The Illusion of Complexity

IIRC it requires stacking flat armour + global armour on your accessory slots. And otherwise perfect rolls.

A hybrid Ev/Ar character can manage it, but you have to give up a couple life affixes or run grace. Or both. I think I have a mathed out 12k base Ar character w/ grace somewhere let me search my history.
IGN - PlutoChthon, Talvathir
Let's get 2k with grace or even 3k with 50% inc aura ( but I doubt everyone will afford a real lot of aura nodes in addition to the %inc armor ones ).
now 2.5k from the chest ( with a life roll on it I mean ).

We are still missing 5.5k.
If we have 1k on the hood/gloves/helmet we need only 2.5k, with an almost-perfect one we reach 10k.

So yeah, I doubt that anyone reaches that much, in theory this is possible ( I remembered, wrongly, that 2k was with a life roll and 2.5 without one ).

Now I'm curious about your 12k ( and still about the 500%inc too ).
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Jan 23, 2014, 8:39:46 AM
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Fruz wrote:
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deteego wrote:
IR is broken because in min/max games like PoE, having a massive amount of defense is almost always better then having a mediocre amount of one defense and a mediocre amount of another defense, especially with defenses increasing multiplicatively like they do in PoE.

When you take into account items, its much easier to get a 400 + 400 Evasion/Armor chest then it is to get a 800 Armor chest, or 800 Evasion chest, simply due to how rolls work. Then you combine it with things like flasks (granite/jade) and determination multiplying all of that as well

IR would be just as broken if it was with evasion instead of armor.


First of all, have your really tried a hybrid ev/ar char ? I bet no.
ev/ar is more effective in term of survability because it protects you against all kind of hits, the small ones, and the big ones. The only real exception being builds stacking tremendous amount of armor + using a granite flask of Iron skin.
But actually, a good ar/ve build ( with a good gear then ) would reach almost the same armor value ( let's say that the chest only has two good rolls for the ar/ev since the last one is life, and that ar is the flat one ).

Secondly, you can get 700ev + 300 armor on a hybrid chest with one roll, there are just two different rolls that can lead to 800ev. But anyway, 800 evasion alone is unsignificant due to how easy it is to roll it. Chests start being good in term of evasion/armor from ~1500 ( = two rolls ).
And getting a ~1500 evasion chest is as easy as getting a ~1300 evasion + ~600 armor ( or the other way around ), so your datas/examples are just wrong.




My highest level character is a pure evasion phase acrobatics build, so yes I do know how evasion builds work perfectly well.

Other people have done a much better job in dismissing your argument so there is nothing else left to say. Getting 10k armor with IR is very easy, with evasion you have to go out of your way to get 10k
Last edited by deteego#6606 on Jan 23, 2014, 8:39:27 AM
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deteego wrote:
My highest level character is a pure evasion phase acrobatics build, so yes I do know how evasion builds work perfectly well.

Other people have done a much better job in dismissing your argument so there is nothing else left to say

Actually no, no one really has, but for that you have to carefully read the content of the previous posts and understand them, you know .. being pragmatical.

And did I ask you about if you played a pure ev char ? This is rhetorical actually, the answer is in the quote you made.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Jan 23, 2014, 8:39:14 AM
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Fruz wrote:
Let's get 2k with grace or even 3k with 50% inc aura ( but I doubt everyone will afford a real lot of aura nodes in addition to the %inc armor ones ).
now 2.5k from the chest ( with a life roll on it I mean ).

We are still missing 5.5k.
If we have 1k on the hood/gloves/helmet we need only 2.5k, with an almost-perfect one we reach 10k.

So yeah, I doubt that anyone reaches that much, in theory this is possible ( I remembered, wrongly, that 2k was with a life roll and 2.5 without one ).

Now I'm curious about your 12k ( and still about the 500%inc too ).
I wasn't making any claims of it happening in game. Just that it could in theory happen where you gain an essentially "more" effect from Iron Skin effects, though the maximum +% armour possible is ~300% or so.
IGN - PlutoChthon, Talvathir
"
Autocthon wrote:
"
Fruz wrote:
Let's get 2k with grace or even 3k with 50% inc aura ( but I doubt everyone will afford a real lot of aura nodes in addition to the %inc armor ones ).
now 2.5k from the chest ( with a life roll on it I mean ).

