Path of Exile 3.1.0: War for the Atlas Patch Notes

So reflect is no longer a thing but slayer, elementalist and scion didn't get changed at all.... ?
Last edited by jazael on Dec 6, 2017, 4:52:18 AM
Im disappointed with buffs.. where are they? They supposed to be "sweet".. On gems - a few little area increase? On uniq items - to dervish and pandemonius, rly?? Maybe they meant "increased Physical Attack Damage while holding a Shield" changes on tree? ;/

But biggest disappointed for me is the fifth unannounced new gem which is half of old vulnerbility gem...

When you wait to announce something in the last moment it should be super cool, not something halfly known.

Edit: Also what with gloves with vulnerbility curse on hit? Are they becoming Despair on hit?
Last edited by Koscigrob on Dec 6, 2017, 4:59:24 AM
Raging Spirits now have a 15% less Added Damage multiplier, up from 30%.

Does this mean they do 15% less damage than before?
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Innomen wrote:
"
morc1us wrote:
Holy molly your are real pussy cry player


You made me smile. Thank you :)

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Vampiruga wrote:
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ergoduck wrote:
The reflect changes are amazing.


Reflect was a problem only for scrubcore players which grab ALL possible damage nodes from tree and surprise why they dead (and for nobrain hc players).
RIP reflect you was a good mechanic that inhibit all this 1kkkk cancer nobrain dps builds


"Scrubcore." Do you genuinely think you are better that other human beings because of some perceived superiority in a video game?

Ideologies like that are why everyone sane and civil avoids global chat like like a spraying sewer pipe.

Go back to /pol/.

99.9999% of players hated reflect.


Totemists, necromancers, high armoured/block characters with phys damage, slayers etc. all of them ignore reflect, and possibility of dying from reflect was a price for very high dps. If player cannot control situation and play with close eyes it right that he die from reflect. But now you may play on hc and you can fear nothing with 1kkk dps. Gj GGG. Need less hardcore to this game because pussies cring so much
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Vampiruga wrote:
If player cannot control situation...


By playing an entirely different build?

Dude you're admitting that reflect made otherwise possible builds impossible.

You're essentially arguing that dps builds are op, which is fine, argue that. But supporting a nerf to them via reflect is absurd. Reflect was not intended to function that way and those problems are better solved by other means, which basically the entire community and now the devs understand.

The reflect change is the ONLY unequivocal good in this patch.

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Vampiruga wrote:
Need less hardcore to this game because pussies cring so much


Understand this man, nothing you can do in a video game makes you tough. Nothing. I don't care if you're John Wick irl, that simply cannot translate here in Any way. Nor is it something you can approach via computer game play. This is an important life lesson you really should learn.

The feeling of being made stronger by a game is a marketing ploy. You're being deceived.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
Last edited by Innomen on Dec 6, 2017, 5:15:50 AM
that nerf wave is soooooo fucking stupid guys!


less builds playable. but some like "stun them all"-warchief totem still OP af!

so in the future all people play the same fucking 3 builds or what?

oO
IGN: Elron
rip my social life
Did I miss something?
? They said despair was not one of the 10 new gems. Besides it, there are 9 new ones...
Please the rich and chase the poor, thats what this patch is for...
Turnin shit into legacy, then repeatin...

Nerf a stat and break some builds, less rewards got from kills...
Every patch the same pain, poe goes down the drain...

thx, 4 this machine
Dont like the changes overall, always nerfing shit. Where is the buff to underplayed skills?

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