Offline Mode
I wish we could some how have a offline mode without hackers, but it just will not ever happen.
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" If it doesn't and they don't fix the online issues, many users will go away. I personally wish the game was at least playable online. I have supported the game but the latency seems to get worse and worse. | |
" you must be doing it wrong Don't forget to drink your milk 👌
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He might live 1000 miles or more from the best server, and no matter what you do you'll have problems then. If you live right on top of one, you just don't understand what some people are complaining about.
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Offline mode will just allow third party software to hack the game.
IGN: AchiLize
Achi's Quality Shop https://www.pathofexile.com/forum/view-thread/602552 | |
It'll not happen.
Nothing to see here. Close thread. Move along. "Live by the sword, live a good, LONG time"
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" I know you dont understand it, but: You CANNOT have offline mode without people eventually hacking it and modding the game. You just CAN'T. It's a bad idea. Get over it. Last edited by narg62 on Nov 7, 2013, 4:42:52 PM
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I'm guessing when the death throws for PoE start, they'll be a marketing plan to sell an offline mode version of the game.
But before that happens, GGG would really need to mess up on CREATING NEW CONTENT. |
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" Except that this is in fact a huge, huge deal. That's why I'm saying that I don't think you realize how much work it would be. The amount of work it would be is closer to rewriting the entire game than two weeks for one guy. Think about this way. Look at a game like Diablo 3, where desync is much less of an issue because they delegate a small percentage more of their combat calculations to the client-side. Just from that difference, there have been numerous gigantic cheating issues, such as when at one point you could buy Radiant Star Gems for less than the amount they cost to craft because they were duped so much. Having the ENTIRE game available to hackers means that they will be able to find any and all loopholes that might exist in the code to exploit. Code that is sufficiently different to prevent this would need to be different from the design up, basically, because any similarities leaves a potential loophole. It's not like developers intentionally leave loopholes in the code - they just happen, so covering all your bases requires you to not leave any potentials. | |
I was hugely active in the sacred 1 & 2 communities and I never say any hacking in those games. Only thing that dis happen was people uploading high level characters to download, and much later a character editor being made, which made it much better to carry on playing after 5+ years so you didn't have to keep on staring new characters at level 1.
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- PoE TOS. |