Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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XForsakenX wrote:
Hopefully they don't change it, cause then another group will just start crying about how it's just so unfair. Nothing's Broken, sometimes you get something good sometimes you don't that's life move on, get over it.

Another country heard from. Would you mind elaborating on this "crying" business? Are babies involved? Diapers, perhaps some pacifiers? By all means, do tell.
GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428
Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542
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Ten_of_Swords wrote:
But now, the timers will be extended to such a degree that there is no ‘loot tension’ at all? Granted, it’s a ‘option’ but there is no reason to believe that all public games won’t use it.


I am willing to bet there will be plenty of full FFA public games. If you don't believe so then you obviously understand that the MAJORITY of players don't want loot tension, in which case this is a very SMART decision by GGG as they can retain this majority while also enabling TRUE FFA looting at the same time! This is purely a win win.

There are typically several 'FFA / Ninjas welcome' type games going all the time, granted not as many as 'no ninjas', however with true FFA enable as an option what makes you think that people would stop making/playing in FFA public games? You have already said how much the pace of play slows down with long loot timers, if the pace of play is slower this means less overall loot so one would imagine that the FFA players are at a loot advantage overall. Slowing down the pace of the game does not change how hard monsters hit, it does not change monster HP, or pack density. It IN NO TANGIBLE WAY makes the game easier. There are NO negatives to loot options. None.

Overall your arguments against loot options are insubstantial, and if you actually enjoyed true FFA looting you would be happy that you can finally PLAY FFA!!!! I don't mind FFA, I don't mind instanced, I DESPISE the compromised system. It brings out the worst in players and is much worse overall than either FFA or true instanced. In either pure system you don't get the entitlement issues that come with the bastardized partially allocated / partially FFA non-sense.
Last edited by thepmrc#0256 on Apr 24, 2013, 5:17:42 PM
Sigh... sorry just not worth my time I added my 1 and 1/2 cents...

Have fun.
I keep hearing about "The Real World" is that an expansion or something ??
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XForsakenX wrote:
Sigh... sorry just not worth my time I added my 1 and 1/2 cents...

And that's about what it was worth, too, by coincidence.

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Have fun.

See you next time!
GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428
Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542
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Xaxyx wrote:
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XForsakenX wrote:
Sigh... sorry just not worth my time I added my 1 and 1/2 cents...

And that's about what it was worth, too, by coincidence.

"
Have fun.

See you next time!


ROFL
I keep hearing about "The Real World" is that an expansion or something ??
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Ten_of_Swords wrote:
What I would ask people pushing for these options is “do you TRY and get loot while you’re fighting in a group?”
Not sure if this is directed to ALL that pushed for options, but I've made it clear that my motivations for options was just for the sake of variety.

I would like to see FFA return, but I see no REASON to enforce it on the player. Blah blah competition blah blah loot tension. Yeah, I get it... but it's funny, 'cause I never felt this tension some of you described.



IGN: Mibuwolf
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thepmrc wrote:
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Ten_of_Swords wrote:
But now, the timers will be extended to such a degree that there is no ‘loot tension’ at all? Granted, it’s a ‘option’ but there is no reason to believe that all public games won’t use it.


I am willing to bet there will be plenty of full FFA public games. If you don't believe so then you obviously understand that the MAJORITY of players don't want loot tension, in which case this is a very SMART decision by GGG as they can retain this majority while also enabling TRUE FFA looting at the same time! This is purely a win win.

There are typically several 'FFA / Ninjas welcome' type games going all the time, granted not as many as 'no ninjas', however with true FFA enable as an option what makes you think that people would stop making/playing in FFA public games? You have already said how much the pace of play slows down with long loot timers, if the pace of play is slower this means less overall loot so one would imagine that the FFA players are at a loot advantage overall. Slowing down the pace of the game does not change how hard monsters hit, it does not change monster HP, or pack density. It IN NO TANGIBLE WAY makes the game easier. There are NO negatives to loot options. None.

Overall your arguments against loot options are insubstantial, and if you actually enjoyed true FFA looting you would be happy that you can finally PLAY FFA!!!! I don't mind FFA, I don't mind instanced, I DESPISE the compromised system. It brings out the worst in players and is much worse overall than either FFA or true instanced. In either pure system you don't get the entitlement issues that come with the bastardized partially allocated / partially FFA non-sense.


I like the FFA environment quite a bit too actually, but I don't think its going to be very popular., its extra hassle and soooo many people coming from D3... I'm hoping the throw in a decent mf bonus for ffa groups at least, otherwise I'll probably avoid it. as it is I lose plenty of items, in real FFA games I'll get eaten alive if I dont have like 50% movespeed.

I hope ggg can make it work
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EgypZee wrote:
I like the FFA environment quite a bit too actually, but I don't think its going to be very popular., its extra hassle and soooo many people coming from D3... I'm hoping the throw in a decent mf bonus for ffa groups at least, otherwise I'll probably avoid it. as it is I lose plenty of items, in real FFA games I'll get eaten alive if I dont have like 50% movespeed.

There's no logical distinction between giving FFA players a loot bonus, and giving non-FFA players a loot penalty. Would it seem to make sense to you to penalize players for not wanting to play with loot ninjas?
GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428
Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542
"
Xaxyx wrote:
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EgypZee wrote:
I like the FFA environment quite a bit too actually, but I don't think its going to be very popular., its extra hassle and soooo many people coming from D3... I'm hoping the throw in a decent mf bonus for ffa groups at least, otherwise I'll probably avoid it. as it is I lose plenty of items, in real FFA games I'll get eaten alive if I dont have like 50% movespeed.

There's no logical distinction between giving FFA players a loot bonus, and giving non-FFA players a loot penalty. Would it seem to make sense to you to penalize players for not wanting to play with loot ninjas?


the devs seem to think the games better with loot tension and I agree its more fun, and its easy to argue that ffa is harder because you have to compete for loot while your fighting.

I hate the loot system in d3, but I would play it if everyone else was or if its safer.
just my opinion. don't taze me bro
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EgypZee wrote:
the devs seem to think the games better with loot tension and I agree its more fun, and its easy to argue that ffa is harder because you have to compete for loot while your fighting.

You don't have to compete for loot while fighting. Like-minded players form public groups all of the time, using a gentleman's agreement. Thus, the difficulty of the game is not at all impacted. The only actual effect of the loot system, then, is to cater to and enable those would actively seek to break that agreement, to steal from others.

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I hate the loot system in d3, but I would play it if everyone else was or if its safer.
just my opinion. don't taze me bro

Quite to the contrary, it's refreshing to see someone posting calmly and rationally in defense of the current system, as it provides an opportunity for open and honest discussion. I for one will always staunchly defend anyone's right to express themselves in such a manner, no matter how vehemently I might disagree with their opinion.

GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428
Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542

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