The Illusion of Complexity
IIRC it requires stacking flat armour + global armour on your accessory slots. And otherwise perfect rolls.
A hybrid Ev/Ar character can manage it, but you have to give up a couple life affixes or run grace. Or both. I think I have a mathed out 12k base Ar character w/ grace somewhere let me search my history. IGN - PlutoChthon, Talvathir
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Let's get 2k with grace or even 3k with 50% inc aura ( but I doubt everyone will afford a real lot of aura nodes in addition to the %inc armor ones ).
now 2.5k from the chest ( with a life roll on it I mean ). We are still missing 5.5k. If we have 1k on the hood/gloves/helmet we need only 2.5k, with an almost-perfect one we reach 10k. So yeah, I doubt that anyone reaches that much, in theory this is possible ( I remembered, wrongly, that 2k was with a life roll and 2.5 without one ). Now I'm curious about your 12k ( and still about the 500%inc too ). SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Jan 23, 2014, 8:39:46 AM
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" My highest level character is a pure evasion phase acrobatics build, so yes I do know how evasion builds work perfectly well. Other people have done a much better job in dismissing your argument so there is nothing else left to say. Getting 10k armor with IR is very easy, with evasion you have to go out of your way to get 10k Last edited by deteego#6606 on Jan 23, 2014, 8:39:27 AM
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" Actually no, no one really has, but for that you have to carefully read the content of the previous posts and understand them, you know .. being pragmatical. And did I ask you about if you played a pure ev char ? This is rhetorical actually, the answer is in the quote you made. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Jan 23, 2014, 8:39:14 AM
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"I wasn't making any claims of it happening in game. Just that it could in theory happen where you gain an essentially "more" effect from Iron Skin effects, though the maximum +% armour possible is ~300% or so. IGN - PlutoChthon, Talvathir
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" Well, the screen shot I saw was definitely something around 50~60k armor, and I don't think that it's someone that has 10k base armor AND 250+%inc armor, that's why I feel like the iron flask affix is bugged, or is just a MORE modifier, idk. It also comes from personal IG experience, even though with much lower values. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Well considering top tier gear you're talking base Ar in the 8k range (2k Body/Shield, 1k each Boots/helm/gloves) before Det/Grace, w/ det grace you're talking 16k.
Hitting 60k with a base multiplier in the 100% range (reasonable for exceptionally high levels looking to get armour) with gear in the after det 10k range you've got (after granite) 14k base armour, which is going to hit 40k armour with Iron Skin. I'd really need to see the screenshot or a link of what they were wearing skills etc. I can tell you that depending on your base armour Granite+Iron Skin WILL behave almost like a more multiplier, but it's easy to test it's actual behavior just by stripping naked and quaffing one with some +% armour passives (where it will behave exactly as stated, increased). Edit: Found my old crazy high armour potential for Ar/Ev, Ar doesn't even come close on its own btw
Spoiler
Assuming....
Grace + Determination With This Build Total node bonus to armour: +293% Total Base health and health bonus: 920 (188% Increase) = 2649 Grace EV: 2580 Determination Armour: 65% More No accessories, assuming maximum roll of +Flat AR, +Flat EV + %AR/EV Local Total Armour: (2000+141+271+105+105+218)*1.2*2.2 = 7497 Total EVasion: (2000+203+340+105+105+218)*1.2*2.2 = 7843 Combined: 15340 With Grace: +2580 = 17920 With Nodes: *3.93 = 70425 With Nodes+Determination: *1.65 = 116202 OHKO Bonus: /12 = 9683 HP Physical OHKO Threshold: +2649 = 12332 Yup. almost "10k" HP from armour... Because physical damage means nothing. Realistically you have 90% DR against every damaging effect in the game (Vaal Smash does 90% reduced damage from ~7k to 700 damage) If Iron Skin does not stack from flasks (Iron Skin + Reflexes instead, 1 Granite, 1 Jade) MultipliedArmour: (7497+3000)*(4.93) = 51750 MultipliedEvasion: (7843+2580+3000)*(5.93) = 79598 NoStackCombined: 79598+51750 = 131348 xDetermination: *1.65 = 216724 OHKO Bonus: /12 = 18060 If iron skin stacks (1 Granite, 1 Jade) MultipliedCombined: (15340+2580+6000)*(593%)*(1.65) = 234045 OHKO Bonus: 19503 Anyway, you hit 90% reduction form everything in game like... 100k armour ago. IGN - PlutoChthon, Talvathir Last edited by Autocthon#5515 on Jan 23, 2014, 9:45:07 AM
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Haaa that's a 116 build :P theoretically possible I agree.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Well it's also spending way more point than necesarry because I was demonstrating a point. 10k base armour is doable assuming you're in top tier gear, and therefore 60k armour is possible base.
IGN - PlutoChthon, Talvathir
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We can still apply this reasoning to ... probably less than 1% of the players ;), so bringing the "evasion will lead you to a OHKO" just doesn't work ( I know it isn't you that said it here, just that it was the basis of the 10k armor base, etc .. ).
I think that we can safely consider this as a niche build lol. Maybe the guy I was referring to was using jade + granite, which would explain the 20k -> 60k though, that would make sense. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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