The Guide to Loot Filters

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aube_thorn wrote:
I wonder if it's possible to add a filter on the value of the implicit modifier.
For example, I only look for a Two-Stone Ring with the dual-res value of 16% or a wand with only 20% increased Spell Damage.
I wanna craft item which the base value is the highest.


At this stage - this is not possible.
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
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The Guide to Loot Filters - Here
I'm using one of the many pre-generated filters, with some minor color tweaks of my own, and ran into an instance where the Sacrifice shards that dropped from Vaal ruins were not showing. I opened the filter... and could find no mention of vaal, or sacrifice items.

I checked other filters... no mention. I tested them; those that hid useless crap hid the sacrifice shards.

Any idea how those are classified so I can make them appear on my filter?
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.
Afaik they belong to the class "Map Fragment".
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Last edited by Muldini on Jul 24, 2015, 6:09:30 AM
Thanks Muldini, Yes, "Map Fragment"

You could even add in

Show
Class Fragment

Then any formatting to it you wanted; If you wanted them to appear differently to Maps.
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here


Item Filter Article Update to include the less popular filters:
http://pathofexile.gamepedia.com/Item_filter

For some reason, someone has decided to get into a wiki war with me over including the other 7 filter links on the wiki. I'll make sure those links stay at the wiki because they provide valid options to players when selecting a filter to use. Players deserve to have options readily available and easy to find on all sources. Guess I'll step up my wiki involvement more. Sure hope those guys don't have other jobs.
YOUTUBE - http://www.youtube.com/richardbmiller2
TWITCH - http://www.twitch.tv/hellcat5gaming
Last edited by Hellcat5 on Jul 25, 2015, 8:43:34 PM
"
aube_thorn wrote:
I wonder if it's possible to add a filter on the value of the implicit modifier.
For example, I only look for a Two-Stone Ring with the dual-res value of 16% or a wand with only 20% increased Spell Damage.
I wanna craft item which the base value is the highest.


This would be a nice feature since the implicit isn't hidden when the item hasn't been identified. But then that would lower people using divine orbs to max implicit because they get tired of looking at each item to see if the implicit maxed out or not. Also implicits don't always exist on all items, but Class and Base Type always exist. Not sure if that's part of the reason why GGG didn't include such a feature before.

Best,
Hellcat5
YOUTUBE - http://www.youtube.com/richardbmiller2
TWITCH - http://www.twitch.tv/hellcat5gaming
I'm trying to edit neversink's one, i want to make it show some item bases and hide others. On testing i noticed it hides siege axes and twin claws, which are chosen to show items. Why?
http://pastebin.com/j36AJ466
I simply love you ;)

But seriously great job thx for this!
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Sunshine80 wrote:
I'm trying to edit neversink's one, i want to make it show some item bases and hide others. On testing i noticed it hides siege axes and twin claws, which are chosen to show items. Why?
http://pastebin.com/j36AJ466


I see that it shows rare ones only from what I qucikly looked at.
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here
"
davros70 wrote:
"
Sunshine80 wrote:
I'm trying to edit neversink's one, i want to make it show some item bases and hide others. On testing i noticed it hides siege axes and twin claws, which are chosen to show items. Why?
http://pastebin.com/j36AJ466


I see that it shows rare ones only from what I qucikly looked at.

But it hides...

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