Fisting in 11.1 HanFistedFirst - Lvl 81 Facebreaker/Bringer of Rain Melee Build [Updated]

Curious as to why you are using Multistrike with Facebreaker. Did they end up fixing melee damage calculation for Multistrike or is it still broken?
I personally hated Multistrike with my shadow FB. I kill things before the actual animation is finished for Multistrike, essentially wasting time (And risking death)(This being at lvl 79)

Last edited by googlebee#7854 on Jun 16, 2013, 7:31:17 PM
If Multistrike is broken, the damage is still out of control. We explode mobs pretty easily.

As for the "locks you in place" it can be a little annoying.

Honestly, the thing that annoys me the most about this build is the desync I've been getting. It has been quite intense this weekend.

Interesting. So Multistrike still shows up as a DPS increase for you? I may have to try it instead of Added Fire. Thanks for the information.
May hafta try this build...havent played in ages but this looks hilarious <.<

How is its mapping etc xD?
finally got 998% my facebreaker
IGN: Rainku_Arc
Last edited by rainku#6879 on Jun 17, 2013, 3:32:05 PM
@rainku welcome to fun times fist club!

@darkcrab Mapping isn't bad at all thus far. Plus, it's manly as all get out. Elemental reflect can slow you way down is the only real issue I see.
and how do you suggest we tackle elemental reflect? :P
I solve maps by using dominating blow and increased duration with splash and multistrike instead of infernal blow. It makes hard maps laughable.
Just thought I'd stop by to brag :P

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