A Message to Everyone

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RagnarokChu wrote:

If all of the rare expensive items didn't just drop in your lap, and your not going to talk about the time you spent getting them. Then what compassion you have to D2 if it's not drop rates or the amount of time to get them dafaq?


I did talk about time spent. I spent lots of time. Just as in this game I have spent lots of time, yet I have near nothing to show for it.

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I can randomly get a godly charm, zod rune and god knows what, you act like this doesn't exist in D2 or some shit.


It's hard comparing a zod to a high end PoE unique because a Zod say for BOTD is only one piece of a very expensive piece of gear, not the entire piece just falling in your lap.

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You need a gambling character which is in investment to make to get anything actually worthwhile, also you bitch about RNG when crafting in PoE is exactly like gambling with gold?


No. PoE crafting is like gambling with HRs and PGems.

Diablo 2 gambling would be like crafting with only chances or alterations.

That's the only way I see that being related.

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It is relevant because your trying to draw points from D2 that aren't valid to be applied to PoE, if you want "D2 level item accessibility." You fucking need to buff drop rates to be equivlent to >RAMPANT duping and 24/7 botting on 100s upon 100s of accounts<


Drawing points as a relation, and wanting the SAME economy are far from the same.
I don't want a change of economy, I want a change of the progression track of items.



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If you condone cheating and botting and RMT then it should be okay in PoE and they should be let lose and rampant right?


As if players don't RMT right now anyway? I certainly don't condone it, but you let me know how long it would take you to get the currency to purchase a Kaom's Heart without flipping, and then tell me if after that amount of time you would even fathom spending it in HC.


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You talk about finding your shit in PoE "too long" then you compared to to instantly copied and generated items in D2?



You are under the assumption that EVERYONE botted and duped. Some of us did not, and as a result had to farm, just as we do in PoE. I go back to this again. We didn't need RNG to farm end game, we could get any items off of the end bosses. I didn't see TGODs off ONLY ubers bosses. The reason a lot of these items are expensive here is that they are GATED.


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You are 100% fusings, chaos orbs, alterations and all types of currencies that you can use to make gear, trade with other players or use on your own gear. You 100% all the time are rewarded with something even if you sell 100% shit rares all of the time.


How? What's the 100% reward when using a fusing to try and go from a 5L to 6L?

There's a chance to BRICK the item to no links at all. That's not a reward.
It's not that it does nothing, it actually can get WORSE.

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You did not use blizzard to do ubers, please.


Implying Pindle was in ubers. I used blizzard to farm on my MF sorc. I used a smiterdin or hammerdin and co. to rape ubers.

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You can make a summoner with MF gear with shitty cheap gear and MF through the game with piety and get 100000 billion shitty unquie, less blind please.


Link to summoner solo MF build please?
Could I farm dom with that build? Do I have access to all map only drops with that build?



----

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I agree that PoE can use some changes in the item hunt and I'm not saying I disagree with you, I'm just saying that using fallacious points and statements to appeal to GGG gaming to "fix this" Will get you nowhere and on top of that it's biased to compare games without truly digging into it on why both was good and bad. Hell I'm STILL playing D2 and rolling a zealot right now on east ladder, I do not have rose tinted glasses or going to gloriously swoon over D2 greatness when it's mentioned like it's some perfect amazing game that doesn't have flaws or issues.


If you don't disagree why combat the thread if not for bias? What solutions have you to offer?

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Also unless you "found" them yourself legitimately, you did not find all of them yourself in 45 mins a day when people running bots 24/7 were looking very very hard for theses. So let's not start some SFL shit in here.


Woah 45 mins a day? I played D2 like it was my life. I didn't finish high school because of WoW / D2 some would argue. Some other person in the thread said that, and I would agree with you.

I'd say it took dedication to find anything, or at the very least a lot of time.

At least in D2 I could make a din of some kind and FARM the end game bosses with literally zero problems.

In this game, your build determines whether or not you can even get to piety/dom.

Reflect anyone?

In D2 you could have 20k dps and one shot most of the game, and it was still enjoyable even then.
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Fruz wrote:

No well-built char needs another character for farming to play in maps.

What you described happens, but for that one needs to trade a minimum ( not that much though tbh, but still needs some trading ).


In order to not HAVE TO TRADE AND FLIP ALL DAY one does in fact need a farming character to play a VAST MAJORITY of the current build archetypes / meta.
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Awfeel wrote:
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Fruz wrote:

No well-built char needs another character for farming to play in maps.

What you described happens, but for that one needs to trade a minimum ( not that much though tbh, but still needs some trading ).


In order to not HAVE TO TRADE AND FLIP ALL DAY one does in fact need a farming character to play a VAST MAJORITY of the current build archetypes / meta.

