[Official] WINE info thread

I'm pretty new to mac so I need some help.. Where do I find a downloadable version of wine 1.5.6 to OSX Lion?
"
killyou wrote:
Hello.

I have problem with PoE on Wine. Game is opening fine, I can log into my account and choose character. The problem arise when the game map is loading, and error occurs that states : Unable to create texture. D3DERR_NOTAVAILABLE Not Available. I read on this topic before, that it could be missing lib32-virtualgl dependence, but installing it doesn't solve problem for me. I tried on Wine 1.4 and 1.5.6. I installed PoE using PlayOnLinux.

Here is debugger output:

Spoiler


[01/27/13 13:21:11] - Running wine-1.5.6 Client.exe (Working directory : /home/piotrek/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exile)
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation 0x110000 0 0x32fdc8 4
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
fixme:win:EnumDisplayDevicesW ((null),0,0x32e780,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
[... output ommited, multiple messages same as above ...]
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
wine: Unhandled exception 0x40000015 at address 0x10023:0x02028441 (thread 0009), starting debugger...



Here are error details:

Spoiler


Unhandled exception: page fault on read access to 0x00000020 in 32-bit code (0x01fe9fac).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:01fe9fac ESP:0276e66c EBP:01fec2b0 EFLAGS:00210283( R- -- I S - - -C)
EAX:00000000 EBX:0243ac60 ECX:00000001 EDX:000009fc
ESI:3f03f5e0 EDI:0276e6e8
Stack dump:
0x0276e66c: 0276e728 3f03f78c 3f03f610 02007d29
0x0276e67c: 3f03f5e0 00002003 0276e6e8 00000002
0x0276e68c: 0276e860 3f03f610 00000002 3f800000
0x0276e69c: 00000000 00000000 00000000 3f800000
0x0276e6ac: 00000000 00000000 00000000 f75fa745
0x0276e6bc: 3f800000 7f7fffff 3f000000 00000080
Backtrace:
=>0 0x01fe9fac in wrap_oal (+0x9fac) (0x01fec2b0)
1 0x33575655 (0x5308ec83)
0x01fe9fac: movl 0x20(%eax),%eax
Modules:
Module Address Debug info Name (123 modules)
PE 3c0000- 3d9000 Deferred openal32
PE 400000- cfb000 Deferred client
PE 1020000- 1207000 Deferred d3dcompiler_42
PE 1420000- 1430000 Deferred ogg
PE 1470000- 148c000 Deferred vorbisfile
PE 1fe0000- 2438000 Export wrap_oal
PE 3bb0000- 3ce3000 Deferred vorbis
PE 10000000-101e5000 Deferred d3dx9_42
PE 78050000-780b9000 Deferred msvcp100
PE 78aa0000-78b5f000 Deferred msvcr100
ELF 7b800000-7b8fd000 Deferred kernel32<elf>
\-PE 7b810000-7b8fd000 \ kernel32
ELF 7bc00000-7bcc1000 Deferred ntdll<elf>
\-PE 7bc10000-7bcc1000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7dc42000-7dc75000 Deferred uxtheme<elf>
\-PE 7dc50000-7dc75000 \ uxtheme
ELF 7dc75000-7dc7b000 Deferred libxfixes.so.3
ELF 7dc7b000-7dc86000 Deferred libxcursor.so.1
ELF 7dcb7000-7dce0000 Deferred libexpat.so.1
ELF 7dce0000-7dd19000 Deferred libfontconfig.so.1
ELF 7dd19000-7dd29000 Deferred libxi.so.6
ELF 7dd29000-7dd34000 Deferred libxrandr.so.2
ELF 7dd34000-7dd3e000 Deferred libxrender.so.1
ELF 7dd3e000-7dd5f000 Deferred imm32<elf>
\-PE 7dd40000-7dd5f000 \ imm32
ELF 7dd5f000-7dd63000 Deferred libxau.so.6
ELF 7dd63000-7dd88000 Deferred libxcb.so.1
ELF 7dd88000-7debf000 Deferred libx11.so.6
ELF 7debf000-7ded1000 Deferred libxext.so.6
ELF 7ded1000-7deeb000 Deferred libice.so.6
ELF 7deeb000-7df71000 Deferred winex11<elf>
\-PE 7df00000-7df71000 \ winex11
ELF 7df71000-7df81000 Deferred libbz2.so.1.0
ELF 7df81000-7e01e000 Deferred libfreetype.so.6
ELF 7e03f000-7e079000 Deferred winspool<elf>
\-PE 7e050000-7e079000 \ winspool
ELF 7e079000-7e158000 Deferred comdlg32<elf>
\-PE 7e080000-7e158000 \ comdlg32
ELF 7e158000-7e266000 Deferred oleaut32<elf>
\-PE 7e170000-7e266000 \ oleaut32
ELF 7e266000-7e29f000 Deferred usp10<elf>
\-PE 7e270000-7e29f000 \ usp10
