A Message to Everyone

We've all been there.

We all know we aren't all going to find _______. (Insert any/every below item)

Kaom's Heart
Taryn's Shiver
Voltaxic Rift
Soultaker
Aegis Aurora
Bringer of Rain
Ming's Heart
Lioneye's Glare
Montegrul's Grasp
Shavronne's Wrappings
etc.

You sort of get the idea.

This is a system where things are near out of reach for unlucky players, and as such certain players are barred off from certain types of gameplay. (ie low-life hp shavs, Aegis / Bringer)

Even Diablo 2 was not like this, and MTG (Magic: The Gathering) creator Richard Garfield, although not enforcing what he has said, even has gone over how the segregation of gameplay based on how large someone's wallet was shouldn't exist. (even though he could EASILY reprint the cards that are currently worth so much decreasing their value)

------

So, I ask this. Why is is that GGG knowingly enables RNG to fuel the economy not on godly rares or CRAFTED works of art, but off of items that half of us will never get to see ?
Why is it that streamers somehow are able to get a hold of said items all that much easier than most? And finally, why is it they don't want RARES to be the final and forward progression to the end of the game?

I'd say currently the most effective build "end game" involves Bringer of Rain, Aegis Aurora, Soul Taker, and a whole lot of block nodes.

In fact the build is BUILT around three uniques that in Nemesis currently total up to around 60+ Exalts.

60 Exalts, when most of people who have played the game since at least before launch, including myself well before launch, have barely yet to see more than 1-2 of these orbs in their inventory the ENTIRE time playing the game.

So, if i put time and effort in on a build that I know won't be as effective, because I can't craft my own gear, can't get the uniques I might want / need, can't hardly even get a 5 Link or GOD FORBID a 6 Link before I finally give up, then what is the goal of the game?

The current state of the game does not reward players for using fusings, instead it turns your once five link into a meager 4 socket 2x 2Link after 512 fusings with nothing to show for it. There is not forward progression there.

You can not craft your own chest even if you do manage to link it together without finding one of the said uniques and selling it in order to again CHANCE AND RNG your way to a good item without just resorting to buying one from poe.xyz which we all know is basically the real message board.

Anyone have input ? I'd be glad to hear, but honestly, go ahead and jeer and taunt if you'd like. I'll still be here playing the game, reading the forums.

I've never had an item worth more than 4 exalts ever.
I've never had a 6 Link in my inventory.
I've never had an eternal orb.
I'm still here enjoying the game, but let's be honest, the game is not exactly League of Legends in terms of population, and I don't see it getting any better with the current system.

TL;DR RNG = Wealth. Reward comes from luck not effort.

EDIT**

By the way the way the reason I have not written suggestions to fix things here, including the idea that fusings should not LOSE links but also not 100% gain them, is because those suggestions have been posted time and time again. I'm only here to get some awareness out.

Don't even get me started on the block mechanic. Where's my pvp GGG?

http://www.pathofexile.com/forum/view-thread/775741
Good example that reward comes from luck and not effort. Ten days and this guy has a 6 link when I myself have never had one, let alone one with a good base AND good stats on it.


EDIT II** Friend of mine just came up with the idea that uniques should be able to drop on any base item type to increase the flexibility of items as well as builds in the game, making even unique-type end game builds not as expensive, if I were to just use a lesser base with worse stats to gain the same concept at a lower ceiling. (IE Voltaxic Rift bow stats being able to drop on any bow in the game, not just spine bows, making even Low level voltaxic rifts possible and obtainable and FAR less valueable, but still playable.)

This would increase the longevity and playability of Path of Exile EXPONENTIALLY because of the already complex system it has for passive and skill combinations!

Could you imagine a D2-lIke system where your uniques could be on any base type?


It would be just like being able to decide whether you wanted a mage plate enigma or if you decided you wanted a Flail HOTO or CTA.

This would even enable the ability to use different skills with different unique stats where it was not possible before !

