More backstory on Piety please
" Those are official artwork if i remember correctly :) Brian or Chris might know the artists name. Alexis *smiles* =@[.]@= boggled =~[.]^= naughty wink Last edited by Kwonryu#3444 on Mar 10, 2013, 5:51:24 AM
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I think she talk too much. Monologues kill the character if it's overdone. Certain sentences can be left out entirely. That'd make what she say more impactful. That's all we need to improve her. For example:
+ 1st encounter in the prison: the 2nd sentence, too bad the warden blah blah isnt needed. We are already pimped for Brutus. The 3rd one is already sufficient to fill the info, it clearly indicate she expect us to meet our ends at brutus. + 2nd encounter at "the way forward". Just "back off, exile" or some thing would suffice. Yes we are trying to get in land, but why'd she bother to care/guess. I dont remember later encounters that vivid, but she talked too much in all of them too. Please pardon my bad english
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" Our imagination, eh? Right now all I can imagine is that she's merely a puppet of Dominus, who's failed at creating proper warriors for a very long time. Just look at the mobs in Lunaris. Have you ever seen a perfect enemy? All I've come across are things named after how much she's failed at doing her job. At the moment, I find the massive Black Army more threatening to the exiles in Wraeclast than her and her silly mutants. They don't look like they'd last very long outside of the magic protection of the temple. It'd be great to know what her eventual plans for those things was, as we could clearly see the massive piles of normal bodies she still had in store. =/ |
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well i must say that tolman's screams give me the shivers every time I enter crematorium level 2. i think things like that say a lot about her, yet i think some journal entries like the one on the warden's chambers would make a great addition.
RIP:
YOLOGUCCISWAG - 42 Maraurder - desync SwagMasterX - 22 Ranger - desync xXxBlazeItxXx_Swag - 25 Shadow - i'm a retard |
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