Elreon multiple crafting mod is broken?

"
GodKas wrote:
All this crisis and argument is caused
from mindless broken crit mechanism especially on daggers

10ex elron crit dagger's dps in crit build is better than
twohanded rt build with a mirrored weapon

broken as hell


Another great poem! Now back to serious comments,

"
snorkle_uk wrote:
These multimod weapons dont get you back on that gear journey, they are the end of it, to me that is fundamentally wrong and against everything this FM crafting set out to achieve. I do appreciate though that other people dont agree.


I agree that these weapons for their cost are far too overpowered, and in fact I crafted a wand on Beyond with around 2 exalts that I don't believe that players in Domination who spent 200+ eternals could equal.

However, this feels like to me the only possible way for any reasonable players to acquire such an item. The route for gear progression at this stage was once solely the domain of eternal-exalting at a huge level (talking hundreds of exalts for wands and daggers) that even the super rich were unsure about (you can easily go 100 eternals on daggers and wands for no more than a 3 stat, this happened as well in Ambush to a friend)

I guess the 2 exalt barrier was a step but not enough, I'd be satisfied if the Elreon mod could solely be used by the crafter or something similar. That said, if it was removed, as you have said, the single mod crafting already does a lot of work to help the problem and I wouldn't be bothered xD
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Its not broken anymore because GGG fixed it by pricing it so that only rich players can do it now. They buttfucked the rest of us by making it harder to Gert Eleron to level8 as well. GG!
"
rampagingrabbit wrote:
Its not broken anymore because GGG fixed it by pricing it so that only rich players can do it now. They buttfucked the rest of us by making it harder to Gert Eleron to level8 as well. GG!


Sorry but that's bullshit, if you're complaining about an endgame weapon costing 2 exalts... I don't even know what to say when a 6L costs ten times that.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
cost is issue. i can make 1500 fuse. i cant make exalts no matter how much i play its rng

like now i made over 750 fuse made zero exa might never find one let alone 2

id be happier with 200 chaos (4exa equivalent) than 2 exa

not to mention would fix chaos free fall for traders
Git R Dun!
Last edited by Aim_Deep#3474 on Oct 5, 2014, 7:02:59 AM
"
Chundadragon wrote:
"
rampagingrabbit wrote:
Its not broken anymore because GGG fixed it by pricing it so that only rich players can do it now. They buttfucked the rest of us by making it harder to Gert Eleron to level8 as well. GG!


Sorry but that's bullshit, if you're complaining about an endgame weapon costing 2 exalts... I don't even know what to say when a 6L costs ten times that.


And as Divines are as rare as exalts or even rarer it's bullshit anyway

The change was a buff for selffound, the nerf was the rarity tier change
You can make 1ex/hour easily... stop the whine
"
Aim_Deep wrote:
cost is issue. i can make 1500 fuse. i cant make exalts no matter how much i play its rng

like now i made over 750 fuse made zero exa might never find one let alone 2

id be happier with 200 chaos (4exa equivalent) than 2 exa


Yes, the exalt price wasn't brilliant but relatively speaking if you are going to trade for a level 8 guy to do it, you can also trade 70 of those fuse to an exalt =)
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
my elreon is 7 i might just pay tho with this campign to nerf now that the abusers have thiers already. wanted to do the masters thing self found tho.

i think whole reason masters came along is making sf viable. notice no threads about slf anymore? Apparently it's successful. I dont think its a good idea to take away ability to make a gg weapon from them. especially with so many made by abusers who stand to cash in if nerfed.
Git R Dun!
Last edited by Aim_Deep#3474 on Oct 5, 2014, 7:29:11 AM
"
Aim_Deep wrote:
my elreon is 7 i might just pay tho with this campign to nerf now that the abusers have thiers already. wanted to do the masters thing self found tho.


You'd probably find an exalt lying somewhere on the way to 8, divines weren't much better actually, they are twice as rare as exalts.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
ive traded for 25 of them so far this season. i do trade. i like trade. its why icame here from d3 when they shut down trade. i was just gonna go sf solo on masters is all to see viability.
Git R Dun!
Last edited by Aim_Deep#3474 on Oct 5, 2014, 7:32:56 AM
The Elreon multimod on weapons is a dead give away that the rarity of certain weapons that are rolled (e.g Phys Wands and Daggers) has gone down the sink, hence killing the usual REAL crafting that takes A LOT of eternals to at least Half craft a dagger/a phys wand because of the vast mod pool it has compared to other weapons, or that extremely lucky moment when u roll the right mods at drop.


This rarity before FM is a good reason imo why the builds they enable are stronger. Although Elreon just gave everyone and the game a one way ticket to EZtown i suppose.
"Get rich or die grinding"

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