Path of Exile 3.1.0: War for the Atlas Patch Notes

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Fixed a bug where item hovers would sometimes vibrate.

I <3 U
well looks like PoE became just another game where the devs lost touch with the communities wishes.
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Completed 12 ChallengesD3s7r0y3r wrote:
well looks like PoE became just another game where the devs lost touch with the communities wishes.


Yeah, sad but true. :|
Seems like most of the players are pissed ^^

But wtf ... Lycosidae and Bisco's only for the rich to become richer ... meeeh

¯\_(ツ)_/¯
PATH OF NERF.......
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Soulcommando wrote:
Looking for the "promised" buffs in the patch notes...


Me at this moment...

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Chris wrote:
we'll leave those as pleasant surprises in tomorrow's full patch notes

Where are the surprises?
Is the nerf to the NON-VAAL PACT Slayer intentional or it was just necessity to nerf the Vaal Pact variant? Wouldn't it be better just to add like 20% max life leach rate and 100-150% Leech rate to Vaal Pact instead of the doubles?
it seems that the developers of path of exile are following the catastrophic way adopted by developers of diablo 3, nerf on nerf on nerf: skill op? Nerfed ..... gem op? Nerfed ..... life leech op? almost disappeared from the tree ...
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Completed 7 ChallengesShinjuku wrote:
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Soulcommando wrote:
Looking for the "promised" buffs in the patch notes...


Me at this moment...

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Chris wrote:
we'll leave those as pleasant surprises in tomorrow's full patch notes

Where are the surprises?


Kinda expected tbh.. with their recent trend of over-nerfing everything and lack of buffing or introducing enough new relevant content/builds to compensate for said nerfs.
but wat about coc

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