Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
" Multiboxing would be the act to control more then one account/character at the same time, having them move and attack at the same time by controlling them all with one mouse/keyboard and cloning the keystrokes via software or hardware. http://www.wowwiki.com/Multiboxing http://www.dual-boxing.com/ http://en.wikipedia.org/wiki/Multi-boxing If you wish to educate yourself on the subject. This isn't really whats going on. What players do is logon separate accounts and place their low level chars in the same zone as the higher level char. one by one, by hand. Your terminology is simply wrong. Alot of ppl seem to think you'd need some form of loader program to launch multiple instances of the game aswell, this is not the case either. IIQ from groups should possibly be sorted in some way to stop the usage of 5 boosters with one killer to gain the iiq advantage over solos, but doing this without hurting parties would be hard. |
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" I for one do try to find a way within the games i play to maximise efficency. this might border on exploting at times, players like us are extremely important to have during betas to find and iron out the obvious flaws in game mechanics wheter it be superiour farming spots or way to level etc etc. Finding and fixing these things becomes increasingly important as we approach open beta. Then again explaining this to someone who's made up his mind about our motives already is probably a futile effort. Edit: Regarding the alch recipie, It had to be nerfed. Grinding solo with a set of full mf gear gave you 100's of alchs per day if you matched names with other farmers, introducing this much currency to the game was harmful do you not agree? The currenct matching system may still be broken, but it would require several ppl with over 150 stash tabs to match 3's for alchs without quality to even begin to test it out, even then it might be too much of a pain to be better then straight vendoring or matching noqual 2's for chances while doing the unid 2 chaos recipie and 20% qual rare magic white same base item unid for 2 alchs. Last edited by dmouze#5681 on Dec 21, 2012, 6:29:20 PM
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" Same here. :( |
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Which is why it's better to abuse these mechanics and openly discuss solutions during a BETA than to merely hope that everyone will play with the same "idea" about what's right and wrong.
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WTF? Mouze is too a multi-boxer? Or use lots of accounts in the same instance, call what you want its the same crap.
So, how many of the "top" ladder guys do this? All of them? Come one guys, arguments trying to validate exploiting just look terrible. If you want to min max, see what Kripparian do, lots of things he do is in the zone of min/maxing, but, and you guys know that too, dont try to fool yourselfs, boting or multiboxing, or having 6 accounts in the same zone, it is not maxime anything, it's the good old cheat, exploit. But, i can't judge none of you. If GGG allow it, they are complety lost. And if they keep endorsing it, i think this is not gonna be the game we gonna play for years, because it's gonna die rather soon. Sad, but true. Again, im not call you bad people or anything, in fact, Slayer allways helped me with Witch tips and pointers. But i thing you guys should figure out a "clean" way to min/max, because playing with 6 accounts in the same instance it is not. And if you guys advocate the FFA loot because of this, you guys gonna burn in hell for sure. lol. j/k. :) |
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Maybe a new thread should be started to discuss exploits?
The issue at hand: The benefits of FFA to the entire player base do not out weight the cons. Looking for responses from the devs over their long term plans in regards to looting options or lack there of. Standard Forever
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" Agreed, and as such, somebody with experience in the realm of multi-boxing should create a thread detailing the ins and outs of the procedure, as well as any possible benefits (or drawbacks) of multi-boxing in the current game system. The thread should also carefully detail any and all of the different methods used to multi-box, and provide clear instructions towards setting up your very own operation, with emphasis on efficiency (items, experience, time, etc). If there's no advantage to multi-boxing within the current game design, then I see no reason why a well-intentioned beta tester and member of the community wouldn't want this knowledge spread among the entire player base for all to experience and enjoy. IGN: BigFerrousMetal Last edited by Directrix#6991 on Dec 21, 2012, 5:47:49 PM
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Slayer, You may not have referenced private parties but you have talked about the 'rush' of FFA looting multiple times. Your opinion on the loot system is affected by exploiting the game mechanics. Since you are able to 'farm' with boosters you do not feel the same frustration that non multi-box players experience. If you loose an alch orb to the timer it's no big deal because you are able to farm them at an increased rate.
If you truly feel that FFA is a 'rush'; how about setting up the loot system where any item whose timer expires is automatically destroyed and NO ONE is able to loot it? IGN: Wrathmar * Paulie * Client
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" Kripp is one of the foremost players who do things that's borderline exploiting, you must not have followed him during d3 or just turned a blind eye to everything, he even has multiple youtube videos where he discusses this :) I believe this video is where he makes soem points about his stance on things, I can't watch it cause I'm at work but I think its the right one. http://www.youtube.com/watch?v=QVrImioennA You also seem to have missed our points completely, perhaps calming down and re-reading things might make it clearer? Last edited by dmouze#5681 on Dec 21, 2012, 6:13:40 PM
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" First off. Where did Mouze say he boosted. Or was he just talking about the topic at hand and you made an assumption? There is also a difference between min maxing a build, and using the games loot mechanics to get the best result possible. Not multi loading, but splitting up in instances. Or knowing how lvl difference affects exp gain to get the best result possible. |
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