1.0 "It's a Trap" Tyrliths Endgame Trapper - HC+ VIABLE! "WE ARE FINE"!

Followed the thread a while.. having a lv 39 shadow i wanted to discharge, but with 1.0 i guess im going to make him has an trapper, becuase traps are awesome (already tried traps with my shadow, and docks leveling was so damn fast!)

I guess i will follow this build/guide, because you can even get a high amound of IIQ/IIR right?

But you dont play him as CI or?

//

Oh and what do you think is better for leveling?


or
Last edited by kewkie#3761 on Oct 24, 2013, 5:42:44 AM
He's not going CI, he is reserving life with auras so he benfits from Pain Attunement passive.

Btw Tyr what do u suggest for Normal bandits? Is mana a problem or should i take the passive point?
No mana problems for me


passives!


i'll do a stats update, basicly i swapped out my vitality "the buff was lame" and no rf means i DO not need it because im gaining 1 % from passive tree.


im on 1100 mana

after reserves (Discipline/Clarity/PUR-BM)i have 300ish left, survivability wise. we are BETTER off in 1.0 due to aura scaling.
180/mana sec regen with many mana nodes i skipped in the 120 point


btw, Shavrones to run PA/Aura is now completely optional!
CI versions of this build became alot stronger. "NO RF means searing touch becomes a viable Link weapon for firetrap!"



as for the staff/ dagger/shield question


if you can support running mana on 4-5L staff > else shield/dagger
Last edited by Tyrlith#3242 on Oct 24, 2013, 6:17:28 AM
"
Kutijagolemi wrote:
He's not going CI, he is reserving life with auras so he benfits from Pain Attunement passive.

Btw Tyr what do u suggest for Normal bandits? Is mana a problem or should i take the passive point?


Ah yeah.. thanks :)
Please update your passive tree links for 1.0.
120 point is updated just not in the OP,

im currently at work and well.. i enjoy playing PoE too.. once i find some time i will update the entire OP
tried remote mines,

dmg is significant but i dont see any utils for this in PVE



you have to be borderline retarded to want to play like that/
Thanks for posting this build, I had something similar in mind for a trapper in Nemesis.

So there would be no issue with going for CI rather than getting PA with this build? I am leaning towards CI so that I do not have to worry about Chaos res.
IGN:
HowULikTehShox
HowULikTehBleed
Got to Merci Oak. Should I help him for Endurance charge or you still think passive point is better?

Thx
Hey Trapper buddies!

This is my patch 1.0 CI fire / lightning trap build if you want to comment or copy it feel free
http://www.pathofexile.com/passive-skill-tree/AAAAAgYBDkgRLxFQEZYV1xmKGo8c3B2qHdki6iepKPosnCymLL8tHy1HL28yGDQKN2Y3gzvhPV9DVESrRitGcU6bT79SU1MxVa5WLVZjW7td8m0Zb55vvHBRcLt-WX6wf8aCx4MJhq6IQohrjDaPpo_6kNaTJ5itmZqbtZ1joi6io6Sxpuem66crrH-zA7QMtDi297d1u9bBxcHzwzrDbcpKzerVT9eG2RPZ4Nvn3nfhiOL344TlGeWO6Nbquutj7BjuFfId9tr56PsJ-_U=

Sorry for stealing thread :D

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