[3.7 ready??] Diabloyd's Incinerate Trickster / 70~80% ALL damage avoidance/ 3~5M Shaper DPS

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nighthawk1977 wrote:
Nice build mate.
I have just a quick question:
-can you post what was your choice for bandits and pantheons?
Ty in advance for your answer.


The default choice for bandits is Kill All. But you can choose to help Alira if you have enough passives (or if you dont have enough res).

For major gods, I use Soul of Lunaris all the time (with all souls captured).

As for minor gods, the one to use depends on the encounters, for example:
- I use Soul of Garukhan (with soul captured) for general mappings.
- Soul of Yugul (with soul captured) for Hydra, Elder, Uber Elder,Shaper.
- Soul of Tukohama for Minotaur.

.... etc.
Really appreciate it! Thanks man!

Do you have an updated Skill Tree version? The one on your link is I think not Synthesis Version. I'm wondering cuz the Growth and Decay is so far away.

Again Thanks!
Last edited by meister1523 on Mar 26, 2019, 5:56:16 PM
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diabloyd wrote:
It is because of the ghost shroud's regen and damage mitigation.
Just to clarify, I still use Hybrid Flasks to save my ass, but that's more than enough since I just Flame Dash + Quicksilver through literally all traps non-stop (including the burning grounds).

The ascendancy Ghost Dance allows you to consume a stack of Ghost Shroud and regen a portion of ES when hit (based on evasion rate), this applies to traps as well, and that regen is applied BEFORE the damage. Plus, the extra damage reduction from Ghost Shroud also applies to traps, so the result is that you won't feel much damage when swimming through them.

Something else that helps is the MoM. After your ES is consumed, your life takes damage instead, and 30% of the damage goes to mana. Unlike your life, your mana regens very fast (your life regens rather fast as well if you use Stone Golem).

Edit: the reason why I'm able to ignore the burning traps is due to Patient Reaper's regen, there are always mobs in the burning path right? just kill em and you'll be invincible :)


Tyvm for taking the time to answer :)
This may be a silly question, but which map mod's can't we do with this build?
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meister1523 wrote:
Really appreciate it! Thanks man!

Do you have an updated Skill Tree version? The one on your link is I think not Synthesis Version. I'm wondering cuz the Growth and Decay is so far away.

Again Thanks!


I think it's already the latest version....

But np I got you


https://imgur.com/Rn4GShI (if you can't see the picture)
Last edited by diabloyd on Mar 27, 2019, 4:26:54 AM
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Adambjjoz wrote:
This may be a silly question, but which map mod's can't we do with this build?


You 100% Can't do Ele Reflect mods.

And here are some mods that counters this build (but you can still do it):

-"Cannot leech" & "Hexproof" can be a bit tricky,
-"Inc.Accuracy + Dodge unlucky" means your damage avoidance is roughly halved
Thx.
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diabloyd wrote:
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meister1523 wrote:
Really appreciate it! Thanks man!

Do you have an updated Skill Tree version? The one on your link is I think not Synthesis Version. I'm wondering cuz the Growth and Decay is so far away.

Again Thanks!


I think it's already the latest version....

But np I got you


https://imgur.com/Rn4GShI (if you can't see the picture)


Can you do the same with the Main Build ? Which sequence we do there ?
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FaBoless wrote:
"
diabloyd wrote:
"
meister1523 wrote:
Really appreciate it! Thanks man!

Do you have an updated Skill Tree version? The one on your link is I think not Synthesis Version. I'm wondering cuz the Growth and Decay is so far away.

Again Thanks!


I think it's already the latest version....

But np I got you


https://imgur.com/Rn4GShI (if you can't see the picture)


Can you do the same with the Main Build ? Which sequence we do there ?



https://imgur.com/UuErKwU

Something like this, hope it can help.
Last edited by diabloyd on Mar 27, 2019, 8:26:05 AM
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Can you do the same with the Main Build ? Which sequence we do there ?


"

https://imgur.com/UuErKwU

Something like this, hope it can help.


Nice! Thank you!

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