Hall of Grandmasters legit suggestions (not complaints!)

It does look like a Reef, as ARealLifeCaribbeanPirate mentioned.

But I'm not sure I understand the argument of tile set requiring it to be a map.
Atziri is a Vaal temple tile set.
Breach realms are mine, volcano etc'.
Pale Council is... not really sure (Catacombs?) but it's probably also an existing map tile set.
None of them are on the Atlas.
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Shadow: That was fun
Last edited by johnKeys#6083 on May 20, 2019, 1:48:15 AM
it's all irrelevant. the point was that every unique on the atlas is the same tier as the base map.

tilesets aren't really relevant. beachhead doesn't have a base map.
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robmafia wrote:
it's all irrelevant. the point was that every unique on the atlas is the same tier as the base map.

tilesets aren't really relevant. beachhead doesn't have a base map.


Well, it only doesn't have a base map because GGG didn't attach it to the Reef, so that's not really a satisfactory justification.

But the real point of what I was saying is that things that are not maps don't belong on the Atlas, and things that ARE maps do belong on the Atlas. Because, you know, that's kind of what an Atlas IS.

This of course means that Beachhead SHOULD be on the Atlas, and probably would be if there was only the T15 version. I'd personally like to see that changed in the future, since nobody runs T5/T10 Beachheads anyway; it's not like anyone would complain if those were taken out of the game entirely and Harb orbs could only create the T15 version.

But it also means that Apex of Sacrifice and Alluring Abyss, along with Pale Court and all five Breachlord Domains, have no business being on the Atlas at all because they are not maps. You could make the argument that Shaper's Domain doesn't belong, because it's ALSO not a map, but given that the Shaper is such an important part of the endgame plot and Zana's quests it's hard to say that he doesn't belong on his own Atlas of Worlds.
...when the only argument left is semantics, and even that isn't consistent.
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ARealLifeCaribbeanPirate wrote:


But the real point of what I was saying is that things that are not maps don't belong on the Atlas, and things that ARE maps do belong on the Atlas. Because, you know, that's kind of what an Atlas IS.

This of course means that Beachhead SHOULD be on the Atlas, and probably would be if there was only the T15 version. I'd personally like to see that changed in the future, since nobody runs T5/T10 Beachheads anyway; it's not like anyone would complain if those were taken out of the game entirely and Harb orbs could only create the T15 version.


If GGG does not want Beachhad to be tied to Harbingers orbs .... which I would find surprising.
It would also mean that it could likely be chanced also.


Things opened by fragments sets are no maps indeed, the shaper's realm is the central point of the Atlas and everything regarding it makes sense.
Apex of Sacrifice / pale court are pretty different already.
Beachhead is closer to a map but the way it works in its current state is not compatible with maps.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
Fruz wrote:
If GGG does not want Beachhad to be tied to Harbingers orbs .... which I would find surprising.
It would also mean that it could likely be chanced also.


Things opened by fragments sets are no maps indeed, the shaper's realm is the central point of the Atlas and everything regarding it makes sense.
Apex of Sacrifice / pale court are pretty different already.
Beachhead is closer to a map but the way it works in its current state is not compatible with maps.


I think I worded my last message badly, my bad.

I meant to say, the Beachhead is still created the same way it is now (via Harbinger Orbs) but the ONLY version that can be created is the T15 Red Beachhead. So even on, say, a Tier 2 map, you've got the 1/8 chance or whatever it is to suddenly become a T15 Beachhead, if someone wanted to completely waste a Harbinger Orb on that longshot.

"
drklrd wrote:
Alright I get your point. However it's not the Atlas of Maps, it's the Atlas of Worlds, Shaper's Realm is a world, so as The Beachhead, Pale court, Apex of Sacrifice, Alluring Abyss.

Some of them being open with "map fragments" does should not exclude them from the Atlas either. So if you are ALL inclusive then they need to be in there, if you are not, then HOGM can be taken off.


