A Message to Everyone

To the OP, first you must ask yourself this question: Why do cynics exist?

And such an answer could be: Because when humans can create abundance on their own will, they will create scarcity to maintain power.

power is money.
OP
There is forward progression, in softcore leagues, at least (in Hardcore too, if you dont die, of course).
I made my path myself, from nothing up to godly mirrored items, and my current build doesnt use ANY unique (except Goldwyrm for MF boost, but it can be easily replaced with proper rare).
I found several items among those "OP" uniques (although, in my opinion, only Kaom's heart, Soul Taker (legacy) and Aegis Aurora are indeed OP).

I found less than 10 exalteds through whole game, and 0 eternals. I still was able to afford 130+ exa mirrored weapon, because you dont have to FIND all those exalteds, there are lots of other currencies, that you can find. You also should sell useful items you find. If you dont have trading grasp, you shouldnt play the trade-oriented game. In fact, exalted's equivalent in other currencies is much easier to obtain, because exalted orbs isnt really as useful as rare it is. If it was so useful, we would see exalted cost 60-100 chaos, at least.


IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
MortalKombat3 wrote:
If you dont have trading grasp, you shouldnt play the trade-oriented game.


aRPGs should not be trade oriented. But it's probably not understandable for someone, who don't remember installing D1 from FDDs.

This is in fact tragedy of some kind, people came here in looking for true aRPG successor to find, that this, except this quite nice game, is also infected with MMOish cancer of trade.

I hope, that Blizz in RoS cut off this cancer to the ground because if not... it's a long waiting for offline Grim Down...
Anticipation slowly dissipates...
"
tmaciak wrote:
"
MortalKombat3 wrote:
If you dont have trading grasp, you shouldnt play the trade-oriented game.


aRPGs should not be trade oriented. But it's probably not understandable for someone, who don't remember installing D1 from FDDs.

This is in fact tragedy of some kind, people came here in looking for true aRPG successor to find, that this, except this quite nice game, is also infected with MMOish cancer of trade.

I hope, that Blizz in RoS cut off this cancer to the ground because if not... it's a long waiting for offline Grim Down...


You installed a >100mb game from FDDs, sure.

Noone traded in D1 with strangers because of dupes and hacks, not because trading sucks.
"
tmaciak wrote:
"
MortalKombat3 wrote:
If you dont have trading grasp, you shouldnt play the trade-oriented game.


aRPGs should not be trade oriented. But it's probably not understandable for someone, who don't remember installing D1 from FDDs.

This is in fact tragedy of some kind, people came here in looking for true aRPG successor to find, that this, except this quite nice game, is also infected with MMOish cancer of trade.

Wouldn't bet on it, man, if he played MK3 he might have.

Well, that's one of the reasons a lot of people thrash the game, expectations.

@Sa_Re:
You'd be surprised what kind of things people managed to transfer on floppies, you'd bring a box of floppies with you to work every day and in a few days you'd be able to play quake like a boss :)
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Jan 30, 2014, 6:42:54 AM
"
Sa_Re wrote:
Noone traded in D1 with strangers because of dupes and hacks, not because trading sucks.


I played D1 and D2 purely off-line. Going on-line was purely optional (and for D1 it was 3rd party enhancement). And yes, I once installed D1 from FDDs, quite a pile it was :)
Anticipation slowly dissipates...
Moosifer, at the end, what we have is...

You claim the RNG based leveling is nice and exciting, while you haven't even done "properly" 76+ maps, and therefore you're not suited to even discuss about map drops there.
That would be the same if someone asked me how to make an end game caster build, I've never played one, so I have no idea. I mean, I could make one, but it will surely suck compared to a more experienced player, logically.

So, your 1k+ map log actually means nothing, as I was commenting the 76+ maps drops and the whole gambling leveling.

You again said it's not designed for one to get to lvl 100, but then again, that isn't "hardcore" at all, it's gambling, a slot machine.

Every player should have access to a content, and should be equal at least in that par, leveling.

I've been hearing stuff like "This is a hard game, unforgiving, ..." etc., the only hard and unforgiving thing is gambling, they are basing their game on a gambling addicts, they've even made one from me.

Do you know what's my main "purpose" when I map? The only thing that matters is that I see a white framed text with a number that is 0 - +2 of my current map.
If I could just make all loot gone, or all loot that would be allocated to me is allocated to others, as long as I get my map back.

Getting back to your cycling, so you're actually saying that playing 76, then 77 and then 78, repeat 3 times.
That yields more map drops that playing 3x76, then 3x77 and 3x78?

