Fixing the fundamental issue with Evasion

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Huxley wrote:
I think a piece of armor should only give extra armor/energy shield.
Then only dexterity and passive skills would provide evasion rate (but more than before). So any Dex char could have extra armor/energy shield...
It's the way it is for many RPGs, and it works well.



Actually a viable quick fix.

Then again a quick fix left alone is a one off....I hate one off.
"
Huxley wrote:
I think a piece of armor should only give extra armor/energy shield.
Then only dexterity and passive skills would provide evasion rate (but more than before). So any Dex char could have extra armor/energy shield...
It's the way it is for many RPGs, and it works well.

Isn't this how it worked in D2?

It is strange they would change stuff so much for PoE.

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