There could even just be an orb that randomized the base type of an item and worked on uniques, but kept them in the same type / class. Meaning you could reroll a Limbsplit from "Woodsplitter" into a "Sundering Axe" base.

Or say you even found some great weapon and you wanted to keep it the whole time, you could by just using the currency to make the base better with the same stats !


Forward progression needs to exist !



EDIT III** You even need RNG to help you level after a certain point because without luck, you aren't getting maps and you can't even get high level without a serious loss of life.
Last edited by Awfeel#7746 on Jan 29, 2014, 3:17:37 AM
This thread has been automatically archived. Replies are disabled.
I could say that i found multiple of the uniques you say people are never gonna find, even more than once. I could say i crafted some nice armors with just a few chaos, or that i play nemesis without the items you mentioned even when i have the orbs and even more to buy the said "Best build". But i will not. I will just show you the way.

Rarity gear. In nemesis. As melee.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
Last edited by Pyrokar#6587 on Jan 29, 2014, 2:20:20 AM
'TL;DR RNG = Wealth.'

Efficient farming and trading equals wealth. Nobody makes exalts by getting them to drop.
We tested it extensively
"
Icholas wrote:
'TL;DR RNG = Wealth.'

Efficient farming and trading equals wealth. Nobody makes exalts by getting them to drop.


Can't say no one. There are plenty of people who farm piety only to get 3 bringer of rains in one day and net 30 exalts for that day.

Uniques shouldn't be the base to a working economy. It doesn't work out well.

This aside, you should read Edit II. I think it's a very working fix for this.

I remember when deciding to craft my Enigma it was a big deal to find a base that would not be difficult for me to wear based on the amount of strength I had.


EDIT** It's also easier for streamers to get 6 Links, there's no efficient farming for that.
Last edited by Awfeel#7746 on Jan 29, 2014, 2:46:17 AM
Bump.
What do you mean diablo 2 was not like this?

How many people:
Crafted -
enigma
Chains of Honor
Exile
Breath of the Dying
Call to Arms
Heart of the Oak
Last Wish
AND MORE

How many people found -
Mara's Kaleidoscope
Bul-Katho's Wedding Band
Annihilus
Templar's Might
Herald of Zakarum
ect

Don't get me started on good jewels/charms, crafted rares and so on, if you think the non-ladder prices are high you'll cry blood with your theses bleeding doing baal runs to afford them on ladder. Theses are the rates with rampant duping and botting 24/7.

Also please don't get started with "rares aren't good", crafted rares in d2 needed to be super godly and took years and tons and tons of mats to craft and tons to luck to even beat out a runeword or unique.
Last edited by RagnarokChu#4426 on Jan 29, 2014, 3:37:47 AM
"
RagnarokChu wrote:
What do you mean diablo 2 was not like this?

How many people:
Crafted -
enigma
Chains of Honor
Exile
Breath of the Dying
Call to Arms
Heart of the Oak
Last Wish
AND MORE

How many people found -
Mara's Kaleidoscope
Bul-Katho's Wedding Band
Annihilus
Templar's Might
Herald of Zakarum
ect

Don't get me started on good jewels, crafted rares and so on, if you think the non-ladder prices are high you'll cry blood with your theses bleeding doing baal runs to afford them on ladder.


At least in diablo I could CRAFT end game items. And at least there GG uniques could replace those runewords or uniques. Good luck replacing a soul taker.

I knew plenty of people, myself included who had a lot of good uniques, but a lot of them were passed up by even better rares or runewords, which were not only CRAFTED items, but could be made from any base item type.

I played many a hammerdin/smiter with pcombs, annis, mage plate nigma, string of ears, tgods, bulls, almost all in ladder at one time or another.

The thing is i didn't need RNG to be able to FARM for the items I needed, I could do it in baal / meph runs.

You need RNG just to be able to get the maps that you need to have more RNG to get items that may or may not drop.

There is no cheap alternative to doing things here.