In the end, like I've already said, the size of map pool has nothing to do with map drops, it only makes you feel better when you lose 20% of maps instead of 50%, or gain.

Unless GGG improved map drops for cycling like that, you map management is useless, because map drops are based on luck.


Why do you think PoE is the only game where your leveling progress is based on luck? Because they are revolutionaries? No, it's because it's idiotic and degenerated.
All this talk about maps is pretty stupid because in all reality, no one gives a shit about doing maps unless they are doing it for...


1) Faster EXP
2) Map only unique
3) Have a stupid amount of currency to burn



You're better off running Piety non stop as she's easier, less dangerous than most of the map mobs, and has potential to drop items that can sell for 10+ exalts.



Basically, all progression pretty much stops at Piety because it's better to just farm her for days unless you have access to higher level maps (74+). After that, sell off anything Piety drops or flip any currency you find on the way to her.



Pretty much end game stops at Piety, because you can just simply buy map uniques by selling off things like BoRs/Shavs/Alpha Howl from Piety. After that, maps are used for exp at 80+. It's the silliest shit ever really.
Last edited by allbusiness#6050 on Jan 30, 2014, 7:36:32 AM
"
allbusiness wrote:
All this talk about maps is pretty stupid because in all reality, no one gives a shit about doing maps unless they are doing it for...


1) Faster EXP
2) Map only unique
3) Have a stupid amount of currency to burn



You're better off running Piety non stop as she's easier, less dangerous than most of the map mobs, and has potential to drop items that can sell for 10+ exalts.



Basically, all progression pretty much stops at Piety because it's better to just farm her for days unless you have access to higher level maps (74+). After that, sell off anything Piety drops or flip any currency you find on the way to her.


Which is exactly the point (bolded part).

Believe it or not, people like to stick with 1 character and progress with it.
Sure, player can reroll, but why would I constantly reroll to the same out-dated 3 difficulty content?

Different builds, etc... but that's also forcing.
And if someone said to me that I can either reroll as a summoner or leave the game, I'd leave the game. (just an example)

It's a point where game is forcing you to do something in it.


Agree with Piety farming.


The faster exp part is true, but isn't that the point of ARPG's? Kick monster's ass, level up, collect gear.

You want to level? Roll the die.
"
tinko92 wrote:
Moosifer, at the end, what we have is...

You claim the RNG based leveling is nice and exciting, while you haven't even done "properly" 76+ maps, and therefore you're not suited to even discuss about map drops there.
That would be the same if someone asked me how to make an end game caster build, I've never played one, so I have no idea. I mean, I could make one, but it will surely suck compared to a more experienced player, logically.

So, your 1k+ map log actually means nothing, as I was commenting the 76+ maps drops and the whole gambling leveling.

You again said it's not designed for one to get to lvl 100, but then again, that isn't "hardcore" at all, it's gambling, a slot machine.

Every player should have access to a content, and should be equal at least in that par, leveling.

I've been hearing stuff like "This is a hard game, unforgiving, ..." etc., the only hard and unforgiving thing is gambling, they are basing their game on a gambling addicts, they've even made one from me.

Do you know what's my main "purpose" when I map? The only thing that matters is that I see a white framed text with a number that is 0 - +2 of my current map.
If I could just make all loot gone, or all loot that would be allocated to me is allocated to others, as long as I get my map back.

Getting back to your cycling, so you're actually saying that playing 76, then 77 and then 78, repeat 3 times.
That yields more map drops that playing 3x76, then 3x77 and 3x78?

In the end, like I've already said, the size of map pool has nothing to do with map drops, it only makes you feel better when you lose 20% of maps instead of 50%, or gain.

Unless GGG improved map drops for cycling like that, you map management is useless, because map drops are based on luck.


Why do you think PoE is the only game where your leveling progress is based on luck? Because they are revolutionaries? No, it's because it's idiotic and degenerated.


I was wondering how this heated argument turned into an actually good discussion, now I remember why, you weren't around. Don't worry, I'll get the 76 data too, already have about 10 gathered and rerolling so should be doing them in a week or two when I get over 20 built up. Each level of data has had the same results, I just think instead of running cycling 3 levels you might have to do 4-5 to keep 78s in the mix. But of course you still have no idea what I mean when I say that because you think I mean literally running 3 maps of 3 different levels.

Keep the whining up, I'll have stats to back up my theories while you go buy maps and get frustrated you can't sustain any.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856

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