No

I've never been flipping, neither spending much time trading, just what I needed ( and I don't have a godlike gear, neither and OP build ).
I built my own char apart from the "popular" archetypes even though it has some similarities with some.
And I don't have a dedicated farming char, I don't need one to be quite efficient at playing in maps.

It would seem like usually, people claiming that a farming character or flipping/trading all day is required are people that are somewhat frustrated because their char doesn't perform in end-game maps without godlike gear.
Of course, for chaining 100%q lvl78 maps, this must be different, but it is so because people are not really supposed to do so.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Jan 29, 2014, 10:49:09 AM
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Fruz wrote:

You need RNG for the maps ? yeah, but with a good map management, you can keep your map pools and have a safety net to keep progressing, that's basically like everything in PoE : if you are not doing it right, you will be punished.


Map management? That only improves your chances by a bit.

Don't get me started about the degenerate map system...
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tinko92 wrote:
Map management? That only improves your chances by a bit.

Don't get me started about the degenerate map system...


I don't have any problems at all to keep up a 75+ map pool drop wise, the limiting factor is currency. Don't even wanna know how expensive progression gets at your level.
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Sa_Re wrote:


I don't have any problems at all to keep up a 75+ map pool drop wise, the limiting factor is currency. Don't even wanna know how expensive progression gets at your level.


You have no problems, yet you say that it's expensive?

Why is it that LEVELING should cost the in game currency in the first place?

Do you agree with this?

RNG Maps + RNG Currency ~= RNG Gear / Wealth
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Awfeel wrote:
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Sa_Re wrote:


I don't have any problems at all to keep up a 75+ map pool drop wise, the limiting factor is currency. Don't even wanna know how expensive progression gets at your level.


You have no problems, yet you say that it's expensive?

Why is it that LEVELING should cost the in game currency in the first place?

Do you agree with this?

RNG Maps + RNG Currency ~= RNG Gear / Wealth


I don't have any problems at all to keep up a 75+ map pool (map) drop wise.

I don't agree with the current 74+ maps system. I'd be ok if it was expensive like it is now if they compensated with iir boni for higher maps or similar stuff. Also risk vs. reward for some map bosses is way off.

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RagnarokChu wrote:
What do you mean diablo 2 was not like this?

How many people:
Crafted -
enigma
Chains of Honor
Exile
Breath of the Dying
Call to Arms
Heart of the Oak
Last Wish
AND MORE

How many people found -
Mara's Kaleidoscope
Bul-Katho's Wedding Band
Annihilus
Templar's Might
Herald of Zakarum
ect

Don't get me started on good jewels/charms, crafted rares and so on, if you think the non-ladder prices are high you'll cry blood with your theses bleeding doing baal runs to afford them on ladder. Theses are the rates with rampant duping and botting 24/7.

Also please don't get started with "rares aren't good", crafted rares in d2 needed to be super godly and took years and tons and tons of mats to craft and tons to luck to even beat out a runeword or unique.

1.10 destroyed game balance and the game's economy was built around duping being a foregone conclusion. pre 1.10 was a very different and far more enjoyable (and balanced) game.
I was going to reply to you again but your dead set on glorying D2 without proper conclusions of the same thing.

Your going to say shit like
"In this game, your build determines whether or not you can even get to piety/dom."

Where your build in D2 was str for gear, dex for enough blocking if you used shields and all into Vit.

When pgems are 1000x more valuable then alterations and whatnot your going to say "PoE" crafting is more expensive and "more random."

Your going to somehow debate that D2 were it's completely duped/botted 24/7 which is why anyone can see any "good gear" (mind you it wasn't even the best, you don't even know how the high end crafting and jeweling part of the game) make the game fun because you got it. Then when I told you that you didn't find it yourself and someone else duped and botted it for you, your going to dimiss that because your telling me you could at least farm with bosses with your shitty ass characters for "end game" were you compare endgame with shit like pindle or baal as oppose to >ubers< which is extra hard extra content like maps/

I am combating your thread because it isn't feedback, it's literally whining about the game based on unfair premises.

I'll support 6-linking after like 2000 fusings or that you can't brick your item (go down links) if you use more fusings. Not because fucking D2 was an great amazing game, or for some reason "trading/farming/killing bosses" in the most horrible thing in existence and you found nothing. But even though you never found those same rare items in D2 and prob traded for duped/botted D2 items it was totally okay. I'll support it because that'll make >sense< based on the own merits within the game.
Last edited by RagnarokChu#4426 on Jan 29, 2014, 6:46:41 PM
I've found 2 BoR, chanced a shavs, found 2 LG, in a party of 2 saw a ming drop, etc.

The items obviously drop.

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