Chat Channels
" this is a good idea |
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" This With a channel cap of about 40-50 persons (Excluding Overall),until a larger number is needed. Also a numeric display of how many people curently in those channels. The option to create channels both private, and public as a user would be very helpfull. +1 Last edited by CarniavlKlowns#1681 on Aug 13, 2011, 2:38:13 PM
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ofc chat channels should be added. I should be abe to talk to people?
The purpose of argument should not be victory, but progress.
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ofc chat channels should be added. I should be able to talk to people?
The purpose of argument should not be victory, but progress.
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i like the idea of a looking for party or looking for specific instance part channel... for example u want to kill some boss for drops, there should be a channel to look for a party for it... also you have to put into effect a channel in which you can trade. Trading is what will make the game have longevity and life beyond just hack and slash... a marketplace / trade channel is a must for success
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How about letting players create their own channels? Make a categorized channel list, something like:
General - Our hangout - how about them knicks? - Need help on this build i made. Recruitment - "Our guild" is recruiting Trade - Selling this awesome ring I found - My Marketplace Dungeons - Looking for friends to party with Players can then make their own channels, private or public. Make the number of channels you can participate in limited to also limit the spam. Sure, It will most likely become a huge list. But i'm sure there will be a good way to deal with that. edit: Since trading is done in town this might be an awkward way to do it. Last edited by sommarlov#4069 on Aug 14, 2011, 7:30:19 PM
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Let the players create their own channels... you'll account for 95% of player needs in one fell swoop. I know you guys have seen the benefits in IRC and on reddit, so I'm not sure why this is even up for debate.
Templar Shadow Knight (build in progress)
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Hope we will get a trade chat.
I am also in for LFG chats where an individual can apply to a forming group for different quests. |
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If u introduce something like 'trade broker' npc that would sell ur items to other players for a certain fee or something like that, u would drastically decrees the spam and overflow in trade channel and make players have more time for game and not stand at the outpost for days to spam sell items.
I agree that there is a need for LF channel (which i agree if having options to apply to a group would be the best), group, guild, friend list, private, system info, whisper and overall channel/chat options, which should all have their own colors and could be turned off or on according to wishes of a player. |
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Besides the well known "chats" that are mandatory to a game like this (something like a "Main", "Trade", "LFG" [in wide areas / towns], "Party", "Guild") I would like to raise the question what happens when you are in an instance with your party playing along and a member leaves or disconnects.
I personally dislike the "matchmaking" tools e.g. the dungeonfinder in WoW. So I suggest the opportunity for the partyleader to enter the globel "LFG / LFM" chat and pick out the class / level / whatevs needed to finish the run. If a suitible player via the chat system is found he can be invited to the group and enter the instance. Vudic If you never try then you'll never know.
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