Post aura rage here. I will lock any other aura thread I see.

+1 for client toggle option - if this was done for performance reasons as I seem to recall from the update log, then PLEASE make it a graphics toggle like "shadows" or other visual effects.

Since this has nothing to do with server-side performance I think it gives everyone what they want. Personally, I feel the "downgrading" of the aura effects was too severe so I would welcome the ability to switch on the old aura effects.

Cheers
Timezone: GMT +10 (Australia). CASUAL player but I play whenever I can.
A few hours of gameplay in, and...still lukewarm at best. The sharp lines of the swirls contrast badly with the rest of the world, and some softening of those lines is clearly needed. I'm curious as to why such a drastic change, rather than simply reducing the pixel count in the old aura graphic? If this is a new art direction for PoE, I would urge caution before moving forward, as this thread clearly shows that a large percentage of your customers are not happy with the change. If a toggle is not an option, I offer the following:

If the minimalist swirly lines are here to stay, beef them up a bit and soften them: A small (smaller than the old aura ball) single "comet" leaving a tail and orbiting the toon - Anger. This eliminates the full-circle effect from pre-0.10.5 (easier to see your toon, less digital load for those players running PoE on marginal machines) while perpetuating the organic feel of Wraeclast. Hatred? Same thing except a ball of ice....with the axis offset enough to allow the two auras to coexist. I understand that big parties + big effects = lag and visual obstructions out the wazoo. I don't need a huge splashy effect (though I would definitely deploy it when playing solo) to keep me happy - what I'd like is a graphic that is synergistic with the rest of the game environment.

I have faith in you, GGG - you have shown me that you listen and that you care. I think you're on the right track with increasing playability and helping players see the field of battle, but I (and quite a few others apparently) believe that some major tweaking is in order for the art design on the new aura graphics. No rage here, just some honest feedback to try and help you make this game everything it can be.

- And thanks for keeping this thread civil everyone.
"Experience is the best teacher,but there's only one seat in his classroom."
Play with honour and show some class - www.theAmazonBasin.com
Last edited by OldeSchool#5333 on Apr 8, 2013, 10:50:44 PM
"
Jagum wrote:
+1 Graphics Option

+1

after talking with some friends I agree old aura's aren't best for everyone.

Running 5-6 aurs'a looking like a disco' ball with 15 minions is a bit much to be sure.

but for me running 1-3 aura's I really like the old ones better.

please make a graphics option.
IGN: _Johnny_Blaze_
Last edited by SeriousBeatdown#1419 on Apr 8, 2013, 11:28:06 PM
new personal aura for clarity looks horrible. the old aura look was 50% of the reason why i liked using it (besides it's mana gain)

please bring it back. new aura looks fugly
When righteousness falters
And chaos threatens to prevail
I take on a physical body
And manifest myself on earth.
Give back auras... or at least add it in as part of an effects slider.
+1 Graphics option
+1 for aura fx options
+1 Graphics option
IGN: xSiCKoWx
+1 GRAPHICS OPTION Please GGG ! :o
IGN: Exohdus (main), Raihdin , Raihda , Raihdon
Last edited by Raihden#5673 on Apr 9, 2013, 1:52:22 AM
There could be 3 options like:
1) Low quality auras (new ones)
2) High quality auras (old ones)
3) Display HQ auras only on self and your minions (useful when you are in parties but still want to see your own auras, other players and their minions display LQ aura effects)
Increasing Field of View in PoE: /1236921
Last edited by Shajirr#2980 on Apr 9, 2013, 2:11:32 AM

Report Forum Post

Report Account:

Report Type

Additional Info