ELF 7e29f000-7e392000 Deferred comctl32<elf>
\-PE 7e2b0000-7e392000 \ comctl32
ELF 7e392000-7e3fd000 Deferred shlwapi<elf>
\-PE 7e3a0000-7e3fd000 \ shlwapi
ELF 7e3fd000-7e60f000 Deferred shell32<elf>
\-PE 7e410000-7e60f000 \ shell32
ELF 7e60f000-7e622000 Deferred psapi<elf>
\-PE 7e610000-7e622000 \ psapi
ELF 7e622000-7e67f000 Deferred dbghelp<elf>
\-PE 7e630000-7e67f000 \ dbghelp
ELF 7e67f000-7e6a6000 Deferred msacm32<elf>
\-PE 7e690000-7e6a6000 \ msacm32
ELF 7e6a6000-7e71c000 Deferred rpcrt4<elf>
\-PE 7e6b0000-7e71c000 \ rpcrt4
ELF 7e71c000-7e821000 Deferred ole32<elf>
\-PE 7e730000-7e821000 \ ole32
ELF 7e821000-7e8cd000 Deferred winmm<elf>
\-PE 7e830000-7e8cd000 \ winmm
ELF 7e8cd000-7e95b000 Deferred msvcrt<elf>
\-PE 7e8e0000-7e95b000 \ msvcrt
ELF 7e97f000-7e9e0000 Deferred advapi32<elf>
\-PE 7e990000-7e9e0000 \ advapi32
ELF 7e9e0000-7ea9f000 Deferred gdi32<elf>
\-PE 7e9f0000-7ea9f000 \ gdi32
ELF 7ea9f000-7ebdd000 Deferred user32<elf>
\-PE 7eab0000-7ebdd000 \ user32
ELF 7ebdd000-7ebf1000 Deferred libz.so.1
ELF 7ebf1000-7edb7000 Deferred libcrypto.so.1.0.0
ELF 7edb7000-7ee1a000 Deferred libssl.so.1.0.0
ELF 7ee1a000-7ee32000 Deferred libresolv.so.2
ELF 7ee32000-7ee41000 Deferred liblber-2.4.so.2
ELF 7ee41000-7ee91000 Deferred libldap_r-2.4.so.2
ELF 7ee91000-7eeed000 Deferred wldap32<elf>
\-PE 7eea0000-7eeed000 \ wldap32
ELF 7eeed000-7ef1c000 Deferred ws2_32<elf>
\-PE 7eef0000-7ef1c000 \ ws2_32
ELF 7ef8f000-7ef9c000 Deferred libnss_files.so.2
ELF 7ef9c000-7efdf000 Deferred libm.so.6
ELF 7efe2000-7efe8000 Deferred libxxf86vm.so.1
ELF 7efe8000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF f56f0000-f56fc000 Deferred libdrm_radeon.so.1
ELF f56fc000-f6d5d000 Deferred r600_dri.so
ELF f6d5d000-f6d6b000 Deferred libdrm.so.2
ELF f6d6b000-f6dc9000 Deferred libgl.so.1
ELF f6dc9000-f6efd000 Deferred wined3d<elf>
\-PE f6de0000-f6efd000 \ wined3d
ELF f6efd000-f6f32000 Deferred d3d9<elf>
\-PE f6f00000-f6f32000 \ d3d9
ELF f6f37000-f6f7f000 Deferred dsound<elf>
\-PE f6f40000-f6f7f000 \ dsound
ELF f6f7f000-f7074000 Deferred libasound.so.2
ELF f7077000-f7092000 Deferred libxcb-glx.so.0
ELF f7092000-f7095000 Deferred libx11-xcb.so.1
ELF f7095000-f70c1000 Deferred winealsa<elf>
\-PE f70a0000-f70c1000 \ winealsa
ELF f70c1000-f70e3000 Deferred mmdevapi<elf>
\-PE f70d0000-f70e3000 \ mmdevapi
ELF f70e3000-f70fe000 Deferred libgcc_s.so.1
ELF f711f000-f7176000 Deferred riched20<elf>
\-PE f7130000-f7176000 \ riched20
ELF f7176000-f7200000 Deferred windowscodecs<elf>
\-PE f7190000-f7200000 \ windowscodecs
ELF f7301000-f7305000 Deferred libxdamage.so.1
ELF f7305000-f731c000 Deferred libglapi.so.0
ELF f731c000-f733c000 Deferred libjpeg.so.62
ELF f733c000-f73f5000 Deferred crypt32<elf>
\-PE f7350000-f73f5000 \ crypt32
ELF f73f5000-f7432000 Deferred rsaenh<elf>
\-PE f7400000-f7432000 \ rsaenh
ELF f7434000-f7439000 Deferred libdl.so.2
ELF f7439000-f75ea000 Deferred libc.so.6
ELF f75ea000-f7605000 Deferred libpthread.so.0
ELF f7607000-f7610000 Deferred libsm.so.6
ELF f7610000-f7619000 Deferred librt.so.1
ELF f7619000-f7620000 Deferred libnss_dns.so.2
ELF f7620000-f7626000 Deferred libuuid.so.1
ELF f7626000-f7767000 Dwarf libwine.so.1
ELF f7768000-f778a000 Deferred ld-linux.so.2
ELF f778a000-f778b000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Grinding Gear Games\Path of Exile\Client.exe
0000002a 0
00000029 15 <==
00000024 0
00000020 0
00000009 0
0000000e services.exe
0000001e 0
0000001d 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
0000001f 0
0000001c 0
0000001b 0
00000022 explorer.exe
00000023 0
System information:
Wine build: wine-1.5.6
Platform: i386
Host system: Linux
Host version: 3.7.4-1-ARCH




Error in sound subsystem. Did you install Poe manually, or used preconfigured package?, if manually, you neet to set openal32 to native in winecfg.

