[3.0] How to Flicker. Terminus Est Edition!

hello and thanks for detailed guide. but i have problem higher tier maps (above 6). dying so often.
i am trying to follow your gear guide but my currency not allow me to buy some of them.
question is which offence stat i can give up and to invest more defensive stats.
I am wondering why you choose to use 4 passive points on Deadly Dilettante, instead of the 4 on Brutal Blade?

In POB, Deadly Dilettante puts me at 296,358 EDPS
Brutal Blade puts me at 330,928 EDPS

POB takes the crit into account for EDPS, so what could I be missing? I would get increased attack speed by a lot, as well as a chance to poison. I also get increased phys from either one. Any information is very very very much appreciated. Thanks for the guide! Phenomenal work.
Last edited by alphamule on Sep 3, 2017, 2:40:20 AM
Please tell me about Immortal Call, how it works without endurance charges and is it worth it to add a way to get them?
I have an issue with attacks per second. Right now, without flasks - i have only 2.9 (which is crazy low for flicker build). I did everything by the rules, double checked my equipment and I still can't figure it out why i have so tiny amount of APS.

I link my items here:
Spoiler



FLASKS:


Jewel are pretty much physical damage boost ant maximum life.
IMAGES:
Spoiler

WITHOUT FLASKS and frienzy charges

WITH FLASKS +FC AND Blood Rage:




My damage per use is ok, but as I said, I cant get over 4+ APS. As I saw images from this build, I supposed to have about 10-11 APS. What I'm missing?



"
CarlosBrazz wrote:
I have an issue with attacks per second. Right now, without flasks - i have only 2.9 (which is crazy low for flicker build). I did everything by the rules, double checked my equipment and I still can't figure it out why i have so tiny amount of APS.

I link my items here:
Spoiler



FLASKS:


Jewel are pretty much physical damage boost ant maximum life.
IMAGES:
Spoiler

WITHOUT FLASKS and frienzy charges

WITH FLASKS +FC AND Blood Rage:




My damage per use is ok, but as I said, I cant get over 4+ APS. As I saw images from this build, I supposed to have about 10-11 APS. What I'm missing?




You checking APS for default attack, not Flicker setup. And APS on Flicker Strike greatly increase with amount of frenzy charge you have.
"
Dantlord wrote:
"
CarlosBrazz wrote:
I have an issue with attacks per second. Right now, without flasks - i have only 2.9 (which is crazy low for flicker build). I did everything by the rules, double checked my equipment and I still can't figure it out why i have so tiny amount of APS.

I link my items here:
Spoiler



FLASKS:


Jewel are pretty much physical damage boost ant maximum life.
IMAGES:
Spoiler

WITHOUT FLASKS and frienzy charges

WITH FLASKS +FC AND Blood Rage:




My damage per use is ok, but as I said, I cant get over 4+ APS. As I saw images from this build, I supposed to have about 10-11 APS. What I'm missing?




You checking APS for default attack, not Flicker setup. And APS on Flicker Strike greatly increase with amount of frenzy charge you have.


oh shit, after 450h of gameplay I realised i can switch skills to see their stats. OMG Now it makes sense. Sorry for being that dumb and thanks!
Hello! Wanted to ask some questions regarding my gear and survivability. I currently can only do up to T10 maps and sometimes T11 even though i'm avoiding temporal chains, reflect, and boss mods. Not sure what I should work for next and would really like some suggestions

Spoiler
Last edited by Tnec on Sep 3, 2017, 2:05:41 PM
Hello there,

I'm making this character, and I have none of the gear at the moment other than a plain abyssus that dropped from a monster.

I plan on going all-in on the gear, and have saved up 1.1k chaos. Unfortunately, this isn't enough for a full setup :-(

So my question is, should I go full 5-link on all the other gears and SAVE up more chaos orbs for atziri's acuity (1.4k chaos)?

Or would it be better to get 6-link terminus (370c) 6-link belly (400ish c), a good roll abyssus with frenzy for flicker enchantment (150ish c), and decent everything else (jewels, non-acuity gloves, boots, rings, amulet)

Thank you!
deleted
Last edited by saigonz on Sep 3, 2017, 11:05:15 PM
"
eXpo_0 wrote:
Please tell me about Immortal Call, how it works without endurance charges and is it worth it to add a way to get them?


I was wondering this too and asked a question about it, but I don't think I made my question clear enough. There is no way to generate the charges without the Daresso chest piece, but it is not a "required" item.

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