What was Diablo 2's endgame for you?

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DalaiLama wrote:


When you had the gear you wanted, PvP was more a matter of rock paper scissors than it was a test of skill. If you matched the right build against another build it was hard to lose.
however there were a set of gm rules that gave most builds a decent chance in all matchups
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fsg wrote:
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DalaiLama wrote:


When you had the gear you wanted, PvP was more a matter of rock paper scissors than it was a test of skill. If you matched the right build against another build it was hard to lose.
however there were a set of gm rules that gave most builds a decent chance in all matchups

Those bear druids summoning Bears to PK nude players at the entrance to blood moor were pretty bm, but they were funny shit lol.
ㅋㅋㅋㅋㅋㅋ
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Hell_Bovine wrote:
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fsg wrote:
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DalaiLama wrote:


When you had the gear you wanted, PvP was more a matter of rock paper scissors than it was a test of skill. If you matched the right build against another build it was hard to lose.
however there were a set of gm rules that gave most builds a decent chance in all matchups

Those bear druids summoning Bears to PK nude players at the entrance to blood moor were pretty bm, but they were funny shit lol.
bm and gm pvp, it was all great fun :D

GIVE US BLOOD MOOR
Baal runs were to stupid and boring for me...I was grinding TC87 areas to find the most valuable stuff in all acts. Besides I never played Non Latter, allways trying to get the far i could go in levels. I did that for almost 11 years, oc I had some breaks, but im on the road in Battlenet German1 Comm even today, for hanging around with friends there.
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Wilmots wrote:
Baal runs were to stupid and boring for me...I was grinding TC87 areas to find the most valuable stuff in all acts. Besides I never played Non Latter*, allways trying to get the far i could go in levels. I did that for almost 11 years, oc I had some breaks, but im on the road in Battlenet German1 Comm even today, for hanging around with friends there.


Non ladder*
Pindle bot on 3-4 chars 24/7.

Had about 20 unid windforces and grandfather's at one stage.

Sold loads and traded for hacked items. Inventory full of hex or bugged pdsc was lulzy but became un-fun after about 5 minutes. Quit and deleted all my characters, although I presume they have done a charctee wipe since then anyway.


Just being honest :)
Last edited by turzyx#1204 on Sep 10, 2013, 7:24:34 AM
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turzyx wrote:
Pindle bot on 3-4 chars 24/7.

Had about 20 unid windforces and grandfather's at one stage.

Sold loads and traded for hacked items. Inventory full of hex or bugged pdsc was lulzy but became un-fun after about 5 minutes. Quit and deleted all my characters, although I presume they have done a charctee wipe since then anyway.


Just being honest :)

when was this?

I was in USWEST ladder for 2005-2009

I never saw any hacked items.
ㅋㅋㅋㅋㅋㅋ
I think this is one of the most useful threads to grace these forums in a while... thrad after thread claiming "this is what we want", and here's a thread showing that even the die-hard fans of the game this one was modeled to be the spiritual successor of can't agree how they went about their "endgame" :).


No PvP here. I did the following:

A) Ladder reset.
B) Choose a class that wasn't overpowerful, but could contribute well to groups with little gear (Fury-WW with Oak Sage, Avenger Paladin, Army Necro, etc)
C) Do the "rush to Hell Baal" thing, start farming it up.
D) grandually accumulate enough gear for some other, maybe-or-maybe-not popular build.
E) Create said character build
F) Play it mostly solo, having fun stomping everything flat
G) Return to original character, farm another char's worth of gear
H) Repeat for 2-3 months, then quit
I) Pick it up again 2 years later, and do the same thing.
#1 rule of official forum boards of every video game ever: use the forums to relay info, gather suggestions, or the rare narrow-focused Poll; but NEVER as "feedback".

#2 rule: Never say the #1 rule in an official capacity. Let some guy on the forums say it, leaving yourself plausible deniability.
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themousemaster wrote:
I think this is one of the most useful threads to grace these forums in a while... thrad after thread claiming "this is what we want", and here's a thread showing that even the die-hard fans of the game this one was modeled to be the spiritual successor of can't agree how they went about their "endgame" :).


No PvP here. I did the following:

A) Ladder reset.
B) Choose a class that wasn't overpowerful, but could contribute well to groups with little gear (Fury-WW with Oak Sage, Avenger Paladin, Army Necro, etc)
C) Do the "rush to Hell Baal" thing, start farming it up.
D) grandually accumulate enough gear for some other, maybe-or-maybe-not popular build.
E) Create said character build
F) Play it mostly solo, having fun stomping everything flat
G) Return to original character, farm another char's worth of gear
H) Repeat for 2-3 months, then quit
I) Pick it up again 2 years later, and do the same thing.


thats the thing about good ARPGs, they are so sandboxy that you can basically make up your own endgame

D2 didn't have an "end game". I doubt that term was even in use during the design of the game. The game was fun to play at low levels, mid levels and high levels. There were goals that could be set or ignored. There was no "end game" only "game". That's why it succeeded. I still don't see why they don't have low level and mid level maps in this game.

I played D2 pretty much the same way I'm playing PoE. Seven characters in parallel development sharing the items they find with each other, playing strictly solo, self found, keeping characters within five levels of each other, Hard core. It would usually take me about 3-6 months to get all seven to kill hell Baal.
Last edited by Shagsbeard#3964 on Sep 10, 2013, 8:44:04 AM

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