"
Zanosuke_GAF wrote:
I'm pretty new to mac so I need some help.. Where do I find a downloadable version of wine 1.5.6 to OSX Lion?

On OSX wine 1.4.1 is last stable version, anything above have significant impact on performance on ATI cards...
"
killyou wrote:

I installed PoE using PlayOnLinux.


I'm also using Archlinux with ALSA and the game works just fine for me without any OpenAL tweaks.
Try setting wine to Alsa if you don't have already: winetricks sound=alsa



Tou can also try to compile wine yourself instead of using the pre-compiled one from PlayOnLinux.

Download the source of version 1.5.6 from winehq.org

Compile the sourcecode with these flags/options (borrowed from ABS PKGBUILD)

./configure --with-x --libdir=/usr/lib32
make -j3 CFLAGS+="-mstackrealign" CXXFLAGS+="-mstackrealign"


After doing so you can start winecfg and the game like this:

export PATH="PathToYourWineVersions/wine-1.5.6:$PATH"
wine winecfg
wine Client.exe


I usually keep lots of wine versions around for every case and make a run script for every game that i have installed. I also prefer clean wineprefixes for every game. My Path of Exile run-script for example looks like this:

export WINEARCH=win32
export WINEPREFIX=/PathToMyWinePrefixes/pathofexile
export PATH="/PathToMyWineVersions/wine-1.5.6:$PATH"

cd /PathToGameDirectory
WINEDEBUG=-all wine Client.exe


There is also a redist directory in the game directory that installs some DirectX stuff. I think it's being installed with the installation, but if you plan to start over with a new wineprefix you have to re-run it. Good luck.
Last edited by skython on Jan 27, 2013, 12:20:40 PM
[1]http://bugs.winehq.org/show_bug.cgi?id=32798
[2] http://source.winehq.org/patches/data/93994

[1]Here is link to patch the memory leak in newest wine-git.
[2]The second link is fix for "Direct3D device not find" Its AMD only bug i think.

So please reply your opinions. It's not my patch if you want to thanks someone thank to programmers who take time to fix these bugs.
Hi,

does anyone else experience huge fps drops every time something is loaded the first time (a spell, an effect etc.)? While this is just a bit annoying in solo play, it makes 6 player games pretty much unplayable for me.

Between those drops the game runs perfectly fine with 40-70 fps. I'm, using playonlinux / wine1.4.

Btw.: using taskset to assign the client.exe to a single core reduces fps jitter a bit for me and makes the game run smoother.
Try to disable global chat, a lot of FPS "drops" disappeared after that, at least for me - I'm using patched 1.5.22, not sure if it also effects old version.
That being said I'm stuck on The Rocky Climb, game freeze/crashes for no apparent reason (first time after a few minutes), I'll try to increase debug level in wine but it's a bit annoying since I've to get there first every time.
It would be nice if someone could test it using the same wine version and/or proprietary gfx drivers.


PS:
The patch fixing the leak should apply to older versions as well.
Last edited by nissarin on Jan 27, 2013, 1:47:54 PM
"
killyou wrote:
Hello.

I have problem with PoE on Wine. Game is opening fine, I can log into my account and choose character. The problem arise when the game map is loading, and error occurs that states : Unable to create texture. D3DERR_NOTAVAILABLE Not Available. I read on this topic before, that it could be missing lib32-virtualgl dependence, but installing it doesn't solve problem for me. I tried on Wine 1.4 and 1.5.6. I installed PoE using PlayOnLinux.

Here is debugger output:

Spoiler


[01/27/13 13:21:11] - Running wine-1.5.6 Client.exe (Working directory : /home/piotrek/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exile)
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation 0x110000 0 0x32fdc8 4
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
fixme:win:EnumDisplayDevicesW ((null),0,0x32e780,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
[... output ommited, multiple messages same as above ...]
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
wine: Unhandled exception 0x40000015 at address 0x10023:0x02028441 (thread 0009), starting debugger...



Here are error details:

