Aura, Taunt build. You are always at the front between the enemies and taunt them to attack you. With taunting you get alot of endurance charges, which gives you incredible health regeneration and with the second shield you can tank them even better. With this build you are depending on groups, because solo play will be difficult, but in a group you are a beast because nothing can bring you down - 2 Totem Tank. You can set 2 totems like flame totem to deal damage and protect your flame totems tanking all the damage. Additionaly you can use firetraps on you that deals enough damage over time while the enemy stay in the effect while you easily tank the damage away and the totems are doing the rest. - Dual Shield Templar with shield charge and tempest shield. An exception is, that with those skills you can use both shields and the damage adds up. This way using this skills would finaly be useful. Only some ideas and I think there are alot more possibilities. :) |
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I think in some ways he is right, would have to change some mechanics, for example, that they would put "Damage" in all shields.
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" Why would summoner be OP? He had to take a huge way just to get the dual shields. He has to leave some ES or Mana nodes behind to get it, which will in turn reduce his survivability. And btw. a summoner in boss fights isn't that effective anymore, because he can only summon skeletons and they are slow and are not even close as good as zombies/spectre. Another point is, that there are good weapons for summoner, which of course can't be used if you wear 2 shields. You have to decide: Stats from shield or benefits from a good weapon. Like many people said: It's not an idea to create OP characters or high DPS characters, it's just for a different way to play the game. |
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" I expect the developers to create the game they want to create. And I expect them to read the suggestions board and decide for themselves whether an idea is a waste of time or not. |
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No one said our hopes are up. I bet 99% of all ideas will never be realized or not in the way they were suggested. But that's what suggestions are: ideas can work in theory with the possibility for implementation into the game if your idea is awesome.
Look, we have nothing against you as long as you write like you do right now. Your last 3 posts were really good and useful to think about the use from dual shield. Better then telling people it's stupid, because no one can read your mind WHY the idea is stupid. Now we know at last why you think so. Last edited by AceNightfire#0980 on Feb 13, 2013, 2:45:56 PM
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Ya sure why not? You obviously wouldn't want shields to deal damage based on their defensive stats though (if you played any MOBA what-so-ever you'd know that things that are both defensive and offensive at the same time = always broken without exception, so the more defensive a shield is the more offensive would be a big no-no from a game design point of view).
Dual-wielding shields isn't practical or a good representation of fighting styles in real life but last time I looked out of my window I didn't see banners charging at people or shooting split fireballs, so I'm all for this because I like the idea of dual-wielding shields :) Beyond league.
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Just improve shields as they are and make more shield related gems. Simple as that.
A shield-bash gem would be very cool!!!! Also maybe a shield gem that, when an attack is successfully blocked, deals damage back to the attacker. Last edited by Route1#7248 on Feb 13, 2013, 3:21:38 PM
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Someone make a unique shield that takes both hand slots,
increases unarmed damage, and has the animation of a shield bash. Lady Luck Loves a Trust Fall
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I still like this idea. Anyone else suggestions? :)
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Duel wield shields with tempest shield. Meet my fists of THUNDA!
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