Kickstarter Campaign for PoE's Optional Self Found League!

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grant_m wrote:
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TheBagman wrote:
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TheBagman wrote:
I personally have no strong feelings about a SFL, but I can tell you why it probably won't happen. Trading boosts player interaction. Player interaction boosts retention. Finally, retention boosts revenue. Even more simply put, players in a self-found game of this type tend (as a whole) to get bored and quit. A player who quits isn't buying anything from the shop.

Yes, there are certainly people who would play SF for ages, but there's plenty more who think they like the idea, but get bored after trying it for a while. On the whole, I suspect a SFL would probably be a revenue loss for GGG.

Personally, I'd like GGG to thrive, so I think it's a bad idea, but I'm not worried, as I'm sure they're fully aware of the stats.


grant_m "Question for you. Have you traded at all during your time with the game?" (quote edited due to embedded quote restrictions)

Not a lot, but yes. Not at all relevant to my post, however.
And how much $$$ have you sent GGG's way over the years? Because I haven't traded at all in my time. ZERO trading.

See how it has suddenly become relevant to your post?

Eh, I haven't tracked it, but something like $100, or so. Obviously, I don't have the fancy 'supporter' tag as you do. I congratulate you on your RL success, and for supporting the game we both love (sincerely).
That said, my point is that what some players may well continue to thrive in a SFL, as a whole, this mode does not retain players as well as the current system. Thus, barring evidence to the contrary, such a game-mode would likely be a revenue loss for the company. In a game with thousands (hundreds of thousands?) of players, the actions of individuals (outliers), aren't relevant in regards to game design.
TLDR: No, your question regarding how much I've traded in game (and, by implication, it's relation to how much you've traded in game) remain irrelevant to my post.
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Prisus wrote:
Relatively new player here (compared to most) so hopefully I don't get burned at the stake for my opinions.

Personally, I think (if anything) a self-found league would be very, very interesting to see. I think people's best creativity comes out when they have no option to acquire gear. Less people are playing "known cookie-cutters" and go towards whatever drops they get.

I don't know how increasing or decreasing drop rates helps anything though...the main problem being...what happens when the 4-month SFL is over? Does all of that buffed-drop-rate loot move over to standard where the inflation is nuts? Maybe that might even help to bring the economy back down to earth? (inb4 1% POE billionaires flame me)

I would definitely play a self-found league...if not for anything else...to see the crazy builds people come up with because all they can drop are crazy uniques.

Great topic...it's fun to think about at least!


Nicely said. Keep it up, youre very welcome here, at least by some. *hugs* :)




PS: Its 3 month not 4 and it wouldnt matter as SFL chars with changed drop rates could go to void league but since raised drop rates are not the point of a SFL they can drop to their respective perma league.
@ Bagman.

You raised a concern that people who'd participate in a SFL or ladder or whatever, would not support PoE monetarily. That 'traders' are somehow more likely than non-traders to support GGG.

You're incorrect in that line of thinking.

Reading Petrov's opening post should have been enough to assure you of this.

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DirkAustin wrote:


Nicely said. Keep it up, youre very welcome here, at least by some. *hugs* :)



Excited to be here! Finally made a character that can do maps after soooooo much trial and error!

Community seems awesome so far!

:]
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Prisus wrote:
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DirkAustin wrote:


Nicely said. Keep it up, youre very welcome here, at least by some. *hugs* :)



Excited to be here! Finally made a character that can do maps after soooooo much trial and error!

Community seems awesome so far!

:]


It is! Come to the good kids in Off Topic though, GD isnt host to the friendliest bunch. ;)

Seriously though, im happy for you if you enjoy the game, mapping isnt my thing otherwise i would have been a good mapping buddy. :)
I'm just thrilled its only Dirk who's flying the fanatic anti-SFL flag this go around, and not Xav as well! Perhaps there can be only one Sith lord after all.

P.
Id check again, im def flying that flag. NO SFL PLEASE AND THANK YOU.

e: and still waiting on that KS
Don't forget to drink your milk 👌
Last edited by TheWretch#7848 on Jan 14, 2015, 2:34:46 PM
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mrpetrov wrote:
I'm just thrilled its only Dirk who's flying the fanatic anti-SFL flag this go around, and not Xav as well! Perhaps there can be only one Sith lord after all.

P.


Be careful do,

Spoiler
he has
Spoiler
cookies!


on-topic :

I played SFL mode for roughly a year and a half before i allowed myself to trade and got involved into the "standard PoE" experience.

This helped me understand a lot of the mechanics, look at it like this :
when you are deprived of the bare necessity's creativity surges and this combined with persistence make for a great combination to really dig in and start to understand what makes a character good.

I could urge every new player who joins this community to do the same. It's cheap and you learn a lot, however it is not for the feeble minded.

I open with that because it holds relevance to my next point.

Assuming that an SFL is going to last 4 months at a time, it should exit into a void league. And it should have increased drop rates.

Now why do i say such a thing?

1) this game is ever evolving and it's rapid changes make a static long duration SFL totally meaningless.
Consider the time it takes to farm a single character with trade enabled? Now roughly multiply that time by six and you get a number at which a SFL player would finish that character.
I estimate an average of around one year to roughly one year and 6 months for a character to attain "full completion" by it's creator in a SFL league. (this is purely speculation based on my past experiences with the game, note that RNG might shorten or prolong this)

Now if we apply such a long duration to PoE in it's current state, that character would have gotten roughly four to six respecs, the passive tree reworked and nerfed/buffed three or more times(extensively).

As such, the original design of the character is also subject to change, even prolonging the duration to completion even more.

So in short, an SFL would have to push that one year and a half for completion into a time-span between extensive passive tree re-works. I see no other way to do this then to either enable "high end targeted crafting + increased drop rates" Or just increased drop rates (but then RNG dictates the outcome more and the completion process is again subject to change by a greater degree)

That is not to say that i would particularly want this, i would play it for sure, but it is not high on my "santa's list". But i can understand the desire for it and wanted to share this thought process with you as to why it should exit in a void league and the reasoning behind doing so.

Carry on sir's.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
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mrpetrov wrote:
I'm just thrilled its only Dirk who's flying the fanatic anti-SFL flag this go around, and not Xav as well! Perhaps there can be only one Sith lord after all.

P.


Not sure if name and shame or trolling.



Have fun with your SFL, in your dreams. ;)

Spoiler
Im not even anti SFL btw, i just cant stand nagging.
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mrpetrov wrote:
I'm just thrilled its only Dirk who's flying the fanatic anti-SFL flag this go around, and not Xav as well! Perhaps there can be only one Sith lord after all.

P.


You took the wind out of my sails with the second paragraph of your opening post :P And I've always supported SF ladders. And I definitely hope people don't see me on the same level as Dirk lol (yes offence).
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.

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