Spoiler


Unhandled exception: page fault on read access to 0x00000020 in 32-bit code (0x01fe9fac).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:01fe9fac ESP:0276e66c EBP:01fec2b0 EFLAGS:00210283( R- -- I S - - -C)
EAX:00000000 EBX:0243ac60 ECX:00000001 EDX:000009fc
ESI:3f03f5e0 EDI:0276e6e8
Stack dump:
0x0276e66c: 0276e728 3f03f78c 3f03f610 02007d29
0x0276e67c: 3f03f5e0 00002003 0276e6e8 00000002
0x0276e68c: 0276e860 3f03f610 00000002 3f800000
0x0276e69c: 00000000 00000000 00000000 3f800000
0x0276e6ac: 00000000 00000000 00000000 f75fa745
0x0276e6bc: 3f800000 7f7fffff 3f000000 00000080
Backtrace:
=>0 0x01fe9fac in wrap_oal (+0x9fac) (0x01fec2b0)
1 0x33575655 (0x5308ec83)
0x01fe9fac: movl 0x20(%eax),%eax
Modules:
Module Address Debug info Name (123 modules)
PE 3c0000- 3d9000 Deferred openal32
PE 400000- cfb000 Deferred client
PE 1020000- 1207000 Deferred d3dcompiler_42
PE 1420000- 1430000 Deferred ogg
PE 1470000- 148c000 Deferred vorbisfile
PE 1fe0000- 2438000 Export wrap_oal
PE 3bb0000- 3ce3000 Deferred vorbis
PE 10000000-101e5000 Deferred d3dx9_42
PE 78050000-780b9000 Deferred msvcp100
PE 78aa0000-78b5f000 Deferred msvcr100
ELF 7b800000-7b8fd000 Deferred kernel32<elf>
\-PE 7b810000-7b8fd000 \ kernel32
ELF 7bc00000-7bcc1000 Deferred ntdll<elf>
\-PE 7bc10000-7bcc1000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7dc42000-7dc75000 Deferred uxtheme<elf>
\-PE 7dc50000-7dc75000 \ uxtheme
ELF 7dc75000-7dc7b000 Deferred libxfixes.so.3
ELF 7dc7b000-7dc86000 Deferred libxcursor.so.1
ELF 7dcb7000-7dce0000 Deferred libexpat.so.1
ELF 7dce0000-7dd19000 Deferred libfontconfig.so.1
ELF 7dd19000-7dd29000 Deferred libxi.so.6
ELF 7dd29000-7dd34000 Deferred libxrandr.so.2
ELF 7dd34000-7dd3e000 Deferred libxrender.so.1
ELF 7dd3e000-7dd5f000 Deferred imm32<elf>
\-PE 7dd40000-7dd5f000 \ imm32
ELF 7dd5f000-7dd63000 Deferred libxau.so.6
ELF 7dd63000-7dd88000 Deferred libxcb.so.1
ELF 7dd88000-7debf000 Deferred libx11.so.6
ELF 7debf000-7ded1000 Deferred libxext.so.6
ELF 7ded1000-7deeb000 Deferred libice.so.6
ELF 7deeb000-7df71000 Deferred winex11<elf>
\-PE 7df00000-7df71000 \ winex11
ELF 7df71000-7df81000 Deferred libbz2.so.1.0
ELF 7df81000-7e01e000 Deferred libfreetype.so.6
ELF 7e03f000-7e079000 Deferred winspool<elf>
\-PE 7e050000-7e079000 \ winspool
ELF 7e079000-7e158000 Deferred comdlg32<elf>
\-PE 7e080000-7e158000 \ comdlg32
ELF 7e158000-7e266000 Deferred oleaut32<elf>
\-PE 7e170000-7e266000 \ oleaut32
ELF 7e266000-7e29f000 Deferred usp10<elf>
\-PE 7e270000-7e29f000 \ usp10
ELF 7e29f000-7e392000 Deferred comctl32<elf>
\-PE 7e2b0000-7e392000 \ comctl32
ELF 7e392000-7e3fd000 Deferred shlwapi<elf>
\-PE 7e3a0000-7e3fd000 \ shlwapi
ELF 7e3fd000-7e60f000 Deferred shell32<elf>
\-PE 7e410000-7e60f000 \ shell32
ELF 7e60f000-7e622000 Deferred psapi<elf>
\-PE 7e610000-7e622000 \ psapi
ELF 7e622000-7e67f000 Deferred dbghelp<elf>
\-PE 7e630000-7e67f000 \ dbghelp
ELF 7e67f000-7e6a6000 Deferred msacm32<elf>
\-PE 7e690000-7e6a6000 \ msacm32
ELF 7e6a6000-7e71c000 Deferred rpcrt4<elf>
\-PE 7e6b0000-7e71c000 \ rpcrt4
ELF 7e71c000-7e821000 Deferred ole32<elf>
\-PE 7e730000-7e821000 \ ole32
ELF 7e821000-7e8cd000 Deferred winmm<elf>
\-PE 7e830000-7e8cd000 \ winmm
ELF 7e8cd000-7e95b000 Deferred msvcrt<elf>
\-PE 7e8e0000-7e95b000 \ msvcrt
ELF 7e97f000-7e9e0000 Deferred advapi32<elf>
\-PE 7e990000-7e9e0000 \ advapi32
ELF 7e9e0000-7ea9f000 Deferred gdi32<elf>
\-PE 7e9f0000-7ea9f000 \ gdi32
ELF 7ea9f000-7ebdd000 Deferred user32<elf>
\-PE 7eab0000-7ebdd000 \ user32
ELF 7ebdd000-7ebf1000 Deferred libz.so.1
ELF 7ebf1000-7edb7000 Deferred libcrypto.so.1.0.0
ELF 7edb7000-7ee1a000 Deferred libssl.so.1.0.0
ELF 7ee1a000-7ee32000 Deferred libresolv.so.2
ELF 7ee32000-7ee41000 Deferred liblber-2.4.so.2
ELF 7ee41000-7ee91000 Deferred libldap_r-2.4.so.2
ELF 7ee91000-7eeed000 Deferred wldap32<elf>
\-PE 7eea0000-7eeed000 \ wldap32
ELF 7eeed000-7ef1c000 Deferred ws2_32<elf>
\-PE 7eef0000-7ef1c000 \ ws2_32
ELF 7ef8f000-7ef9c000 Deferred libnss_files.so.2
ELF 7ef9c000-7efdf000 Deferred libm.so.6
ELF 7efe2000-7efe8000 Deferred libxxf86vm.so.1
ELF 7efe8000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF f56f0000-f56fc000 Deferred libdrm_radeon.so.1
ELF f56fc000-f6d5d000 Deferred r600_dri.so
ELF f6d5d000-f6d6b000 Deferred libdrm.so.2
ELF f6d6b000-f6dc9000 Deferred libgl.so.1
ELF f6dc9000-f6efd000 Deferred wined3d<elf>
\-PE f6de0000-f6efd000 \ wined3d
ELF f6efd000-f6f32000 Deferred d3d9<elf>
\-PE f6f00000-f6f32000 \ d3d9
ELF f6f37000-f6f7f000 Deferred dsound<elf>
\-PE f6f40000-f6f7f000 \ dsound
ELF f6f7f000-f7074000 Deferred libasound.so.2
ELF f7077000-f7092000 Deferred libxcb-glx.so.0
ELF f7092000-f7095000 Deferred libx11-xcb.so.1
ELF f7095000-f70c1000 Deferred winealsa<elf>
\-PE f70a0000-f70c1000 \ winealsa
ELF f70c1000-f70e3000 Deferred mmdevapi<elf>
\-PE f70d0000-f70e3000 \ mmdevapi
ELF f70e3000-f70fe000 Deferred libgcc_s.so.1
ELF f711f000-f7176000 Deferred riched20<elf>
\-PE f7130000-f7176000 \ riched20
ELF f7176000-f7200000 Deferred windowscodecs<elf>
\-PE f7190000-f7200000 \ windowscodecs
ELF f7301000-f7305000 Deferred libxdamage.so.1
ELF f7305000-f731c000 Deferred libglapi.so.0
ELF f731c000-f733c000 Deferred libjpeg.so.62
ELF f733c000-f73f5000 Deferred crypt32<elf>
\-PE f7350000-f73f5000 \ crypt32
ELF f73f5000-f7432000 Deferred rsaenh<elf>
\-PE f7400000-f7432000 \ rsaenh
ELF f7434000-f7439000 Deferred libdl.so.2
ELF f7439000-f75ea000 Deferred libc.so.6
ELF f75ea000-f7605000 Deferred libpthread.so.0
ELF f7607000-f7610000 Deferred libsm.so.6
ELF f7610000-f7619000 Deferred librt.so.1
ELF f7619000-f7620000 Deferred libnss_dns.so.2
ELF f7620000-f7626000 Deferred libuuid.so.1
ELF f7626000-f7767000 Dwarf libwine.so.1
ELF f7768000-f778a000 Deferred ld-linux.so.2
ELF f778a000-f778b000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Grinding Gear Games\Path of Exile\Client.exe
0000002a 0
00000029 15 <==
00000024 0
00000020 0
00000009 0
0000000e services.exe
0000001e 0
0000001d 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
0000001f 0
0000001c 0
0000001b 0
00000022 explorer.exe
00000023 0
System information:
Wine build: wine-1.5.6
Platform: i386
Host system: Linux
Host version: 3.7.4-1-ARCH