At least in D2 you didn't have to RNG your way to using a viable skill setup, it was built into your leveling.

Here you have to RNG your way to even getting a 6 link to connect what you need to do viable damage.
Last edited by Awfeel#7746 on Jan 29, 2014, 3:45:32 AM
"
Awfeel wrote:
"
RagnarokChu wrote:
What do you mean diablo 2 was not like this?

How many people:
Crafted -
enigma
Chains of Honor
Exile
Breath of the Dying
Call to Arms
Heart of the Oak
Last Wish
AND MORE

How many people found -
Mara's Kaleidoscope
Bul-Katho's Wedding Band
Annihilus
Templar's Might
Herald of Zakarum
ect

Don't get me started on good jewels, crafted rares and so on, if you think the non-ladder prices are high you'll cry blood with your theses bleeding doing baal runs to afford them on ladder.


At least in diablo I could CRAFT end game items.

I knew plenty of people, myself included who had a lot of good uniques, but a lot of them were passed up by even better rares or runewords, which were not only CRAFTED items, but could be made from any base item type.

I played many a hammerdin/smiter with pcombs, annis, mage plate nigma, string of ears, tgods, bulls, almost all in ladder at one time or another.

The thing is i didn't need RNG to be able to FARM for the items I needed, I could do it in baal / meph runs.

You need RNG just to be able to get the maps that you need to have more RNG to get items that may or may not drop.

There is no cheap alternative to doing things here.

Okay first off, do not lie to me you did not "craft end game items". There was no market for any type of crafted "end game items." Unless it was godly items worth your soul. You cannot craft anything better then preexisting unquie or "budget gear" with the equal amount of pgems to craft.

There are alot of decent and shitty items that can carry to the end of merc act 3 and kill dom and do piety runs, unless you want to pubstomp faceroll maps which is the equivalent of doing ubers in D2. Then yes your going to need some "decent items." Also why the hell are you comparing baal/meph runs to maps? You can do the same shit with piety/dom unless your telling me you need a million exalts to farm them.

Also please, don't tell me you wasted actual super expensive runewords on shit low base item types. Then you'll have to put them on superior version of the base armour so it'll be as good as possible or it'll be instantly not as valuable.

So how long did you play to get those items? Did you play for many hours a week to farm to find items to trade for it? How long did it take you to trade for it and how much farming did you do? How do you feel about those prices after you know they are almost 100% duped and botted and you >still not did find them yourself which is what the opening of your post is.<"
"
Awfeel wrote:
At least in diablo I could CRAFT end game items. And at least there GG uniques could replace those runewords or uniques. Good luck replacing a soul taker.

Easy, get mind drinker, a little bit of mana and there you go.
Besides Soul taker is far from being the best axe you can find tbh.

There are really difficult goals to reach in Path of Exile because that gives hardcore players ( players spending a lot of time in their character, and really thinking about what they do and how they do it ) aims to follow.

Many many people have the items you mentioned, that's why you can see a price like this on a build, because many people are using such items.
I don't have any of those, neither a 6 links, and still my build is doing quite well and have no problem with it.
I have another char lvl 74 that has a quite bad stuff and not even a 5L yet. Does that keep me from farming / start mapping ? hell no, I'll be happy when I'll have one, but I don't need it that bad yet.

Making all uniques drop drop everywhere would be bad, because people would even more farm piety than maps after that ....

You need RNG for the maps ? yeah, but with a good map management, you can keep your map pools and have a safety net to keep progressing, that's basically like everything in PoE : if you are not doing it right, you will be punished.
Like you apparently did :
"
awfeel wrote:
The current state of the game does not reward players for using fusings, instead it turns your once five link into a meager 4 socket 2x 2Link after 512 fusings with nothing to show for it. There is not forward progression there.

If you just burnt that many fusings without a backup chest, in order to get a 6L ... that was just a mistake.
Choices matter, and that's a good thing imho. That makes people think twice about it before they do something.


SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
RagnarokChu wrote:
"
Awfeel wrote:
"
RagnarokChu wrote:
What do you mean diablo 2 was not like this?

Don't get me started on good jewels, crafted rares and so on, if you think the non-ladder prices are high you'll cry blood with your theses bleeding doing baal runs to afford them on ladder.


At least in diablo I could CRAFT end game items.

I knew plenty of people, myself included who had a lot of good uniques, but a lot of them were passed up by even better rares or runewords, which were not only CRAFTED items, but could be made from any base item type.

I played many a hammerdin/smiter with pcombs, annis, mage plate nigma, string of ears, tgods, bulls, almost all in ladder at one time or another.

The thing is i didn't need RNG to be able to FARM for the items I needed, I could do it in baal / meph runs.

You need RNG just to be able to get the maps that you need to have more RNG to get items that may or may not drop.

There is no cheap alternative to doing things here.

Okay first off, do not lie to me you did not "craft end game items". There was no market for any type of crafted "end game items." Unless it was godly items worth your soul. You cannot craft anything better then preexisting unquie or "budget gear" with the equal amount of pgems to craft.

There are alot of decent and shitty items that can carry to the end of merc act 3 and kill dom and do piety runs, unless you want to pubstomp faceroll maps which is the equivalent of doing ubers in D2. Then yes your going to need some "decent items." Also why the hell are you comparing baal/meph runs to maps? You can do the same shit with piety/dom unless your telling me you need a million exalts to farm them.

Also please, don't tell me you wasted actual super expensive runewords on shit low base item types. Then you'll have to put them on superior version of the base armour so it'll be as good as possible or it'll be instantly not as valuable.

So how long did you play to get those items? Did you play for many hours a week to farm to find items to trade for it? How long did it take you to trade for it and how much farming did you do? How do you feel about those prices after you know they are almost 100% duped and botted and you >still not did find them yourself which is what the opening of your post is.<"


Mage Plate Enigma isn't a bad base, anyone telling you they played a Hammerdin without one probably wasted points to be able to use anything higher.

Secondly, this thread isn't about the time I invested to get the items, it's the fact that I could INVEST TIME TO GET ITEMS. Not have them just randomly drop in my lap in a map that had to also drop in my lap in order to level.

Look at the first EDIT** and tell me for one reason why that guy playing for TEN DAYS should or even could be able to have an item worth more than any item I have ever had in the game?

That is a system wherein time does not equal wealth.

This is a system that doesn't work.


Even in Diablo you could sell PGEMS for upwards of 2M gold and gamble your brains out in Act 1.


This isn't about you thinking you know more about D2 than me, because its not relevant.

Duping was a thing in D2 and yet prices somehow seemed like they made sense there.

Why?

Because items were so obtainable.

You wanted an anni to enjoy the game and pvp? Sure here's a duped one have fun until it disappears.

You need a CTA for your barb? Go look at the mats for a CTA and tell me I didn't waste the SHIT out of most of those runes making a ton of them to get one with good stats.

Runewords were crafted SO OFTEN that in order for one to be worth more than the cost to create it, it had to be almost perfect.

You even said it yourself, you couldn't flip anything in that game because the cost in was usually more than what you got out of it.

What is it you think my goal is with this post? It's sure as hell not to make anything easier on anyone, I want it to be harder for people just joining.

I want the game to reward time and effort.

And I did find a lot of the uniques I used myself, mostly because I could MF with a skill that did real damage (blizzard) in order to kill end game bosses or unique mobs like pindle.

At least I didn't have to RNG my way to a 6L as said before just to use the skill at a viable amount of DPS while in MF gear.

MFing in this game is mostly effective in a group, as where in D2 id say the opposite was true.

---

Sidenote- are you trying to say you can easily farm merciless dom without trading at all?

I'd love to know how, because I don't know anyone who solo MFs dom in merc.

I could trash baal in D2 on an "ok" geared sorc.

Report Forum Post

Report Account:

Report Type

Additional Info