1.3 [Newbie Friendly] GROUNDSLAMMER BUILD

they are giving away a free respec, so if the build goes by the way side, then you should be able to free respec.
Current League: Anarchy @BigGuyKahn
Sell Lists:
Anarchy: http://www.pathofexile.com/forum/view-thread/428350
SoftCore: http://www.pathofexile.com/forum/view-thread/391912
Yeah I know but how long can you spare that respec button? :)
"
Substantial Rebalance

Several areas of the game have been significantly rebalanced. We’ve reduced all monster damage and have made corresponding reductions to player Life and Energy Shield passive skills. Physical damage nodes (both general and weapon-specific) have been substantially increased. As a result of these changes, characters rely less on life than they did previously. Defensive options such as armour are substantially stronger now, more than offsetting the lower life totals.

In response to those core changes, we’ve rebalanced many other areas of the game. Some examples include: Acrobatics now halves Energy Shield and Armour rather than removing them. Rustic Sashes now provide 12-24% Physical Damage instead of 3-5%. The Savant node in the Witch starting area has been changed to Elemental Dominion which gives +20 Intelligence and +20% Spell Elemental Damage. We’ve also addressed the power of some of some passive skills that were basically mandatory in previous versions.

Melee characters gain the most from these changes, but many previously underpowered builds have also improved.

One-off Full Passive Reset

Due to substantial balance changes in this patch, we decided to give people a full reset of their passive skills. In the past, players used to log in after balance patches and find their characters respecced with no indication of what skills they used to have. To address this problem, we’ve added a single-use button that can refund all your passives. You should carefully examine your current build before deciding to respec. This button will go away if you allocate or refund a skill before using it. We don’t intend for players to save it forever. At this stage we don’t have a mechanism for undoing bandit quest choices, but are working on it for a future patch.

http://www.exiled.eu/alle-infos-zu-patch-0-11-0-im-ueberblick/#ixzz2UwYz4LZz


Looks like some major changes, especially for us, are coming.
hi,

have played and changed quite abit since lvll 45.

Anyway can anyone suggest any improvements on my equipment?



I wanted to use carnage heart but that reduces my health by 500.

Current dps is 3k and hp is 2.7k at lvl 61

Am thinking of going for an aura build by replacing astramentis for carnage heart and replacing all life leech gems with blood magic.

What do u guys think?
very great comprehensive guide...

i've been following this guide, but i used mainly leap slam which caused me many deaths in cruel...leap in the center and boom! (resurrect button)

i will now use ground slam...thanks!
Leap Slam has one great advantage to Ground Slam. You are jumping/moving all the time. Against range attackers this is a great benefit, simply because you get lesser hit.
Last edited by henniheine on Jun 1, 2013, 11:45:54 AM
Well, I've seen some people that are able to be safe while LeapSlamming.
They mastered hard art of jump at the borders of enemy group - in such distance they are not hitted by critters. But they were hitting them due to Leap Slam range.

~~nas
http://www.pathofexile.com/forum/view-thread/73928 <-- [Newbie Friendly] Marauder Melee Build
IGN: NinjaArabStrategist
why i cannot see the skill tree
The build is listed under the spoiler tag, separated by order of what he suggests to take first, second etc. It should be the first spoiler under Newbie Friendly Build.

I use a combo of ground slam and leap slam depending on mob concentration and if range or not. I have life on hit linked to both attacks so I gain health when use either attack. Am currently just 31 and haven't played a lot lately due to being sick, but hope to get back into it more soon.

I am also looking forward to seeing what changes may be needed since they are increasing armor and damage nodes which the build didn't use. Will try to hold off the respec until see what changes nas suggests since I do enjoy the build, even tho I didn't think I would like melee that much. Always had a problem with targetting in melee but with GS you don't have to be exact on your aim.
Karnak
"
vicjohnny wrote:
why i cannot see the skill tree

I don't know what are you talking about. Just click <<<CLICK ME>>> buttons.

~~nas
http://www.pathofexile.com/forum/view-thread/73928 <-- [Newbie Friendly] Marauder Melee Build
IGN: NinjaArabStrategist

Report Forum Post

Report Account:

Report Type

Additional Info