Hi, you are running OSS drivers (r600_dri.so from the output suggests so)? If yes, do you have S3TC support compiled/enabled via the external library ?
"
Psycho7765 wrote:
Hi,

does anyone else experience huge fps drops every time something is loaded the first time (a spell, an effect etc.)? While this is just a bit annoying in solo play, it makes 6 player games pretty much unplayable for me.

Between those drops the game runs perfectly fine with 40-70 fps. I'm, using playonlinux / wine1.4.

Btw.: using taskset to assign the client.exe to a single core reduces fps jitter a bit for me and makes the game run smoother.



Sure bro as I said a couple of posts before: I can't play the game with other ppl.

I don't have a clue what to do since I've tried already all tweaks (alsa + nosound + poor graphics + hide global chat - pretty much everything ppl suggested).

I hope somebody finds out what to do... I really would enjoy playing with a full party in Hardcore more!!!




PS: OTHER OS CLIENTS!
"
nissarin wrote:
Try to disable global chat, a lot of FPS "drops" disappeared after that, at least for me - I'm using patched 1.5.22, not sure if it also effects old version.
That being said I'm stuck on The Rocky Climb, game freeze/crashes for no apparent reason (first time after a few minutes), I'll try to increase debug level in wine but it's a bit annoying since I've to get there first every time.
It would be nice if someone could test it using the same wine version and/or proprietary gfx drivers.


PS:
The patch fixing the leak should apply to older versions as well.


I hit the same problem, it's the skeleton archers firing burning arrows.
"
julus wrote:
"
killyou wrote:
Hello.

I have problem with PoE on Wine. Game is opening fine, I can log into my account and choose character. The problem arise when the game map is loading, and error occurs that states : Unable to create texture. D3DERR_NOTAVAILABLE Not Available. I read on this topic before, that it could be missing lib32-virtualgl dependence, but installing it doesn't solve problem for me. I tried on Wine 1.4 and 1.5.6. I installed PoE using PlayOnLinux.

