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The Awakening Update: New Skills

Typo in fire golem gem description: Goelms
fortify seems op, and golems too
STOP TEASING US! I repeat: STOP.TEASING.US!!!
yeayeayeayeayea :D
fortify, chaos golem... now the only thing missing is the golem pet :D
Hey, hey! It's the Postal Dude! Get him!
So who more then me is guessing for a static/shocking golem ?
hack and slash , all the day :)

Proud beta member since patch 0.9.5!
Superb skills, just so much good balance among them and the aura-like abilities of the golems is refreshing to see. Kudos GGG :)


For POE Devs: https://www.youtube.com/watch?v=ea6UuRTjkKs
Died like this in HC before: https://www.youtube.com/watch?v=nVsgFUiD-Y8

u_u
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Rufus82 wrote:
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Cia91 wrote:
And how blood lust will interact with weapon with bleeding like aztiri axe?

"Cannot" overrides everything else.


sadly... if you weare something like atziri axe, the bleeding effect, still gets added to the skill discription and the cannot will overwrite it for sure

you could think about a cyclone disvafour build and add fortify and bloodlust to your counter attack
Well the golems steal the spotlight here and it's an interesting addition to the gameplay. The artwork is sick as always and the other new skills look promising, will have to try....

It seems that POE with patch 2.0 is reaching to a significant point in its development. Kudos as always!
Don't fool yourself exile... your end is just around the corner!
You're gonna make me explode from hype dammit!
"What's do you what?" - Kira of the Maraketh
I'm surprised no one has mentioned using a bloodlust main attack in combination with a puncture trap.
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