Is co-op too easy?

When in a solo environment I judge the challenge before engaging the enemy. If I get overwhelmed I will run away while spamming my potions. If I get on low life my heart rate will spike a bit. If I die I will become a little frustrated but will try and learn from my mistakes. Overall Solo is challenging, fun, and dynamic.

When I play multiplayer I spam a single attack and grab loot as fast as I can. I don’t have to worry about tactics and rarely do I end up in a situation where I have to run away. Overall co-op is bland, boring, and easy. The only time that I die in Multiplayer is when I am lulled into a false sense of security and mad rush a group of magical casters.

It seems that GGG built and balanced the game around the solo experience. When it came time to add they multiplayer they increased the HP and the IIQ and called it good. I would like to see the difficulty increased to make Multiplayer as fun as Solo.
IGN: Wrathmar * Paulie * Client
Completely agree with last 2 posts.

It breaks it for me.
I would like to see the option of party creator to limit the party members while creating a party.

Personally I find 6 member party very chaotic, easy to play and not enjoyable. People are coming and leaving, splitting from the group, sometimes rushing forward, etc.


I prefer playing in MAX 3 person party, so either playing with friends or writing this fact in the party description.


But it seldom works.
Ingame: KAZZNA
I really hope that co-op has its difficulty increased because right now it really needs some serious tweaks.
"
Arclayd wrote:
I would like to see the option of party creator to limit the party members while creating a party.

Personally I find 6 member party very chaotic, easy to play and not enjoyable. People are coming and leaving, splitting from the group, sometimes rushing forward, etc.


I prefer playing in MAX 3 person party, so either playing with friends or writing this fact in the party description.


But it seldom works.


I agree that more people in the party the bigger the imbalance. Multiplayer would be much more balanced if they limited the max party size to 4.
IGN: Wrathmar * Paulie * Client
"
Arclayd wrote:
I would like to see the option of party creator to limit the party members while creating a party.

Personally I find 6 member party very chaotic, easy to play and not enjoyable. People are coming and leaving, splitting from the group, sometimes rushing forward, etc.


I prefer playing in MAX 3 person party, so either playing with friends or writing this fact in the party description.


But it seldom works.


Create Party. As soon as you have 3 players, change it to private.

Now you have a 3 person party.
" ... to let them know the game isn’t going to be very fair from here on out."
- Qarl
Last edited by Panda413#5809 on Jan 30, 2013, 5:15:36 PM
Agreed.. To easy with full house
Bust a move!
Yep, with big parties there is just so much summons, totems and shit that the mobs never can even get close to the player. Solo play is very challenging and fun right now but partying is a cakewalk and snorefest. And you actually get better rewards playing in party while playing solo is 500% more dangerous.
Last edited by gowest#1871 on Jan 30, 2013, 6:39:07 PM
I really wish we could get some dev feedback. Just a simple "Yeah, we know" would suffice.
"
ratfacekick wrote:
I really wish we could get some dev feedback. Just a simple "Yeah, we know" would suffice.


Yeah I would like to know if this issue is on their to-do list
IGN: Wrathmar * Paulie * Client

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