The next thing that needs to be redesigned for the sake of balance

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As long as the skill exists, any reasonable means of single-target endurance charge generation will be essentially off-limits.


I did some "endurance charge on stun" build with cwdt immortal cry and daresso's defiance.

Did wonders :p.

But it sacrifices a gem slot and is unreliable vs big hp targets :). Still was some cool stuff to play.

Peace,

-Boem-

Edit : but yeah your spot on with your assesment, both on vols and the inability to implement a reliable endurance charge generator on single hits.
Freedom is not worth having if it does not include the freedom to make mistakes
Last edited by Boem#2861 on Jun 29, 2014, 9:12:45 PM
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Boem wrote:
"
As long as the skill exists, any reasonable means of single-target endurance charge generation will be essentially off-limits.
I did some "endurance charge on stun" build with cwdt immortal cry and daresso's defiance.
I don't consider it a coincidence that Atziri is unstunnable.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Dont you find that a lame design? That any stable endurance charge generator (VS boss) will be OP because of Immortal Call. Doesnt that mean that IC is OP itself, and NOT endrance charges themselves (or their generation method)?
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
MortalKombat3 wrote:
Dont you find that a lame design? That any stable endurance charge generator (VS boss) will be OP because of Immortal Call. Doesnt that mean that IC is OP itself, and NOT endrance charges themselves (or their generation method)?
I mean, IC with just Enduring Cry isn't OP. However, IC with any more reliable, less cooldown-y method of generating endurance charges is OP. So perhaps the most fair way to look at it is that it is A or B; either IC must go, or the more reliable methods of generating endurances charges must go. I imagine it depends on which you like more.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
"
ScrotieMcB wrote:
"
MortalKombat3 wrote:
Dont you find that a lame design? That any stable endurance charge generator (VS boss) will be OP because of Immortal Call. Doesnt that mean that IC is OP itself, and NOT endrance charges themselves (or their generation method)?
I mean, IC with just Enduring Cry isn't OP. However, IC with any more reliable, less cooldown-y method of generating endurance charges is OP. So perhaps the most fair way to look at it is that it is A or B; either IC must go, or the more reliable methods of generating endurances charges must go. I imagine it depends on which you like more.



Being immune to physical damage all the time with the only requirement to have 3+ enemies in the vicinity isnt OP (in your opinion)? And with more enemies it becomes even easier to keep that!
Do you really think it isnt OP?
Even though it requires some enemies to be in sight, why should one be able to gain permanent invulnerability to physical just cause of that (if he wants)?

IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
Being immune to physical damage all the time with the only requirement to have 3+ enemies in the vicinity isnt OP (in your opinion)? And with more enemies it becomes even easier to keep that!
Do you really think it isnt OP?
Even though it requires some enemies to be in sight, why should one be able to gain permanent invulnerability to physical just cause of that (if he wants)?


Because..... physical spells exist.

peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
Last edited by Boem#2861 on Jul 1, 2014, 9:50:29 AM
Yeah, I like to use Immortal Call to attack through Dominus's Touch of Gawd if my stun chain breaks on him (which is only possible with a weak weapon; joys of being self found). Unfortunately in that instance it isn't a great benefit: if you are a ranged character, the Touch of Gawd is a free chance to wail on the guy and it didn't take Endurance Charge on Stun and Immortal Call to do it.

A waverable Atziri would be a trivial Atziri, for sure. Still, it would have been nice if those points into threshold reduction meant a little something against her.
In a short word for this AoE attack to being tweaked: sweep
I have a lvl 72 Veil of the Night build. While it can suprisingly withstand many types of elemental damage, its crucially weak to some. Dominus electric human firing thing doesnt hurt at all, while the ice-searing bond will get me within 2 seconds. I think the problem is with fire damage mostly. The thing that gets me most are. Unrighteous fire, ignite on active(box), and flameblast. Something about fire related skill seems to get me..
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Boem wrote:
"
Being immune to physical damage all the time with the only requirement to have 3+ enemies in the vicinity isnt OP (in your opinion)? And with more enemies it becomes even easier to keep that!
Do you really think it isnt OP?
Even though it requires some enemies to be in sight, why should one be able to gain permanent invulnerability to physical just cause of that (if he wants)?


Because..... physical spells exist.

peace,

-Boem-
It's also quite mandatory for the vast majority of physical bow frenzy builds, else you just have no tool for physical reflect.
Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch?
If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch.
Watching witches watch watches is not for the faint of heart...

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