There's a LOT wrong with this, so I'm gonna have to go line by line. First and foremost: you DO know what an Atlas is, right? https://www.dictionary.com/browse/atlas
Because "Worlds" is not the part of the phrase that means "maps."

Secondly, Shaper's Realm et al are not worlds. This isn't Super Mario Galaxy.

Thirdly, "map fragments" are not really a thing. It's a term made up and used colloquially by the community for convenience, but the fragments themselves have very specific names depending on the area they activate: Sacrifice Fragments, Prophecy Fragments, and so on.

Fourthly, your logic that HOGM can be removed if Shaper's Realm is allowed to stay is... very flawed, to put it generously. This holds exactly as much water as me saying "Because I once slept outside, I should allow a bear into my house." HOGM IS A MAP, which means that it belongs on the Atlas, full stop, the end.

Last edited by ARealLifeCaribbeanPirate#2605 on May 20, 2019, 4:45:47 AM
Disagree.
Shaper's Realm is debatable (not really a Map), but Shaper is the architect of The Atlas Of Worlds - so from a lore point of view it makes sense for him and his guardians to be there.

HoGM? No. There's no lore justification. It can be a separate realm.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
"
drklrd wrote:

You meant to link me this right? https://pathofexile.gamepedia.com/Atlas_of_Worlds

You know there was a whole expansion called the Atlas of Worlds, not Shaper's Atlas.

https://www.youtube.com/watch?v=92SpXUJEIVs

0:30 Subtitle text "Explore the Atlas of Worlds"

Also in the Atlas of worlds Trailer, Shaper says:

"It was there between WORLDS, that the seeds of creation swelled between my eyes. It was there that I truly awoke."

0;55 - "Countless WORLDS of promise and potential"

So yeah. Map as the community calls them, are in fact worlds, and YOU, not me, have been using the wrong terminology.

And as further counter-argument for you. HOGM in fact does not have any lore, while Harbinger, Aztiri and Pale Court do have lore.

HOGM is more of a fanservice to the players.


L m a o.

I just can't even with you people. It's like you work so hard to prove me wrong, and the evidence you bring demonstrates that you yourself don't have a clue what you're talking about.

The Atlas of Worlds expansion implies that THE MAPS THEMSELVES are worlds, not the non-map areas which are not on the Atlas.

Shaper says "between worlds" which by definition means that Shaper's Realm IS NOT ITSELF a world. Because that's what BETWEEN means.

And what does lore have to do with literally anything? Having no lore doesn't change the fact that HOGM is a map.
"
drklrd wrote:


You meant to link me this right? https://pathofexile.gamepedia.com/Atlas_of_Worlds

You know there was a whole expansion called the Atlas of Worlds, not Shaper's Atlas.

https://www.youtube.com/watch?v=92SpXUJEIVs

0:30 Subtitle text "Explore the Atlas of Worlds"

Also in the Atlas of worlds Trailer, Shaper says:

"It was there between WORLDS, that the seeds of creation swelled between my eyes. It was there that I truly awoke."

0;55 - "Countless WORLDS of promise and potential"


So yeah. Map as the community calls them, are in fact worlds, and YOU, not me, have been using the wrong terminology.


And as further counter-argument for you. HOGM in fact does not have any lore, while Harbinger, Aztiri and Pale Court do have lore.

HOGM is more of a fanservice to the players.



FACT: the GAME calls them maps. FACT: the base items are "MAPS."
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Last edited by robmafia#7456 on May 20, 2019, 3:21:17 PM
"
drklrd wrote:

It's a item drop called a map, that opens a world.

You take a map on w/e, you put in your destination, you follow the directions, and you arrive at your destination. Your destination will not be a map, you used a map to get there at w/e that place it.

There is no double think in this. WORDS HAVE MEANING.

A map of the world, does not make the "map" the world, it's a representation of the world.


TRUE.

"
drklrd wrote:
So yeah. Map as the community calls them, are in fact worlds, and YOU, not me, have been using the wrong terminology.



FALSE.

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