Here is debugger output:

Spoiler


[01/27/13 13:21:11] - Running wine-1.5.6 Client.exe (Working directory : /home/piotrek/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exile)
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation 0x110000 0 0x32fdc8 4
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
fixme:win:EnumDisplayDevicesW ((null),0,0x32e780,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
[... output ommited, multiple messages same as above ...]
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
wine: Unhandled exception 0x40000015 at address 0x10023:0x02028441 (thread 0009), starting debugger...



Here are error details:

Spoiler


Unhandled exception: page fault on read access to 0x00000020 in 32-bit code (0x01fe9fac).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:01fe9fac ESP:0276e66c EBP:01fec2b0 EFLAGS:00210283( R- -- I S - - -C)
EAX:00000000 EBX:0243ac60 ECX:00000001 EDX:000009fc
ESI:3f03f5e0 EDI:0276e6e8
Stack dump:
0x0276e66c: 0276e728 3f03f78c 3f03f610 02007d29
0x0276e67c: 3f03f5e0 00002003 0276e6e8 00000002
0x0276e68c: 0276e860 3f03f610 00000002 3f800000
0x0276e69c: 00000000 00000000 00000000 3f800000
0x0276e6ac: 00000000 00000000 00000000 f75fa745
0x0276e6bc: 3f800000 7f7fffff 3f000000 00000080
Backtrace:
=>0 0x01fe9fac in wrap_oal (+0x9fac) (0x01fec2b0)
1 0x33575655 (0x5308ec83)
0x01fe9fac: movl 0x20(%eax),%eax
Modules:
Module Address Debug info Name (123 modules)
PE 3c0000- 3d9000 Deferred openal32
PE 400000- cfb000 Deferred client
PE 1020000- 1207000 Deferred d3dcompiler_42
PE 1420000- 1430000 Deferred ogg
PE 1470000- 148c000 Deferred vorbisfile
PE 1fe0000- 2438000 Export wrap_oal
PE 3bb0000- 3ce3000 Deferred vorbis
PE 10000000-101e5000 Deferred d3dx9_42
PE 78050000-780b9000 Deferred msvcp100
PE 78aa0000-78b5f000 Deferred msvcr100
ELF 7b800000-7b8fd000 Deferred kernel32<elf>
\-PE 7b810000-7b8fd000 \ kernel32
ELF 7bc00000-7bcc1000 Deferred ntdll<elf>
\-PE 7bc10000-7bcc1000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7dc42000-7dc75000 Deferred uxtheme<elf>
\-PE 7dc50000-7dc75000 \ uxtheme
ELF 7dc75000-7dc7b000 Deferred libxfixes.so.3
ELF 7dc7b000-7dc86000 Deferred libxcursor.so.1
ELF 7dcb7000-7dce0000 Deferred libexpat.so.1
ELF 7dce0000-7dd19000 Deferred libfontconfig.so.1
ELF 7dd19000-7dd29000 Deferred libxi.so.6
ELF 7dd29000-7dd34000 Deferred libxrandr.so.2
ELF 7dd34000-7dd3e000 Deferred libxrender.so.1
ELF 7dd3e000-7dd5f000 Deferred imm32<elf>
\-PE 7dd40000-7dd5f000 \ imm32
ELF 7dd5f000-7dd63000 Deferred libxau.so.6
ELF 7dd63000-7dd88000 Deferred libxcb.so.1
ELF 7dd88000-7debf000 Deferred libx11.so.6
ELF 7debf000-7ded1000 Deferred libxext.so.6
ELF 7ded1000-7deeb000 Deferred libice.so.6
ELF 7deeb000-7df71000 Deferred winex11<elf>
\-PE 7df00000-7df71000 \ winex11
ELF 7df71000-7df81000 Deferred libbz2.so.1.0
ELF 7df81000-7e01e000 Deferred libfreetype.so.6
ELF 7e03f000-7e079000 Deferred winspool<elf>
\-PE 7e050000-7e079000 \ winspool
ELF 7e079000-7e158000 Deferred comdlg32<elf>
\-PE 7e080000-7e158000 \ comdlg32
ELF 7e158000-7e266000 Deferred oleaut32<elf>
\-PE 7e170000-7e266000 \ oleaut32
ELF 7e266000-7e29f000 Deferred usp10<elf>
\-PE 7e270000-7e29f000 \ usp10
ELF 7e29f000-7e392000 Deferred comctl32<elf>
\-PE 7e2b0000-7e392000 \ comctl32
ELF 7e392000-7e3fd000 Deferred shlwapi<elf>
\-PE 7e3a0000-7e3fd000 \ shlwapi
ELF 7e3fd000-7e60f000 Deferred shell32<elf>
\-PE 7e410000-7e60f000 \ shell32
ELF 7e60f000-7e622000 Deferred psapi<elf>
\-PE 7e610000-7e622000 \ psapi
ELF 7e622000-7e67f000 Deferred dbghelp<elf>
\-PE 7e630000-7e67f000 \ dbghelp
