Kripp banned from GW2
I'm particularly late to this thread, until recently I had no idea what a Kripparian was, now that I know, I still don't care.
Now I haven't gone through the whole thread, but the first thing that strikes me about this, and other cases like these, why is the player penalized for oversight/poor design/bugs/don't give a shit what else tbqfh. It's in the player's nature to exploit (or to put it nicely, capitalize on) the systems, the player does not design the system. |
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Expecting players not to min/max a system is ridiculous. Are NPC prices in games always consistent? I would expect some deals to be more worthwhile than others. Take RGB-linked items in POE, for example. Vendors sometimes sell them for wisdom scrolls, sometimes a transmutation, sometimes an alteration. Does that mean I should be emailing support to verify if there's a typo when I find one that is cheaper than elsewhere?
If players should be held accountable and banned for purchasing an item that was too cheap, what about the person(s) who made the typo or overlooked it? And what other typos could they make? Spawn rate, mob hp, item droprate? If a particular skill feels overpowered, should players stop using it immediately until they are given explicit confirmation that it isn't an "exploit"? Do they seriously expect players who paid for a retail game to perform their QA for them? Arenanet is running their game like a police state, but judging from some of the effusive responses on reddit, some people actually consider this to be a desirable trait. Which is great for them, I guess, until they happen to commit some vague, possibly unwitting transgression against the morals and ideals of their Dear Leader. I'm glad this happened so soon, or I might have wound up buying the game. Doesn't matter how pretty your playground is if it's the playground equivalent of the DPRK. Last edited by Karcaroth#3263 on Sep 1, 2012, 2:58:06 AM
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Anet is not running the game as a police state for the sake of it. They're in fact doing a good job.
Why? They want this game to last long and be very popular. All this chatter about strict bans will last only so long. However, keeping a healthy market is key, specially when RMT in the form of gems is involved. If I was Anet, I'd also risk the hate from banning accounts that didn't really deserve it, as long as the rest of the players are fearful enough they won't try anything that remotely looks like an exploit. Think of it this way: Thanks to recent events, Anet has put together the most efficient bug report community there is. Nobody is going to be touching anything that looks too cheap or too good to be true. Or rather; they'll be notifying it in order to get confirmation on whether it's kosher or not. That's exactly what Anet wants to fine tune their game. Once the game is stable and running for a while, and exploits become rare, I'm completely sure they will hang the banhammer, and maybe offer a new wave of unbannings. The end result is a healthy economy, and people that have forgotten all of this. As always however, people only think in short-term and I don't expect many people to follow this reasoning. In all honesty, all these events have done nothing but improve my admiration for Anet, because it shows their reputation is secondary to the quality of their own game. For those of you who compare Anet with the easy going attitude of GGG, I agree that the GGG devs are awesome, but think of this: PoE has the benefit of an upcoming wipe, which makes it pointless to pursue direct attacks on the economy. Last edited by Falcord#4858 on Sep 1, 2012, 4:44:38 AM
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" Not just the economy, though. They have also arbitrarily declared certain murderous dictator names more taboo than others, and told someone who picked the name Katrina Deathblow (the person in question used the name in GW1 before the hurricane) that their name could suddenly be deemed inappropriate if enough people decided to find it offensive. Protecting the community and economy are a noble goal. But past a certain point one slips into self-parody. " Yes, that is exactly it. It's got less to do with their ~commitment to quality~ and more to do with their fear of having their profits eaten into by a compromised economy this early in the game's life. Why else would the initial punishment for buying mispriced vendor items be so much more severe than for the people caught botting. " Except for the part where they shipped a game with vendor prices a thousand times lower than they should have been, then handed out draconian punishments in order to turn their paying customers into cowering beta testers, right. Last edited by Karcaroth#3263 on Sep 1, 2012, 5:51:28 AM
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" Call it what you want. When he used an exploit in front of a lot of people, they learned how to do the exploit. Maybe it wasns't intentional on his part, but that doesn't change the fact he did teach them the exploit. Fair or not doesn't matter to me. I want a game without cheats. And btw, the fact he's a 'successful streamer', as you call it, doesn't mean anything to me. Since when do we give famous people special treatment? I'm not an idiot, and know perfectly well that the more popular you are, the better treatment you get. But there's a big difference in getting paid more and getting away with breaking the rules in front over everyone. "And that's how you die properly, sailor boy." (The Witch) Last edited by ExileDude#1743 on Sep 1, 2012, 8:11:19 AM
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" Right. It works both ways: it seemed that Kripps was being unfairly targetted. It is true that he has more responsibility when streaming the game. It seems ArenaNet's cooled down a bit, and reverted his perma ban to a temp ban, cf his latest YouTube vlog: http://www.youtube.com/watch?v=qCocjCCMOXI A good lesson learned for both sides, methinks. Last edited by DeF46#3887 on Sep 1, 2012, 1:54:25 PM
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Didn't he just get another account? In 3 days he'll prolly bypass his first :P
If you have account problems please [url="http://www.pathofexile.com/support"]Email Support[/url]
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He was already level 80 with his first account....
"Famous" people get special treatment ALL the time. |
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" then your complaint should be with the developers or QA people who made the cheating possible point is, Kripp did not discover the exploit and people were using it without you even knowing it existed and they were going to continue to use it even if Kripp didn't show it -- and you still wouldn't have known they were using it but Kripp showing it allowed it to become widely known, so any advantage these people had over others was taken away and since the exploit became common knowledge it gives the devs incentive to fix it that much faster |
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Both arena net and kripp fucked up. Arenanet for not fixing something like that, krip for knowing it is a exploit and reusing it.
http://www.pcgamer.com/2012/08/31/3000-guild-wars-2-players-permanently-banned-for-karma-exploit/ |
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