Preview of Upcoming UI/QOL Improvements

awesome news & I really like a lot, now can we have the orbs in a different colour so they stand out from the debris on the floor
ign: Kza_Taza
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Nuttzo wrote:
Very nice!

Also, the lower prison shows level 8. Isn't it currently a level 9 zone? Some early shifts of levels it looks like. And what is the sleep on the q button? I don't recognize it.


The skill on Q is Assassin's Mark. I'm wondering what the flask on 3 is...
Aura Reservation Calculator: https://poe.mikelat.com/
Chromatic Calculator: http://siveran.github.io/calc.html
Tired of using GGG's crappy skill planner? Tell them here: https://www.pathofexile.com/forum/view-thread/1555283
Last edited by MosesXIII on Mar 11, 2015, 9:40:55 PM
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I'm wondering what the flask on 3 is...

it's a quartz flask.

Nice going GGG, all good improvements.
Can we get a better looking cursor with this update? :D
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Nuttzo wrote:
Very nice!

Also, the lower prison shows level 8. Isn't it currently a level 9 zone? Some early shifts of levels it looks like. And what is the sleep on the q button? I don't recognize it.


Upper and lower submerged combined in to one zone I bet
When I kill a man he stays dead.
Love those little things that makes the life ingame more pleasant.

About the clock, is there an option to make it display the remaining time during races ?
Ah, it's the simple things in life that remind me that all's well in the world. (sort of.)

Loving the clock there, well done GGG!
I haven't played in probably a year but act 4 will get me to re-install the game. The biggest improvements you could do are:

1. Trade system.
2. Customizable item filter for ground clutter.
Last edited by Rowsol on Mar 12, 2015, 1:22:19 AM
Didnt even know I wanted the clock until now.

And finally names in map.

GG GGG
Oblivious
Enduring Cry still tagged as a spell/cast.

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