ELF 7e67f000-7e6a6000 Deferred msacm32<elf>
\-PE 7e690000-7e6a6000 \ msacm32
ELF 7e6a6000-7e71c000 Deferred rpcrt4<elf>
\-PE 7e6b0000-7e71c000 \ rpcrt4
ELF 7e71c000-7e821000 Deferred ole32<elf>
\-PE 7e730000-7e821000 \ ole32
ELF 7e821000-7e8cd000 Deferred winmm<elf>
\-PE 7e830000-7e8cd000 \ winmm
ELF 7e8cd000-7e95b000 Deferred msvcrt<elf>
\-PE 7e8e0000-7e95b000 \ msvcrt
ELF 7e97f000-7e9e0000 Deferred advapi32<elf>
\-PE 7e990000-7e9e0000 \ advapi32
ELF 7e9e0000-7ea9f000 Deferred gdi32<elf>
\-PE 7e9f0000-7ea9f000 \ gdi32
ELF 7ea9f000-7ebdd000 Deferred user32<elf>
\-PE 7eab0000-7ebdd000 \ user32
ELF 7ebdd000-7ebf1000 Deferred libz.so.1
ELF 7ebf1000-7edb7000 Deferred libcrypto.so.1.0.0
ELF 7edb7000-7ee1a000 Deferred libssl.so.1.0.0
ELF 7ee1a000-7ee32000 Deferred libresolv.so.2
ELF 7ee32000-7ee41000 Deferred liblber-2.4.so.2
ELF 7ee41000-7ee91000 Deferred libldap_r-2.4.so.2
ELF 7ee91000-7eeed000 Deferred wldap32<elf>
\-PE 7eea0000-7eeed000 \ wldap32
ELF 7eeed000-7ef1c000 Deferred ws2_32<elf>
\-PE 7eef0000-7ef1c000 \ ws2_32
ELF 7ef8f000-7ef9c000 Deferred libnss_files.so.2
ELF 7ef9c000-7efdf000 Deferred libm.so.6
ELF 7efe2000-7efe8000 Deferred libxxf86vm.so.1
ELF 7efe8000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF f56f0000-f56fc000 Deferred libdrm_radeon.so.1
ELF f56fc000-f6d5d000 Deferred r600_dri.so
ELF f6d5d000-f6d6b000 Deferred libdrm.so.2
ELF f6d6b000-f6dc9000 Deferred libgl.so.1
ELF f6dc9000-f6efd000 Deferred wined3d<elf>
\-PE f6de0000-f6efd000 \ wined3d
ELF f6efd000-f6f32000 Deferred d3d9<elf>
\-PE f6f00000-f6f32000 \ d3d9
ELF f6f37000-f6f7f000 Deferred dsound<elf>
\-PE f6f40000-f6f7f000 \ dsound
ELF f6f7f000-f7074000 Deferred libasound.so.2
ELF f7077000-f7092000 Deferred libxcb-glx.so.0
ELF f7092000-f7095000 Deferred libx11-xcb.so.1
ELF f7095000-f70c1000 Deferred winealsa<elf>
\-PE f70a0000-f70c1000 \ winealsa
ELF f70c1000-f70e3000 Deferred mmdevapi<elf>
\-PE f70d0000-f70e3000 \ mmdevapi
ELF f70e3000-f70fe000 Deferred libgcc_s.so.1
ELF f711f000-f7176000 Deferred riched20<elf>
\-PE f7130000-f7176000 \ riched20
ELF f7176000-f7200000 Deferred windowscodecs<elf>
\-PE f7190000-f7200000 \ windowscodecs
ELF f7301000-f7305000 Deferred libxdamage.so.1
ELF f7305000-f731c000 Deferred libglapi.so.0
ELF f731c000-f733c000 Deferred libjpeg.so.62
ELF f733c000-f73f5000 Deferred crypt32<elf>
\-PE f7350000-f73f5000 \ crypt32
ELF f73f5000-f7432000 Deferred rsaenh<elf>
\-PE f7400000-f7432000 \ rsaenh
ELF f7434000-f7439000 Deferred libdl.so.2
ELF f7439000-f75ea000 Deferred libc.so.6
ELF f75ea000-f7605000 Deferred libpthread.so.0
ELF f7607000-f7610000 Deferred libsm.so.6
ELF f7610000-f7619000 Deferred librt.so.1
ELF f7619000-f7620000 Deferred libnss_dns.so.2
ELF f7620000-f7626000 Deferred libuuid.so.1
ELF f7626000-f7767000 Dwarf libwine.so.1
ELF f7768000-f778a000 Deferred ld-linux.so.2
ELF f778a000-f778b000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Grinding Gear Games\Path of Exile\Client.exe
0000002a 0
00000029 15 <==
00000024 0
00000020 0
00000009 0
0000000e services.exe
0000001e 0
0000001d 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
0000001f 0
0000001c 0
0000001b 0
00000022 explorer.exe
00000023 0
System information:
Wine build: wine-1.5.6
Platform: i386
Host system: Linux
Host version: 3.7.4-1-ARCH




Error in sound subsystem. Did you install Poe manually, or used preconfigured package?, if manually, you neet to set openal32 to native in winecfg.


I did and nothing happened. I have a sound in game menu by the way.

"
haplo602 wrote:
"
killyou wrote:
Hello.

