I think a GGG response on Vaal Oversoul is due.
" He does, but quite rare. The easiest way to see him move, is while trying to bug him, during the attempt to sneak "under" him. He moves quite frequently then, but not always. Sometimes he moves random and unprovoked. This is a buff © 2016
The Experts ™ 2017 |
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" This^ |
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hahahaa ^^^^
How to master Desync tutorial! Never shift click, no wait shift click sometimes but not ranged, no wait thats not it either, I'm confused. Is there a win scenario or is this just like Wargames where the only winning solution is to not play ? echo "The world is full of smart people" |sed -e 's/smart people/sheep/'
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" You got it. The solution to one issue will kill you if used in the other, and vice versa. The problem is, you can't ever be sure which situation is current. Casually casual.
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"Holy flick, that's an excellent example. The data sent to client in this case really is just "monster N uses skill M targeted at point/char X", definitely not "monster N uses skill M targeted at point/char X from point Y". And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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" It's absolutely gorgeous, isn't it? While this isn't a rare occurrence, capturing it so clearly, for such duration, with no other monsters involved to obscure what is going on and with a boss that (if its map counterpart) could easily be lethal. It made my day. :) Casually casual. Last edited by TheAnuhart#4741 on Jul 1, 2014, 6:52:31 AM
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" Oh I prob don't understand, but if were just stating that vaal does or does not walk. He does I have done him with no weps no gear in a random challenge and he CAN(unless they changed shit? doesn't appear so) legit....walk up to you and smash you. I have seen the whole animation many times I don't know why you don't get that prob just diff fighting approach it only happens to me when I am taking very long and poking him for long time, but he DOES walk around he can walk towards you and then do smash np. its in the games coding. but oos spamming and him being out of sync in general is so common you don't notice it, the best would be go try it just run around poke him try make him do it its only 1 of his very many things he does so it might not happen for while, but im 99% positive. hit me up @sarrow lets have fun :D
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"Yeah, I even rage quit once because of that :) But Brutus desync is "one second you are running, next second you are dead". In this video you can actually see desync "in work" for about half a minute. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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@mors i've seen vaal legitimately running a couple times, more than 1 step even. sometimes when you are pretty close but not too close for him to do his smash and then run away, it can occur that he follows you from 1 side of the room to the other just to smash you, i believe, whenever he initiated walking, he'll proceed doing it and will stop when he's in range to your character to do his smash. (according the fact that he ALWAYS smashes after running, also this needs extreme timing)
Peace, - Kiyame - Last edited by Therealshotzz#7199 on Jul 1, 2014, 4:10:34 PM
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He walks.
Does Vaal Oversoul ever walk legitimately?
I did not think that it did -- that "VO walking" was an imagination of the client. It is interesting that the client makes entities "walk" when they're not in position. Wouldn't making the enemies teleport to that position give that information to the player in the fastest amount of time possible (in order for them to then try to get out of the way)? If this is one of those cases where GGG opted for making the game look pretty instead of show factual info, it's a pretty deadly one. Last edited by pneuma#0134 on Jul 1, 2014, 5:04:36 PM
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