Game Mechanics are too convoluted with Insufficient Information for Players.
"They could make the rule clear. That wouldnt even take much effort. Like "18 base radius instead of 10" instead of "80% more AoE radius" - that would allow me to understand how it works. "For some players "the game" is creating a build - and for some others its at least an interesting part of the whole package. And for that: No rules - no play. And you may be looking down on min/maxing. Its more important than many seem to think due to the game having so many multipliers. So if a character has 30 multipliers - no idea if this is the right number - and I waste 1 passive point on each that gives 30 wasted passive points. This can easily be the difference between a working build and a failed build. Also about the "enough AoE" - strictly speaking for myself: I always want more, its never "enough". The same goes for DPS, survival (etc) of course. No wonder it's lost, it's in the middle of the jungle!
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I'm actually used to using 3rd party tools for my RPG endeavours (except Diablo III, which is so ridiculously easy that I watched all of Dr. House MD once while doing my first season, with my eyes mostly on the second screen where Netflix ran). Problem is mostly that the game doesn't provide any stats regarding "what changed when I did X in my tree" or "what are the changes when I equip Y instead of Z", which is why I'm so dependent on PoB. Actually I think that with the level of complexity of creating a viable character (viable = doing anything beyond act 10) I would have given up after finishing the story for the first time. On the other hand: all of this would be solveable. But the game would need an immense toolkit in game which I don't think could be provided without double the team, so lets face it: Alt+Tab (or, as I do a lot) using a tablet is the way to go. |
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And now min maxers making a drum circles. We should take action until it's to late mayor!
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People call it a spread sheet game but most things aren't really that complicated. It's there if you want but really the game just doesn't tell you anything. It's a wiki driven game like Warframe.
PoE takes it a step further though and doesn't even explain game activities. My buddy made a great point last time they played. They were laughing that nothing in the game tells you Elder and Marven drop Atlas stones. "Never trust floating women." -Officer Kirac
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