I have problem with PoE on Wine. Game is opening fine, I can log into my account and choose character. The problem arise when the game map is loading, and error occurs that states : Unable to create texture. D3DERR_NOTAVAILABLE Not Available. I read on this topic before, that it could be missing lib32-virtualgl dependence, but installing it doesn't solve problem for me. I tried on Wine 1.4 and 1.5.6. I installed PoE using PlayOnLinux.

Here is debugger output:

Spoiler


[01/27/13 13:21:11] - Running wine-1.5.6 Client.exe (Working directory : /home/piotrek/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exile)
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation 0x110000 0 0x32fdc8 4
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib32/alsa-lib/libasound_module_pcm_pulse.so
fixme:win:EnumDisplayDevicesW ((null),0,0x32e780,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
[... output ommited, multiple messages same as above ...]
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[... output ommited, multiple messages same as above ...]
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
wine: Unhandled exception 0x40000015 at address 0x10023:0x02028441 (thread 0009), starting debugger...



Here are error details:

Spoiler


Unhandled exception: page fault on read access to 0x00000020 in 32-bit code (0x01fe9fac).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:01fe9fac ESP:0276e66c EBP:01fec2b0 EFLAGS:00210283( R- -- I S - - -C)
EAX:00000000 EBX:0243ac60 ECX:00000001 EDX:000009fc
ESI:3f03f5e0 EDI:0276e6e8
Stack dump:
0x0276e66c: 0276e728 3f03f78c 3f03f610 02007d29
0x0276e67c: 3f03f5e0 00002003 0276e6e8 00000002
0x0276e68c: 0276e860 3f03f610 00000002 3f800000
0x0276e69c: 00000000 00000000 00000000 3f800000
0x0276e6ac: 00000000 00000000 00000000 f75fa745
0x0276e6bc: 3f800000 7f7fffff 3f000000 00000080
Backtrace:
=>0 0x01fe9fac in wrap_oal (+0x9fac) (0x01fec2b0)
1 0x33575655 (0x5308ec83)
0x01fe9fac: movl 0x20(%eax),%eax
Modules:
Module Address Debug info Name (123 modules)
PE 3c0000- 3d9000 Deferred openal32
PE 400000- cfb000 Deferred client
PE 1020000- 1207000 Deferred d3dcompiler_42
PE 1420000- 1430000 Deferred ogg
PE 1470000- 148c000 Deferred vorbisfile
PE 1fe0000- 2438000 Export wrap_oal
PE 3bb0000- 3ce3000 Deferred vorbis
PE 10000000-101e5000 Deferred d3dx9_42
PE 78050000-780b9000 Deferred msvcp100
PE 78aa0000-78b5f000 Deferred msvcr100
ELF 7b800000-7b8fd000 Deferred kernel32<elf>
\-PE 7b810000-7b8fd000 \ kernel32
ELF 7bc00000-7bcc1000 Deferred ntdll<elf>
\-PE 7bc10000-7bcc1000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7dc42000-7dc75000 Deferred uxtheme<elf>
\-PE 7dc50000-7dc75000 \ uxtheme
ELF 7dc75000-7dc7b000 Deferred libxfixes.so.3
ELF 7dc7b000-7dc86000 Deferred libxcursor.so.1
ELF 7dcb7000-7dce0000 Deferred libexpat.so.1
ELF 7dce0000-7dd19000 Deferred libfontconfig.so.1
ELF 7dd19000-7dd29000 Deferred libxi.so.6
ELF 7dd29000-7dd34000 Deferred libxrandr.so.2
ELF 7dd34000-7dd3e000 Deferred libxrender.so.1
ELF 7dd3e000-7dd5f000 Deferred imm32<elf>
\-PE 7dd40000-7dd5f000 \ imm32
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ELF 7deeb000-7df71000 Deferred winex11<elf>
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ELF 7e6a6000-7e71c000 Deferred rpcrt4<elf>
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\-PE f7190000-f7200000 \ windowscodecs
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ELF f73f5000-f7432000 Deferred rsaenh<elf>
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ELF f7439000-f75ea000 Deferred libc.so.6
ELF f75ea000-f7605000 Deferred libpthread.so.0
ELF f7607000-f7610000 Deferred libsm.so.6
ELF f7610000-f7619000 Deferred librt.so.1
ELF f7619000-f7620000 Deferred libnss_dns.so.2
ELF f7620000-f7626000 Deferred libuuid.so.1
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ELF f7768000-f778a000 Deferred ld-linux.so.2
ELF f778a000-f778b000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Grinding Gear Games\Path of Exile\Client.exe
0000002a 0
00000029 15 <==
00000024 0
00000020 0
00000009 0
0000000e services.exe
0000001e 0
0000001d 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
0000001f 0
0000001c 0
0000001b 0
00000022 explorer.exe
00000023 0
System information:
Wine build: wine-1.5.6
Platform: i386
Host system: Linux
Host version: 3.7.4-1-ARCH




Hi, you are running OSS drivers (r600_dri.so from the output suggests so)? If yes, do you have S3TC support compiled/enabled via the external library ?


Yes, I'm running open source drivers. unfortunately I don't know what S3Tc is. Could you explain what do You mean?

For now, I'll try to install PoE using skython way.

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