We are still missing 5.5k.
If we have 1k on the hood/gloves/helmet we need only 2.5k, with an almost-perfect one we reach 10k.

So yeah, I doubt that anyone reaches that much, in theory this is possible ( I remembered, wrongly, that 2k was with a life roll and 2.5 without one ).

Now I'm curious about your 12k ( and still about the 500%inc too ).
I wasn't making any claims of it happening in game. Just that it could in theory happen where you gain an essentially "more" effect from Iron Skin effects, though the maximum +% armour possible is ~300% or so.


Well, the screen shot I saw was definitely something around 50~60k armor, and I don't think that it's someone that has 10k base armor AND 250+%inc armor, that's why I feel like the iron flask affix is bugged, or is just a MORE modifier, idk. It also comes from personal IG experience, even though with much lower values.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Well considering top tier gear you're talking base Ar in the 8k range (2k Body/Shield, 1k each Boots/helm/gloves) before Det/Grace, w/ det grace you're talking 16k.

Hitting 60k with a base multiplier in the 100% range (reasonable for exceptionally high levels looking to get armour) with gear in the after det 10k range you've got (after granite) 14k base armour, which is going to hit 40k armour with Iron Skin.

I'd really need to see the screenshot or a link of what they were wearing skills etc. I can tell you that depending on your base armour Granite+Iron Skin WILL behave almost like a more multiplier, but it's easy to test it's actual behavior just by stripping naked and quaffing one with some +% armour passives (where it will behave exactly as stated, increased).

Edit: Found my old crazy high armour potential for Ar/Ev, Ar doesn't even come close on its own btw
Spoiler
Assuming....

Grace + Determination

With This Build

Total node bonus to armour: +293%
Total Base health and health bonus: 920 (188% Increase) = 2649
Grace EV: 2580
Determination Armour: 65% More

No accessories, assuming maximum roll of +Flat AR, +Flat EV + %AR/EV Local

Total Armour: (2000+141+271+105+105+218)*1.2*2.2 = 7497
Total EVasion: (2000+203+340+105+105+218)*1.2*2.2 = 7843
Combined: 15340
With Grace: +2580 = 17920
With Nodes: *3.93 = 70425
With Nodes+Determination: *1.65 = 116202
OHKO Bonus: /12 = 9683 HP
Physical OHKO Threshold: +2649 = 12332

Yup. almost "10k" HP from armour... Because physical damage means nothing. Realistically you have 90% DR against every damaging effect in the game (Vaal Smash does 90% reduced damage from ~7k to 700 damage)

If Iron Skin does not stack from flasks (Iron Skin + Reflexes instead, 1 Granite, 1 Jade)

MultipliedArmour: (7497+3000)*(4.93) = 51750
MultipliedEvasion: (7843+2580+3000)*(5.93) = 79598
NoStackCombined: 79598+51750 = 131348
xDetermination: *1.65 = 216724
OHKO Bonus: /12 = 18060

If iron skin stacks (1 Granite, 1 Jade)

MultipliedCombined: (15340+2580+6000)*(593%)*(1.65) = 234045
OHKO Bonus: 19503

Anyway, you hit 90% reduction form everything in game like... 100k armour ago.
Note that you lose 2k base armour when you don't have a second flat local roll in your gear. Giving a perfect gear set ~10k armour before grace.
IGN - PlutoChthon, Talvathir
Last edited by Autocthon#5515 on Jan 23, 2014, 9:45:07 AM
Haaa that's a 116 build :P theoretically possible I agree.

SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Well it's also spending way more point than necesarry because I was demonstrating a point. 10k base armour is doable assuming you're in top tier gear, and therefore 60k armour is possible base.
IGN - PlutoChthon, Talvathir
We can still apply this reasoning to ... probably less than 1% of the players ;), so bringing the "evasion will lead you to a OHKO" just doesn't work ( I know it isn't you that said it here, just that it was the basis of the 10k armor base, etc .. ).
I think that we can safely consider this as a niche build lol.

Maybe the guy I was referring to was using jade + granite, which would explain the 20k -> 60k though, that would make sense.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.

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